X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fwindows.c;h=e84d652554c74ba12face4114501818193f500ad;hb=169b8dda5f4c4373300b5be5edc113a376799737;hp=1459ec2303c6c3b83946dbc4f94a8bd5252c16a5;hpb=0b7798939c0193fd794985b503737e40d8602313;p=plomrogue diff --git a/src/client/windows.c b/src/client/windows.c index 1459ec2..e84d652 100644 --- a/src/client/windows.c +++ b/src/client/windows.c @@ -1,53 +1,70 @@ /* src/client/windows.c */ +#define _POSIX_C_SOURCE 200809L /* strnlen() */ #include "windows.h" +#include /* chtype, getmaxx(), getmaxy(), erase(), werase(), + * endwin(), delwin(), wnoutrefresh(), pnoutrefresh(), + * doupdate(), refresh(), delwin(), newpad(), mvwaddch(), + * mvwaddstr() + */ #include /* NULL */ #include /* uint8_t, uint16_t, uint32_t, UINT16_MAX */ #include /* sprintf() */ -#include /* free() */ -#include /* strlen(), memcpy(), strnlen() */ -#include /* chtype, pnoutrefresh(), doupdate(), werase(), erase(), - * wnoutrefresh(), getmaxx(), getmaxy(), initscr(), - * noecho(), curs_set(), newpad(), mvwaddch(), mvwaddstr(), - * wresize() - */ -#include "../common/rexit.h" /* for exit_err() */ -#include "../common/try_malloc.h" /* for try_malloc() */ -#include "../common/yx_uint16.h" /* for struct yx_uint16 */ -#include "cleanup.h" /* for set_cleanup_flag() */ -#include "misc.h" /* for center_offset() */ -#include "world.h" /* for world global */ - - - - -/* Make virtual screen just wide enough to contain all visible windows. */ -static void refit_pad(); +#include /* free(), atoi() */ +#include /* memcpy(), strlen(), strnlen(), strchr(), memset() */ +#include "../common/err_try_fgets.h" /* err_try_fgets(), err_line() */ +#include "../common/readwrite.h" /* try_fputc(), try_write(), try_fgetc() */ +#include "../common/rexit.h" /* exit_trouble(), exit_err() */ +#include "../common/try_malloc.h" /* try_malloc() */ +#include "../common/yx_uint16.h" /* struct yx_uint16 */ +#include "array_append.h" /* array_append() */ +#include "draw_wins.h" /* draw_winconf_geometry(), draw_winconf_keybindings(), + * draw_win_inventory(), draw_win_info(), draw_win_log(), + * draw_win_available_keybindings(), draw_win_map(), + * draw_win_keybindings_winconf_keybindings(), + * draw_win_keybindings_winconf_geometry(), + * draw_win_keybindings_global() + */ +#include "keybindings.h" /* write_keybidings_to_file(), + * read_keybindings_from_file() + */ +#include "wincontrol.h" /* toggle_window() */ +#include "world.h" /* global world */ + + + +/* Calculate "id"'s window's size from v_screen size and .target_(height/width). + * A .target_width == 0 makes the window as wide as .t_screen. .target_height == + * 0 sets the maximum allowed height: one cell smaller than that of .v_screen. + * Negative values make width/height so many cells smaller than what 0 would + * set. Values that would reduce the window height or width to less than 1 cell + * according to the aforementioned rules set the height/width as if they were 0. + */ +static void init_win_size_from_winconf_and_v_screen_size(char id); -/* Update geometry (sizes, positions) of window "w" and its successors in the - * window chain. Use place_win() for the positioning algorithm. +/* Get (Win->draw) function identified by "c"; NULL if c not mapped to one. + * match_func() is just a little helper to it. */ -static void update_wins(struct Win * w); -static void place_win(struct Win * w); +static uint8_t match_func(char c, void (** f) (), char c_m, void (* f_m) ()); +static void (* get_drawfunc_by_char(char c)) (); + +/* Iterate over chars of world.winDB.ids array / string. Restart after \0.