X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=server%2Fworld.py;h=90b26de7db3807a394450f150c7beef6442ccb07;hb=428f55c523a2995e6c4e80d4b4f7c8726202a5b4;hp=b9f9114630ef51233883d5c8fa5d67e729b1e0ef;hpb=c94c0575b191d0162d8a1cbbbe4e59cca2e40324;p=plomrogue diff --git a/server/world.py b/server/world.py index b9f9114..90b26de 100644 --- a/server/world.py +++ b/server/world.py @@ -30,7 +30,7 @@ def hunger_per_turn(type_id): def hunger(t): """Decrement t's satiation,dependent on it trigger lifepoint dec chance.""" - from server.config.misc import decrement_lifepoints_func + from server.config.misc import decrement_lifepoints if t["T_SATIATION"] > -32768: t["T_SATIATION"] -= hunger_per_turn(t["T_TYPE"]) if 0 != t["T_SATIATION"] and 0 == int(rand.next() / abs(t["T_SATIATION"])): @@ -39,7 +39,7 @@ def hunger(t): log("You SUFFER from hunger.") else: log("You SUFFER from over-eating.") - decrement_lifepoints_func(t) + decrement_lifepoints(t) def set_world_inactive(): @@ -51,7 +51,8 @@ def set_world_inactive(): def turn_over(): """Run game world and its inhabitants until new player input expected.""" - from server.config.actions import action_db, ai_func + from server.ai import ai + from server.config.actions import action_db from server.config.misc import calc_effort_func from server.update_map_memory import update_map_memory from server.thingproliferation import thingproliferation @@ -73,7 +74,7 @@ def turn_over(): update_map_memory(Thing) if 0 == id: return - ai_func(Thing) + ai(Thing) try_healing(Thing) hunger(Thing) if Thing["T_LIFEPOINTS"]: