X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fmap.h;h=0031da2278f81f2996a79ca0e7c8f31ab36478a7;hb=b566b9e2b3689238911283d2bbaffa21c21b1f14;hp=f8c6c9f361816ffb0620ab50c089ba495755a958;hpb=7e43b1fff89706212291384ddaa762fa30b02cb4;p=plomrogue diff --git a/src/client/map.h b/src/client/map.h index f8c6c9f..0031da2 100644 --- a/src/client/map.h +++ b/src/client/map.h @@ -1,4 +1,8 @@ /* src/client/map.h + * + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. * * Routines for the game map window. */ @@ -8,7 +12,9 @@ -/* Try changing map window's focus into direction "d" (north = "N" etc.). */ +/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset + * world.focus_each_turn. + */ extern void map_scroll(char d); /* Center map window on player (even if it is non-visible). */