X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=server%2Fworld.py;h=cde01988a2fe542e5cb7c95a2b61e3928bd2efb7;hb=1a424fe732e404f79b5e67243af46291d192134b;hp=c00b5f14374bfb1fb2ca45c2b3af2e5c76255591;hpb=81f8bee1a21642c56b1fead9ba79afdad0c8b451;p=plomrogue diff --git a/server/world.py b/server/world.py index c00b5f1..cde0198 100644 --- a/server/world.py +++ b/server/world.py @@ -30,7 +30,7 @@ def hunger_per_turn(type_id): def hunger(t): """Decrement t's satiation,dependent on it trigger lifepoint dec chance.""" - from server.config.misc import decrement_lifepoints_func + from server.config.misc import decrement_lifepoints if t["T_SATIATION"] > -32768: t["T_SATIATION"] -= hunger_per_turn(t["T_TYPE"]) if 0 != t["T_SATIATION"] and 0 == int(rand.next() / abs(t["T_SATIATION"])): @@ -39,7 +39,7 @@ def hunger(t): log("You SUFFER from hunger.") else: log("You SUFFER from over-eating.") - decrement_lifepoints_func(t) + decrement_lifepoints(t) def set_world_inactive(): @@ -53,7 +53,7 @@ def turn_over(): """Run game world and its inhabitants until new player input expected.""" from server.ai import ai from server.config.actions import action_db - from server.config.misc import calc_effort_func + from server.config.misc import calc_effort from server.update_map_memory import update_map_memory from server.thingproliferation import thingproliferation id = 0 @@ -82,7 +82,7 @@ def turn_over(): taid = [a for a in world_db["ThingActions"] if a == Thing["T_COMMAND"]][0] ThingAction = world_db["ThingActions"][taid] - effort = calc_effort_func(ThingAction, Thing) + effort = calc_effort(ThingAction, Thing) if Thing["T_PROGRESS"] == effort: action = action_db["actor_" + ThingAction["TA_NAME"]] action(Thing)