*/ +static char get_next_win_id(); /* Draw scroll hint (a line saying that there are "dist" more elements of "unit" - * further into the direction symbolized by "dir") into virtual screen, onto an - * appropriate edge of a window or the screen; the left/right edge if "dir" is - * "<"/">", or the top/bottom edge if it is "^"/"v". "start" be either the start - * coordinate of a window's frame, or .y=0, .x=wm->pad_offset for the virtual - * screen. winscroll_hint() and padscroll_hint() are wrappers to both cases. + * further into the direction symbolized by "dir") into .v_screen, onto an + * appropriate edge of a window or .v_screen; the left/right edge if "dir" is + * "<"/">", or the top/bottom edge if it is "^"/"v". Use "start" as the start + * coordinate of the frame that is to contain the scroll hints. winscroll_hint() + * is a wrapper that uses the border of window "w" as this frame. */ static void scroll_hint(struct yx_uint16 fsize, char dir, uint16_t dist, char * unit, struct yx_uint16 start); static void winscroll_hint(struct Win * w, char dir, uint16_t dist); -static void padscroll_hint(char dir, uint16_t dist); - -/* Draw contents of all windows in window chain from window "w" onwards. */ -static void draw_wins(struct Win * w); /* draw_win_borderlines() draws vertical/horizontal borders of window "w" sans - * corners into the virtual screen. It draws the top border line as the windows' - * title bar (highlighted if the window is selected as active). It is called + * corners into .v_screen. It draws the top border line as the windows' title + * bar (highlighted if the window is selected as active). It is called * recursively by draw_wins_borderlines() on all windows from "w" on. * draw_wins_bordercorners() draws the border corners of "w" and its successors. */ @@ -55,105 +72,81 @@ static void draw_win_borderlines(struct Win * w); static void draw_wins_borderlines(struct Win * w); static void draw_wins_bordercorners(struct Win * w); -/* Shift active window forwards / backwards in window chain. */ -static void shift_win_forward(); -static void shift_win_backward(); +/* Draw contents of all windows in window chain from window "w" onwards. */ +static void draw_wins(struct Win * w); -static void refit_pad() +static void init_win_size_from_winconf_and_v_screen_size(char id) { - /* Determine rightmost window column. */ - uint32_t lastwcol = 0; - struct Win * wp = world.wmeta.chain_start; - while (wp != 0) + struct Win * w = get_win_by_id(id); + w->frame_size.y = world.winDB.v_screen_size.y - 1; + if ( 0 < w->target_height + && w->target_height <= world.winDB.v_screen_size.y - 1) { - if ((uint32_t) wp->start.x + (uint32_t) wp->framesize.x > lastwcol + 1) - { - lastwcol = (uint32_t) wp->start.x + (uint32_t) wp->framesize.x - 1; - } - wp = wp->next; + w->frame_size.y = w->target_height; } - - /* Only resize the pad if the rightmost window column has changed. */ - char * err_s = "refit_pad() extends virtual screen beyond legal sizes."; - char * err_m = "refit_pad() triggers memory alloc error via wresize()."; - if (getmaxx(world.wmeta.pad) + 1 != lastwcol) + else if ( 0 > w->target_height + && world.winDB.v_screen_size.y + (w->target_height - 1) > 0) + { + w->frame_size.y = world.winDB.v_screen_size.y + (w->target_height - 1); + } + w->frame_size.x = world.winDB.v_screen_size.x; + if (0 < w->target_width) + { + w->frame_size.x = w->target_width; + } + else if ( 0 > w->target_width + && world.winDB.v_screen_size.x + w->target_width > 0) { - uint8_t t = (lastwcol + 2 > UINT16_MAX); - exit_err(t, err_s); - t = wresize(world.wmeta.pad, getmaxy(world.wmeta.pad), lastwcol + 2); - exit_err(t, err_m); + w->frame_size.x = world.winDB.v_screen_size.x + w->target_width; } } -static void update_wins(struct Win * w) +static uint8_t match_func(char c, void (** f) (), char c_m, void (* f_m) ()) { - place_win(w); - refit_pad(); - if (0 != w->next) + if (c == c_m) { - update_wins(w->next); + * f = f_m; + return 1; } + return 0; } -static void place_win(struct Win * w) +static void (* get_drawfunc_by_char(char c)) () { - /* If w is first window, it goes into the top left corner. */ - w->start.x = 0; - w->start.y = 1; /* Leave space for title bar. */ - if (0 != w->prev) - { + void (* f) (struct Win *) = NULL; + if ( match_func(c, &f, 'c', draw_win_inventory) + || match_func(c, &f, 'i', draw_win_info) + || match_func(c, &f, 'l', draw_win_log) + || match_func(c, &f, 