X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fio.h;h=12a56c01fd38787c26621344cc16a6bb74341a46;hb=36519c3ce33ac973889e92971abded12b51f04db;hp=1e47404bab8a323f8c90f0d8951ee94c6b626569;hpb=4438d108ea0242ed0a17207ae4cb1f4b30ce2f5b;p=plomrogue diff --git a/src/client/io.h b/src/client/io.h index 1e47404..12a56c0 100644 --- a/src/client/io.h +++ b/src/client/io.h @@ -30,10 +30,10 @@ extern void send(char * msg); * appropriate quit message to write to stdout when the client winds down. Call * reset_windows() on receiving a SIGWINCH. Abort on assumed server death if the * server's out file does not get updated, even on PING requests. Re-focus map - * view on player if world.focus_each_turn is set. Messages from the out file - * are put together on the queue first, from which only complete (\n-delimited) - * messages are read. Queues of messages are worked through completely / emptied - * before any re-drawing happens. + * view on player. Messages from the out file are put together on the queue + * first, from which only complete (\n-delimited) messages are read. Queues of + * messages are worked through completely / emptied before any re-drawing or + * further server polling happens. */ extern char * io_loop();