X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fworld.h;h=19497d254cddaa13f1a5dc6cb9abc50c7ec0e2ca;hb=258e57c1621533e206610453047d829cc8aa13fe;hp=508d1af53ab9fa300c9fae27564ced3757cff080;hpb=c53b42dfc7e4de104f9189428dd5b9a0d431c00a;p=plomrogue diff --git a/src/client/world.h b/src/client/world.h index 508d1af..19497d2 100644 --- a/src/client/world.h +++ b/src/client/world.h @@ -1,4 +1,8 @@ /* src/client/world.h + * + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. * * Contains the World struct holding all quasi-global game data together. */ @@ -9,7 +13,7 @@ #include /* uint8_t, uint16_t */ #include /* FILE */ #include /* time_t */ -#include "map.h" /* struct Map */ +#include "../common/map.h" /* struct Map */ #include "../common/yx_uint8.h" /* struct yx_uint8 */ #include "keybindings.h" /* stuct KeyBindingDB */ #include "command_db.h" /* struct CommandDB */ @@ -26,18 +30,24 @@ struct World struct KeyBindingDB kb_global; /* globally availabe keybindings */ struct KeyBindingDB kb_wingeom; /* Win geometry config view keybindings */ struct KeyBindingDB kb_winkeys; /* Win keybindings config view keybindings*/ - struct Map map; /* game map geometry and content */ + struct Map map; /* game map geometry and content of player's map view */ time_t last_update; /* used for comparison with worldstate file's mtime */ char * log; /* log of player's activities */ + char * things_here; /* list of things below the player */ char * path_interface; /* path of interface configuration file */ char * path_commands; /* path of commands config file */ char * player_inventory; /* one-item-per-line string list of owned items */ + char * mem_map; /* map cells of player's map memory */ + char * queue; /* stores un-processed messages read from the input file */ struct yx_uint8 player_pos; /* coordinates of player on map */ + struct yx_uint8 look_pos; /* coordinates of look cursor */ uint16_t turn; /* world/game turn */ uint8_t halfdelay; /* how long to wait for getch() input in io_loop() */ uint8_t player_inventory_select; /* index of selected item in inventory */ uint8_t player_lifepoints; /* how alive the player is */ uint8_t winch; /* if set, SIGWINCH was registered; trigger reset_windows()*/ + uint8_t autofocus; /* if !0, re-focus map each new turn / look focus move */ + uint8_t look; /* if set, move look cursor over map intead of player */ };