X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fio.h;h=12a56c01fd38787c26621344cc16a6bb74341a46;hb=40ae39a7efa404ba4107b394c358fc7d38e9ec91;hp=36d04c6fb7633785538d6d0d6761265b7ef27d8f;hpb=2dd6403d51a46a33e29b2255ec8aa100583e4051;p=plomrogue diff --git a/src/client/io.h b/src/client/io.h index 36d04c6..12a56c0 100644 --- a/src/client/io.h +++ b/src/client/io.h @@ -30,10 +30,10 @@ extern void send(char * msg); * appropriate quit message to write to stdout when the client winds down. Call * reset_windows() on receiving a SIGWINCH. Abort on assumed server death if the * server's out file does not get updated, even on PING requests. Re-focus map - * view on player if world.focus_each_turn is set. Messages from the out file - * are put together on the queue first, from which only complete (\n-delimited) - * messages are read. Queues of messages are worked through completely / emptied - * before any re-drawing or further server polling happens. + * view on player. Messages from the out file are put together on the queue + * first, from which only complete (\n-delimited) messages are read. Queues of + * messages are worked through completely / emptied before any re-drawing or + * further server polling happens. */ extern char * io_loop();