X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fio.c;h=d1fffc05296d930f39dce3187492191ac231d134;hb=5efc409a3640bcc8b2b4d5310a7e09c1e22afeba;hp=45a1de7ae6fe17d5c4973c172a8c453b6319adf4;hpb=258e57c1621533e206610453047d829cc8aa13fe;p=plomrogue diff --git a/src/client/io.c b/src/client/io.c index 45a1de7..d1fffc0 100644 --- a/src/client/io.c +++ b/src/client/io.c @@ -25,9 +25,12 @@ * read_file_into_queue(), * get_message_from_queue(), */ +#include "../common/yx_uint8.h" /* yx_uint8 */ #include "control.h" /* try_key() */ -#include "map.h" /* map_center() */ -#include "windows.h" /* reset_windows_on_winch(), draw_all_wins() */ +#include "map.h" /* query_mapcell() */ +#include "windows.h" /* Win, reset_windows_on_winch(), draw_all_wins(), + * get_win_by_id() + */ #include "world.h" /* world global */ @@ -69,9 +72,6 @@ static FILE * changed_worldstate_file(char * path); * world in a hard-coded serialization format. Returns 1 on success, or 0 if the * out file wasn't read for supposedly not having changed since a last * read_worldstate() call. - * - * map_center() is triggered by either, the first successful read_worldstate() - * (thus on client start), or on turn 1 (thus on world start). */ static uint8_t read_worldstate(); @@ -178,7 +178,6 @@ static uint8_t read_worldstate() { char * path = "server/worldstate"; char * quit_msg = "No worldstate file found to read. Server may be down."; - static uint8_t first_read = 1; exit_err(access(path, F_OK), quit_msg); FILE * file = changed_worldstate_file(path); if (!file) @@ -192,11 +191,6 @@ static uint8_t read_worldstate() read_inventory(read_buf, linemax, file); world.player_pos.y = read_value_from_line(read_buf, linemax, file); world.player_pos.x = read_value_from_line(read_buf, linemax, file); - if (1 == world.turn || first_read) - { - map_center(); - first_read = 0; - } world.map.length = read_value_from_line(read_buf, linemax, file); read_map_cells(file, &world.map.cells); read_map_cells(file, &world.mem_map); @@ -324,7 +318,6 @@ extern char * io_loop() world.halfdelay = 1; /* Ensure server is polled only 10 times */ halfdelay(world.halfdelay); /* a second during user inactivity. */ uint8_t change_in_client = 0; - uint16_t last_focused_turn = world.turn; while (1) { test_and_poll_server(); @@ -336,11 +329,10 @@ extern char * io_loop() } if (change_in_client || read_worldstate() || read_queue()) { - if (world.turn != last_focused_turn && world.autofocus) - { - last_focused_turn = world.turn; - map_center(); - } + struct Win * win_map = get_win_by_id('m'); + struct yx_uint8 pos = world.look? world.look_pos : world.player_pos; + win_map->center.y = pos.y; + win_map->center.x = pos.x * 2 + (pos.y % 2); draw_all_wins(); } change_in_client = 0;