X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fmap.h;h=bd919d85fd3d2aa707f4b61f128a4b914747a697;hb=f934d0193c89585b9154210bf1ffb08aeebef12a;hp=d104c28a897bbebaa7ece711af1688f64c10ec7a;hpb=e03020342a74aef143b1ec38c18966dac64181b5;p=plomrogue diff --git a/src/client/map.h b/src/client/map.h index d104c28..bd919d8 100644 --- a/src/client/map.h +++ b/src/client/map.h @@ -1,28 +1,28 @@ /* src/client/map.h + * + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. * * Routines for the game map window. */ -#ifndef MAP_H -#define MAP_H - -#include "../common/yx_uint16.h" /* yx_uint16 struct */ - +#ifndef MAP_H_CLIENT +#define MAP_H_CLIENT -struct Map -{ - struct yx_uint16 size; /* map's height/width in number of cells */ - char * cells; /* sequence of bytes encoding map cells */ -}; - -/* Try changing map window's focus into direction "d" (north = "N" etc.). */ +/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset + * world.focus_each_turn. + */ extern void map_scroll(char d); /* Center map window on player (even if it is non-visible). */ extern void map_center(); +/* Toggle world.focus_each_turn (auto-centering of map on player each turn). */ +extern void toggle_autofocus(); + #endif