X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fmap.h;h=8a3675084d1df838debf93145be2c0e5dbcba7ab;hb=aa2ca997b919bee3cea9dfaed27e33fb0bc81728;hp=cfba067893062605bd749ee7071343f44ec64a42;hpb=5efc409a3640bcc8b2b4d5310a7e09c1e22afeba;p=plomrogue diff --git a/src/client/map.h b/src/client/map.h index cfba067..8a36750 100644 --- a/src/client/map.h +++ b/src/client/map.h @@ -13,11 +13,6 @@ #include /* uint8_t */ -/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset - * world.focus_each_turn. - */ -extern void map_scroll(char d); - /* Toggle world.look (moving look cursor instead of player over map). */ extern void toggle_lookmode();