X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fmap.h;h=bd919d85fd3d2aa707f4b61f128a4b914747a697;hb=c71e88db87903bf5d58dbb3a1db4b05371fa7c31;hp=6cef27edf91801864d138797d2935013c073afdb;hpb=7433f56ec2c6cc51bc497e3c0c67d2fe3e6ab64a;p=plomrogue diff --git a/src/client/map.h b/src/client/map.h index 6cef27e..bd919d8 100644 --- a/src/client/map.h +++ b/src/client/map.h @@ -1,4 +1,8 @@ /* src/client/map.h + * + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. * * Routines for the game map window. */ @@ -8,12 +12,17 @@ -/* Try changing map window's focus into direction "d" (north = "N" etc.). */ +/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset + * world.focus_each_turn. + */ extern void map_scroll(char d); /* Center map window on player (even if it is non-visible). */ extern void map_center(); +/* Toggle world.focus_each_turn (auto-centering of map on player each turn). */ +extern void toggle_autofocus(); + #endif