'k', draw_win_available_keybindings) + || match_func(c, &f, 'm', draw_win_map) + || match_func(c, &f, '0', draw_win_keybindings_global) + || match_func(c, &f, '1', draw_win_keybindings_winconf_geometry) + || match_func(c, &f, '2', draw_win_keybindings_winconf_keybindings)) + { + ; + } + return f; +} - /* If not, fit w's top left to top right of last top predecessor. */ - struct Win * w_top = w->prev; - while (w_top->start.y != 1) - { - w_top = w_top->prev; - } - w->start.x = w_top->start.x + w_top->framesize.x + 1; - /* Fit w's top left to bottom left of its ->prev if enough space. */ - uint16_t w_prev_maxy = w->prev->start.y + w->prev->framesize.y; - if ( w->framesize.x <= w->prev->framesize.x - && w->framesize.y < world.wmeta.padsize.y - w_prev_maxy) - { - w->start.x = w->prev->start.x; - w->start.y = w_prev_maxy + 1; - } - /* Failing that, try to fit w' top left to the top right of the last - * predecessor w_test 1) not followed by windows with a left corner - * further rightwards than its own 2) with enough space rightwards for w - * until the bottom right of w_thr directly throning over it 3) and with - * this same space extending far enough to the bottom for fitting in w. - */ - else - { - struct Win * w_test = w->prev; - struct Win * w_thr; - while (w_test != w_top) - { - w_thr = w_test->prev; - for (; w_test->start.y <= w_thr->start.y; w_thr = w_thr->prev); - uint16_t w_thr_bottom = w_thr->start.y + w_thr->framesize.y; - uint16_t free_width = (w_thr->start.x + w_thr->framesize.x) - - (w_test->start.x + w_test->framesize.x); - if ( w->framesize.y < world.wmeta.padsize.y - w_thr_bottom - && w->framesize.x < free_width) - { - w->start.x = w_test->start.x + w_test->framesize.x + 1; - w->start.y = w_thr_bottom + 1; - break; - } - w_test = w_thr; - } - } +static char get_next_win_id() +{ + static uint8_t i = 0; + char c = world.winDB.ids[i]; + if (0 == c) + { + i = 0; + return c; } + i++; + return c; } @@ -198,23 +191,14 @@ static void scroll_hint(struct yx_uint16 fsize, char dir, uint16_t dist, } if ('<' == dir || '>' == dir) { - mvwaddch(world.wmeta.pad, start.y + q, start.x + draw_offset, c); + mvwaddch(world.winDB.v_screen, start.y+q, start.x+draw_offset, c); continue; } - mvwaddch(world.wmeta.pad, start.y + draw_offset, start.x + q, c); + mvwaddch(world.winDB.v_screen, start.y + draw_offset, start.x + q, c); } } -static void padscroll_hint(char dir, uint16_t dist) -{ - struct yx_uint16 start; - start.y = 0; - start.x = world.wmeta.pad_offset; - scroll_hint(world.wmeta.padsize, dir, dist, "columns", start); -} - - static void winscroll_hint(struct Win * w, char dir, uint16_t dist) { @@ -224,52 +208,7 @@ static void winscroll_hint(struct Win * w, char dir, uint16_t dist) unit = "columns"; } struct yx_uint16 start = w->start; - scroll_hint(w->framesize, dir, dist, unit, start); -} - - - -static void draw_wins(struct Win * w) -{ - w->draw(w); - uint16_t size_y = w->winmapsize.y; - uint16_t size_x = w->winmapsize.x; - uint16_t offset_y = center_offset(w->center.y, size_y, w->framesize.y); - uint16_t offset_x = center_offset(w->center.x, size_x, w->framesize.x); - uint16_t y, x; - for (y = offset_y; y < w->framesize.y + offset_y && y < size_y; y++) - { - for (x = offset_x; x < w->framesize.x + offset_x && x < size_x; x++) - { - chtype ch = w->winmap[(y * w->winmapsize.x) + x]; - mvwaddch(world.wmeta.pad, w->start.y + (y - offset_y), - w->start.x + (x - offset_x), ch); - } - } - free(w->winmap); - w->winmap = NULL; - w->winmapsize.y = 0; - w->winmapsize.x = 0; - if (offset_y > 0) - { - winscroll_hint(w, '^', offset_y + 1); - } - if (size_y > offset_y + w->framesize.y) - { - winscroll_hint(w, 'v', size_y - ((offset_y + w->framesize.y) - 1)); - } - if (offset_x > 0) - { - winscroll_hint(w, '<', offset_x + 1); - } - if (size_x > offset_x + w->framesize.x) - { - winscroll_hint(w, '>', size_x - ((offset_x + w->framesize.x) - 1)); - } - if (0 != w->next) - { - return draw_wins(w->next); - } + scroll_hint(w->frame_size, dir, dist, unit, start); } @@ -278,38 +217,37 @@ static void draw_win_borderlines(struct Win * w) { /* Draw vertical and horizontal border lines. */ uint16_t y, x; - for (y = w->start.y; y <= w->start.y + w->framesize.y; y++) + for (y = w->start.y; y <= w->start.y + w->frame_size.y; y++) { - mvwaddch(world.wmeta.pad, y, w->start.x - 1, '|'); - mvwaddch(world.wmeta.pad, y, w->start.x + w->framesize.x, '|'); + mvwaddch(world.winDB.v_screen, y, w->start.x - 1, '|'); + mvwaddch(world.winDB.v_screen, y, w->start.x + w->frame_size.x, '|'); } - for (x = w->start.x; x <= w->start.x + w->framesize.x; x++) + for (x = w->start.x; x <= w->start.x + w->frame_size.x; x++) { - mvwaddch(world.wmeta.pad, w->start.y - 1, x, '-'); - mvwaddch(world.wmeta.pad, w->start.y + w->framesize.y, x, '-'); + mvwaddch(world.winDB.v_screen, w->start.y - 1, x, '-'); + mvwaddch(world.winDB.v_screen, w->start.y + w->frame_size.y, x, '-'); } /* Draw as much as possible of the title into center of top border line. */ - char min_title_length_visible = 3; /* min. 1 char + 2 padding/decoration */ - if (w->framesize.x >= min_title_length_visible) + uint8_t min_title_length_visible = 3;/* min. 1 char +2 padding/decoration*/ + if (w->frame_size.x >= min_title_length_visible) { - uint16_t title_offset = 0; - if (w->framesize.x > strlen(w->title) + 2) + uint16_t offset = 0; + if (w->frame_size.x > strlen(w->title) + 2) { - title_offset = (w->framesize.x - (strlen(w->title) + 2)) / 2; + offset = (w->frame_size.x - (strlen(w->title) + 2)) / 2; } /* +2 is for padding/decoration */ - uint16_t length_visible = strnlen(w->title, w->framesize.x - 2); + uint16_t length_visible = strnlen(w->title, w->frame_size.x - 2); char title[length_visible + 3]; char decoration = ' '; - if (w == world.wmeta.active) + if (w->id == world.winDB.active) { decoration = '$'; } memcpy(title + 1, w->title, length_visible); title[0] = title[length_visible + 1] = decoration; title[length_visible + 2] = '\0'; - mvwaddstr(world.wmeta.pad, - w->start.y - 1, w->start.x + title_offset, title); + mvwaddstr(world.winDB.v_screen, w->start.y-1, w->start.x+offset, title); } } @@ -318,9 +256,10 @@ static void draw_win_borderlines(struct Win * w) static void draw_wins_borderlines(struct Win * w) { draw_win_borderlines(w); - if (0 != w->next) + struct Win * next = get_win_after(w->id); + if (next) { - draw_wins_borderlines(w->next); + draw_wins_borderlines(next); } } @@ -328,306 +267,318 @@ static void draw_wins_borderlines(struct Win * w) static void draw_wins_bordercorners(struct Win * w) { - mvwaddch(world.wmeta.pad, w->start.y - 1, w->start.x - 1, '+'); - mvwaddch(world.wmeta.pad, w->start.y - 1, w->start.x + w->framesize.x,'+'); - mvwaddch(world.wmeta.pad, w->start.y + w->framesize.y, w->start.x - 1,'+'); - mvwaddch(world.wmeta.pad, w->start.y + w->framesize.y, - w->start.x + w->framesize.x, '+'); - if (0 != w->next) - { - draw_wins_bordercorners(w->next); + mvwaddch(world.winDB.v_screen, + w->start.y - 1, w->start.x - 1, '+'); + mvwaddch(world.winDB.v_screen, + w->start.y - 1, w->start.x + w->frame_size.x, '+'); + mvwaddch(world.winDB.v_screen, + w->start.y + w->frame_size.y, w->start.x - 1, '+'); + mvwaddch(world.winDB.v_screen, w->start.y + w->frame_size.y, + w->start.x + w->frame_size.x, '+'); + struct Win * next = get_win_after(w->id); + if (next) + { + draw_wins_bordercorners(next); } } -static void shift_win_forward() +static void draw_wins(struct Win * w) { - if (world.wmeta.active == world.wmeta.chain_end) + void (* drawfunc) (struct Win *) = get_drawfunc_by_char(w->id); + if (1 == w->view) { - world.wmeta.chain_end = world.wmeta.active->prev; - world.wmeta.chain_end->next = 0; - world.wmeta.active->next = world.wmeta.chain_start; - world.wmeta.active->next->prev = world.wmeta.active; - world.wmeta.chain_start = world.wmeta.active; - world.wmeta.chain_start->prev = 0; + drawfunc = draw_winconf_geometry; } - else + else if (2 == w->view) { - struct Win * old_prev = world.wmeta.active->prev; - struct Win * old_next = world.wmeta.active->next; - if (world.wmeta.chain_end == world.wmeta.active->next) - { - world.wmeta.chain_end = world.wmeta.active; - world.wmeta.active->next = 0; - } - else - { - world.wmeta.active->next = old_next->next; - world.wmeta.active->next->prev = world.wmeta.active; - } - if (world.wmeta.chain_start == world.wmeta.active) - { - world.wmeta.chain_start = old_next; - } - else + drawfunc = draw_winconf_keybindings; + } + drawfunc(w); + uint16_t size_y = w->winmap_size.y; + uint16_t size_x = w->winmap_size.x; + uint16_t offset_y = center_offset(w->center.y, size_y, w->frame_size.y); + uint16_t offset_x = center_offset(w->center.x, size_x, w->frame_size.x); + uint16_t y, x; + for (y = offset_y; y < w->frame_size.y + offset_y && y < size_y; y++) + { + for (x = offset_x; x < w->frame_size.x + offset_x && x < size_x; x++) { - old_prev->next = old_next; + chtype ch = w->winmap[(y * w->winmap_size.x) + x]; + mvwaddch(world.winDB.v_screen, w->start.y + (y - offset_y), + w->start.x + (x - offset_x), ch); } - old_next->prev = old_prev; - old_next->next = world.wmeta.active; - world.wmeta.active->prev = old_next; } -} - - - -static void shift_win_backward() -{ - if (world.wmeta.active == world.wmeta.chain_start) + free(w->winmap); /* NULL so draw_wins.c's try_resize_winmap() may always */ + w->winmap = NULL;/* free() it before (re-)allocation, even the first time.*/ + memset(&w->winmap_size, 0, sizeof(struct yx_uint16)); + if (offset_y > 0) + { + winscroll_hint(w, '^', offset_y + 1); + } + if (size_y > offset_y + w->frame_size.y) { - world.wmeta.chain_start = world.wmeta.active->next; - world.wmeta.chain_start->prev = 0; - world.wmeta.active->prev = world.wmeta.chain_end; - world.wmeta.active->prev->next = world.wmeta.active; - world.wmeta.chain_end = world.wmeta.active; - world.wmeta.chain_end->next = 0; + winscroll_hint(w, 'v', size_y - ((offset_y + w->frame_size.y) - 1)); } - else + if (offset_x > 0) { - struct Win * old_prev = world.wmeta.active->prev; - struct Win * old_next = world.wmeta.active->next; - if (world.wmeta.chain_start == world.wmeta.active->prev) - { - world.wmeta.chain_start = world.wmeta.active; - world.wmeta.active->prev = 0; - } - else - { - world.wmeta.active->prev = old_prev->prev; - world.wmeta.active->prev->next = world.wmeta.active; - } - if (world.wmeta.chain_end == world.wmeta.active) - { - world.wmeta.chain_end = old_prev; - } - else - { - old_next->prev = old_prev; - } - old_prev->next = old_next; - old_prev->prev = world.wmeta.active; - world.wmeta.active->next = old_prev; + winscroll_hint(w, '<', offset_x + 1); + } + if (size_x > offset_x + w->frame_size.x) + { + winscroll_hint(w, '>', size_x - ((offset_x + w->frame_size.x) - 1)); + } + struct Win * next = get_win_after(w->id); + if (next) + { + draw_wins(next); } } -extern void init_wmeta_and_ncurses() +extern uint8_t get_win_pos_in_order(char c) { - world.wmeta.screen = initscr(); - set_cleanup_flag(CLEANUP_NCURSES); - noecho(); - curs_set(0); - world.wmeta.padsize.y = 0; - world.wmeta.padsize.x = 0; - world.wmeta.chain_start = 0; - world.wmeta.chain_end = 0; - world.wmeta.pad_offset = 0; - world.wmeta.pad = NULL; - world.wmeta.active = 0; + uint8_t i; + for (i = 0; c != world.winDB.order[i]; i++); + return i; } -extern void make_pad() +extern struct Win * get_win_after(char c) { - char * err_s = "make_pad() creates an illegaly large virtual screen."; - char * err_m = "make_pad() triggers memory allocation error via newpad()."; - uint32_t maxy_test = getmaxy(world.wmeta.screen); - uint32_t maxx_test = getmaxx(world.wmeta.screen); - exit_err(maxy_test > UINT16_MAX || maxx_test > UINT16_MAX, err_s); - world.wmeta.padsize.y = maxy_test; - world.wmeta.padsize.x = maxx_test; - world.wmeta.pad = newpad(world.wmeta.padsize.y, 1); - exit_err(NULL == world.wmeta.pad, err_m); + return get_win_by_id(world.winDB.order[get_win_pos_in_order(c) + 1]); } -extern void init_win(struct Win ** wp, char * title, int16_t height, - int16_t width, void * func) +extern uint16_t center_offset(uint16_t position, uint32_t mapsize, + uint32_t frame_size) { - char * f_name = "init_win()"; - struct Win * w = try_malloc(sizeof(struct Win), f_name); - w->prev = 0; - w->next = 0; - w->winmapsize.y = 0; - w->winmapsize.x = 0; - w->winmap = NULL; - w->title = try_malloc(strlen(title) + 1, f_name); - sprintf(w->title, "%s", title); - w->draw = func; - w->center.y = 0; - w->center.x = 0; - w->framesize.y = world.wmeta.padsize.y - 1; - if (0 < height && height <= world.wmeta.padsize.y - 1) - { - w->framesize.y = height; - } - else if (0 > height && world.wmeta.padsize.y + (height - 1) > 0) - { - w->framesize.y = world.wmeta.padsize.y + (height - 1); - } - w->framesize.x = world.wmeta.padsize.x; - if (0 < width) + uint16_t offset = 0; + if (mapsize > frame_size) { - w->framesize.x = width; + if (position > frame_size / 2) + { + if (position < mapsize - (frame_size / 2)) + { + offset = position - (frame_size / 2); + } + else + { + offset = mapsize - frame_size; + } + } } - else if (0 > width && world.wmeta.padsize.x + width > 0) + return offset; +} + + + +extern struct Win * get_win_by_id(char id) +{ + uint8_t i = 0; + while ('\0' != world.winDB.ids[i]) { - w->framesize.x = world.wmeta.padsize.x + width; + if (id == world.winDB.ids[i]) + { + return &world.winDB.wins[i]; + } + i++; } - *wp = w; + return NULL; } -extern void free_win(struct Win * win) +extern uint8_t read_winconf_from_file(char * line, uint32_t linemax, + FILE * file) { - free(win->title); - free(win); + char * f_name = "read_winconf_from_file()"; + char * context = "Failed reading individual window's configuration from " + "interface config file. "; + char * err_id = "Illegal ID(s) selected."; + char * err_2 = "Double-initialized window."; + char * err_brk = "Illegal line break type index."; + int test_for_end = try_fgetc(file, f_name); + if (EOF == test_for_end || '\n' == test_for_end) + { + return 0; + } + exit_trouble(EOF == ungetc(test_for_end, file), f_name, "ungetc()"); + err_try_fgets(line, linemax, file, context, "ns"); + err_line(NULL == strchr(world.winDB.legal_ids, line[0]), line, context, + err_id); + exit_err(world.winDB.ids && NULL!=strchr(world.winDB.ids, line[0]), err_2); + struct Win win; + memset(&win, 0, sizeof(struct Win)); + win.id = (char) line[0]; + err_try_fgets(line, linemax, file, context, "0n"); + win.title = try_malloc(strlen(line), f_name); + memcpy(win.title, line, strlen(line) - 1); /* Eliminate newline char */ + win.title[strlen(line) - 1] = '\0'; /* char at end of string. */ + err_try_fgets(line, linemax, file, context, "0nsi"); + err_line(atoi(line) > 2, line, context, err_brk); + win.linebreak = atoi(line); + err_try_fgets(line, linemax, file, context, "0ni"); + win.target_height = atoi(line); + win.target_height_type = (0 >= win.target_height); + err_try_fgets(line, linemax, file, context, "0ni"); + win.target_width = atoi(line); + win.target_width_type = (0 >= win.target_width); + read_keybindings_from_file(line, linemax, file, &win.kb); + if (world.winDB.ids) + { + uint8_t old_ids_size = strlen(world.winDB.ids); + char * new_ids = try_malloc(old_ids_size + 1 + 1, f_name); + sprintf(new_ids, "%s%c", world.winDB.ids, win.id); + free(world.winDB.ids); + world.winDB.ids = new_ids; + array_append(old_ids_size, sizeof(struct Win), (void *) &win, + (void **) &world.winDB.wins); + return 1; + } + world.winDB.ids = try_malloc(2, f_name); + sprintf(world.winDB.ids, "%c", win.id); + world.winDB.wins = try_malloc(sizeof(struct Win), f_name); + world.winDB.wins[0] = win; + return 1; } -extern void append_win(struct Win * w) +extern void write_winconf_of_id_to_file(FILE * file, char c) { - if (0 != world.wmeta.chain_start) - { - w->prev = world.wmeta.chain_end; - world.wmeta.chain_end->next = w; - } - else - { - world.wmeta.active = w; - world.wmeta.chain_start = w; - } - world.wmeta.chain_end = w; - update_wins(w); + char * f_name = "write_winconf_of_id_to_file()"; + struct Win * wc = get_win_by_id(c); + uint8_t size = strlen(wc->title) + 2; + if (size < 