X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=server%2Fworld.py;h=0e07785fe53d83d4431524b6b858437967a9cac2;hb=b9cf58bc651d5d4a076f4b1b5b73e54def3e8f14;hp=3a68ee407428b5d14cab74db7d5a50f5ba57c04b;hpb=0dd5be3b48b45d1be5cec5ff18f3cb633f99886d;p=plomrogue diff --git a/server/world.py b/server/world.py index 3a68ee4..0e07785 100644 --- a/server/world.py +++ b/server/world.py @@ -53,10 +53,9 @@ def set_world_inactive(): def turn_over(): """Run game world and its inhabitants until new player input expected.""" from server.config.actions import action_db, ai_func - from server.config.misc import thingproliferation_func + from server.config.misc import thingproliferation_func, calc_effort_func from server.update_map_memory import update_map_memory id = 0 - whilebreaker = False while world_db["Things"][0]["T_LIFEPOINTS"]: proliferable_map = world_db["MAP"][:] for id in [id for id in world_db["Things"] @@ -73,8 +72,7 @@ def turn_over(): if not Thing["T_COMMAND"]: update_map_memory(Thing) if 0 == id: - whilebreaker = True - break + return ai_func(Thing) try_healing(Thing) hunger(Thing) @@ -83,12 +81,11 @@ def turn_over(): taid = [a for a in world_db["ThingActions"] if a == Thing["T_COMMAND"]][0] ThingAction = world_db["ThingActions"][taid] - if Thing["T_PROGRESS"] == ThingAction["TA_EFFORT"]: + effort = calc_effort_func(ThingAction, Thing) + if Thing["T_PROGRESS"] == effort: action = action_db["actor_" + ThingAction["TA_NAME"]] action(Thing) Thing["T_COMMAND"] = 0 Thing["T_PROGRESS"] = 0 thingproliferation_func(Thing, proliferable_map) - if whilebreaker: - break world_db["TURN"] += 1