X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fmap.h;h=4b1eb8d9c3e2dcb3efcecc8ccfbb2c39be07862b;hb=258e57c1621533e206610453047d829cc8aa13fe;hp=bd919d85fd3d2aa707f4b61f128a4b914747a697;hpb=81630285494cf6d9e5ddd845e4e55702d87029b0;p=plomrogue diff --git a/src/client/map.h b/src/client/map.h index bd919d8..4b1eb8d 100644 --- a/src/client/map.h +++ b/src/client/map.h @@ -10,6 +10,7 @@ #ifndef MAP_H_CLIENT #define MAP_H_CLIENT +#include /* uint8_t */ /* Try changing map window's focus into direction "d" (north = "N" etc.). Unset @@ -23,6 +24,15 @@ extern void map_center(); /* Toggle world.focus_each_turn (auto-centering of map on player each turn). */ extern void toggle_autofocus(); +/* Toggle world.look (moving look cursor instead of player over map). */ +extern void toggle_lookmode(); + +/* Read "command" as look cursor move command, act on it.*/ +extern uint8_t lookmode_nav(char * command); + +/* Send THINGS_HERE query message to server.*/ +extern void query_mapcell(); + #endif