7) /* Ensure that at least 5 + 2 char fit into line so that */ + { /* the digit representation of any uint16_t may be stored. */ + size = 7; + } + char line[size]; + sprintf(line, "%c\n", wc->id); + try_fwrite(line, sizeof(char), strlen(line), file, f_name); + sprintf(line, "%s\n", wc->title); + try_fwrite(line, sizeof(char), strlen(line), file, f_name); + sprintf(line, "%d\n", wc->linebreak); + try_fwrite(line, sizeof(char), strlen(line), file, f_name); + sprintf(line, "%d\n", wc->target_height); + try_fwrite(line, sizeof(char), strlen(line), file, f_name); + sprintf(line, "%d\n", wc->target_width); + try_fwrite(line, sizeof(char), strlen(line), file, f_name); + write_keybindings_to_file(file, &wc->kb); } -extern void suspend_win(struct Win * w) +extern void read_order_wins_visible_active(char * line, uint32_t linemax, + FILE * file, char ** tmp_order, + char * tmp_active) { - if (world.wmeta.chain_start != w) - { - w->prev->next = w->next; + char * f_name = "read_order_wins_visible_active()"; + char * context = "Failed reading order and activation of visible windows " + "from interface config file. "; + char * err_id = "Illegal ID(s) selected."; + err_try_fgets(line, linemax, file, context, "01"); + uint32_t i = 0; + for (; i < strlen(line) - 1; i++) + { + char * test = strchr(world.winDB.legal_ids, line[i]); + err_line(!test, line, context, err_id); + } + line[strlen(line) - 1] = '\0'; + *tmp_order = try_malloc(strlen(line) + 1, f_name); + sprintf(*tmp_order, "%s", line); + if (*tmp_order[0]) + { + err_try_fgets(line, linemax, file, context, "0nfs"); + err_line(NULL == strchr(*tmp_order, line[0]), line, context, err_id); + *tmp_active = line[0]; } else { - world.wmeta.chain_start = w->next; - } - uint8_t pad_refitted = 0; - if (world.wmeta.chain_end != w) - { - w->next->prev = w->prev; - if (world.wmeta.active == w) - { - world.wmeta.active = w->next; - } - update_wins(w->next); /* Positioning of successor windows may be */ - pad_refitted = 1; /* affected / need correction. Note that */ - } /* update_wins() already refits the pad, */ - else /* voiding later need for that. */ - { - world.wmeta.chain_end = w->prev; - if (world.wmeta.active == w) - { - world.wmeta.active = w->prev; - } - } - w->prev = 0; - w->next = 0; - if (0 == pad_refitted) - { - refit_pad(); + err_try_fgets(line, linemax, file, context, "0ne"); + *tmp_active = '\0'; } + err_try_fgets(line, linemax, file, context, "d"); } -extern void reset_pad_offset(uint16_t new_offset) +extern void write_order_wins_visible_active(FILE * file) { - if (new_offset >= 0 - && (new_offset < world.wmeta.pad_offset - || new_offset + world.wmeta.padsize.x < getmaxx(world.wmeta.pad))) - { - world.wmeta.pad_offset = new_offset; + char * f_name = "write_order_wins_visible_active()"; + try_fwrite(world.winDB.order, strlen(world.winDB.order), 1, file, f_name); + try_fputc('\n', file, f_name); + try_fputc(world.winDB.active, file, f_name); + try_fputc('\n', file, f_name); + try_fwrite(world.delim, strlen(world.delim), 1, file, f_name); +} + + + +extern void make_v_screen_and_init_win_sizes() +{ + char * f_name = "make_v_screen_and_init_win_sizes()"; + char * err_s = "creating an illegaly large virtual screen"; + char * err_m = "triggering a memory allocation error via newpad()"; + uint32_t maxy_test = getmaxy(world.winDB.t_screen); + uint32_t maxx_test = getmaxx(world.winDB.t_screen); + exit_trouble(maxy_test>UINT16_MAX || maxx_test>UINT16_MAX, f_name, err_s); + world.winDB.v_screen_size.y = maxy_test; + world.winDB.v_screen_size.x = maxx_test; + world.winDB.v_screen = newpad(world.winDB.v_screen_size.y, 1); + exit_trouble(NULL == world.winDB.v_screen, f_name, err_m); + char id; + while (0 != (id = get_next_win_id())) + { + init_win_size_from_winconf_and_v_screen_size(id); } } -extern void resize_active_win(struct yx_uint16 size) +extern void free_winDB() { - if (0 != world.wmeta.active - && size.x > 0 && size.y > 0 && size.y < world.wmeta.padsize.y) - { - world.wmeta.active->framesize = size; - update_wins(world.wmeta.active); /* Positioning of following */ - } /* windows may be affected. */ + char id; + while (0 != (id = get_next_win_id())) + { + struct Win * wc = get_win_by_id(id); + free(wc->title); + free(wc->kb.kbs); + wc->kb.kbs = NULL; + } + free(world.winDB.ids); /* NULL this since read_winconf_from_file() checks */ + world.winDB.ids = NULL;/* for it to detect its first post-DB-purge round. */ + free(world.winDB.wins); + free(world.winDB.order); } -extern void cycle_active_win(char dir) +extern void winch_called() { - if (0 != world.wmeta.active) - { - if ('f' == dir) - { - if (world.wmeta.active->next != 0) - { - world.wmeta.active = world.wmeta.active->next; - } - else - { - world.wmeta.active = world.wmeta.chain_start; - } - } - else - { - if (world.wmeta.active->prev != 0) - { - world.wmeta.active = world.wmeta.active->prev; - } - else - { - world.wmeta.active = world.wmeta.chain_end; - } - } - } + world.winch = 1; } -extern void shift_active_win(char dir) +extern void reset_windows_on_winch() { - if ( 0 == world.wmeta.active /* No shifting with < 2 windows visible. */ - || world.wmeta.chain_start == world.wmeta.chain_end) - { - return; - } - if ('f' == dir) - { - shift_win_forward(); - update_wins(world.wmeta.chain_start); - return; - } - shift_win_backward(); - update_wins(world.wmeta.chain_start); + endwin(); /* "[S]tandard way" to recalibrate ncurses post SIGWINCH, says */ + refresh(); /* . */ + char tmp_order[strlen(world.winDB.order) + 1]; + sprintf(tmp_order, "%s", world.winDB.order); + uint8_t i; + char tmp_active = world.winDB.active; + for (i = 0; i < strlen(tmp_order); toggle_window(tmp_order[i]), i++); + delwin(world.winDB.v_screen); + make_v_screen_and_init_win_sizes(); + for (i = 0; i < strlen(tmp_order); toggle_window(tmp_order[i]), i++); + world.winDB.active = tmp_active; } @@ -636,33 +587,41 @@ extern void draw_all_wins() { /* Empty everything before filling it a-new. */ erase(); - wnoutrefresh(world.wmeta.screen); - werase(world.wmeta.pad); - if (world.wmeta.chain_start) - { - - /* Draw windows' borders first, then windows. */ - draw_wins_borderlines(world.wmeta.chain_start); - draw_wins_bordercorners(world.wmeta.chain_start); - draw_wins(world.wmeta.chain_start); - - /* Draw virtual screen scroll hints. */ - if (world.wmeta.pad_offset > 0) + wnoutrefresh(world.winDB.t_screen); + werase(world.winDB.v_screen); + if (world.winDB.active) + { + + /* Draw borders, wins. Order matters: corners should overwrite lines. */ + draw_wins_borderlines(get_win_by_id(world.winDB.order[0])); + draw_wins_bordercorners(get_win_by_id(world.winDB.order[0])); + draw_wins(get_win_by_id(world.winDB.order[0])); + + /* Draw .v_screen scroll hints. */ + struct yx_uint16 start; + start.y = 0; + start.x = world.winDB.v_screen_offset; + char * cols_string = "columns"; + if (world.winDB.v_screen_offset > 0) { - padscroll_hint('<', world.wmeta.pad_offset + 1); + scroll_hint(world.winDB.v_screen_size, '<', + world.winDB.v_screen_offset + 1, cols_string, start); } - uint16_t size_x = getmaxx(world.wmeta.pad); - uint16_t right_edge = world.wmeta.pad_offset + world.wmeta.padsize.x; + uint16_t size_x = getmaxx(world.winDB.v_screen); + uint16_t right_edge = world.winDB.v_screen_offset + + world.winDB.v_screen_size.x; if (right_edge < size_x - 1) { - padscroll_hint('>', size_x - right_edge); + scroll_hint(world.winDB.v_screen_size, '>', + size_x - right_edge, cols_string, start); } - /* Write pad segment to be shown on physical screen to screen buffer. */ - pnoutrefresh(world.wmeta.pad, 0, world.wmeta.pad_offset, 0, 0, - world.wmeta.padsize.y, world.wmeta.padsize.x - 1); + /* Put .v_screen segment to be shown on .t_screen to .t_screen buffer.*/ + pnoutrefresh(world.winDB.v_screen, 0, world.winDB.v_screen_offset, 0, 0, + world.winDB.v_screen_size.y, + world.winDB.v_screen_size.x - 1); } - /* Only at the end write accumulated changes to the physical screen. */ + /* Only at the end write accumulated changes to .t_screen. */ doupdate(); }