X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fclient%2Fworld.h;h=9d47e92ffab8031e1b5dffd41b824dbab8c752a7;hb=5987599c7531fb17ad174824335d99339200f306;hp=19497d254cddaa13f1a5dc6cb9abc50c7ec0e2ca;hpb=258e57c1621533e206610453047d829cc8aa13fe;p=plomrogue diff --git a/src/client/world.h b/src/client/world.h index 19497d2..9d47e92 100644 --- a/src/client/world.h +++ b/src/client/world.h @@ -38,15 +38,18 @@ struct World char * path_commands; /* path of commands config file */ char * player_inventory; /* one-item-per-line string list of owned items */ char * mem_map; /* map cells of player's map memory */ + char * stacks_map; /* map of depths of thing stacks on world map */ // 7DRL char * queue; /* stores un-processed messages read from the input file */ struct yx_uint8 player_pos; /* coordinates of player on map */ struct yx_uint8 look_pos; /* coordinates of look cursor */ uint16_t turn; /* world/game turn */ - uint8_t halfdelay; /* how long to wait for getch() input in io_loop() */ + uint16_t things_here_scroll; /* scroll position things here win */ // 7DRL + int16_t player_satiation; /* player's belly fullness */ + int16_t godsmood; /* island god's mood */ // 7DRL + int16_t godsfavor; /* island god's favor to player */ // 7DRL uint8_t player_inventory_select; /* index of selected item in inventory */ uint8_t player_lifepoints; /* how alive the player is */ uint8_t winch; /* if set, SIGWINCH was registered; trigger reset_windows()*/ - uint8_t autofocus; /* if !0, re-focus map each new turn / look focus move */ uint8_t look; /* if set, move look cursor over map intead of player */ };