X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fcontrol.c;h=287c099c875d89f2be010012726aed34c1d687b5;hb=4b5302fe73b9aa08819ff740bbf8286352a990fb;hp=842b7106ea301e43a2d7d4c8803cc9572d03825f;hpb=140cadf8f8dc73a1756169dbfa7cb5f05e3b8b8c;p=plomrogue diff --git a/src/control.c b/src/control.c index 842b710..287c099 100644 --- a/src/control.c +++ b/src/control.c @@ -5,205 +5,318 @@ #include "windows.h" /* for cycle_active_win(), shift_active_win(), struct Win, * struct WinMeta */ -#include "keybindings.h" /* for get_keycode_to_action(), save_keybindings(), - * move_keys_mod_selection(), keyswin_mod_key() +#include "keybindings.h" /* for get_keycode_to_action(), mod_selected_keyb(), + * move_keyb_mod_selection() */ -#include "map.h" /* for map_scroll(), map_center_player(), dir enum */ -#include "main.h" /* for World struct */ +#include "map.h" /* for map_scroll() */ +#include "main.h" /* for world global */ #include "rexit.h" /* for exit_err() */ #include "wincontrol.h" /* for scroll_pad(), toggle_window(), - * growshrink_active_window(), reload_win_config() - * toggle_winconfig(), save_win_configs(), + * growshrink_active_window(), toggle_winconfig(), * toggle_win_height_type(), toggle_win_width_type() */ -#include "map_object_actions.h" /* for player_wait(), move_player() */ +#include "map_object_actions.h" /* for player_wait(), move_player(), + * player_drop(), player_pick() + */ #include "command_db.h" /* for is_command_id_shortdsc() */ +#include "misc.h" /* for load_interface_conf(), unload_interface_conf(), + * save_interface_conf(), nav_inventory() + */ +#include "yx_uint16.h" /* for dir enum */ +#include "map_objects.h" /* for get_player() */ -extern void record_control(int action, struct World * world) +extern uint16_t get_available_keycode_to_action(char * name) { - if (is_command_id_shortdsc(world, action, "wait")) + uint16_t keycode = get_keycode_to_action(world.kb_global.kbs, name); + if (0 != keycode || 0 == world.wmeta->active) { - player_wait(world); + return keycode; } - else if (is_command_id_shortdsc(world, action, "player_u")) + struct WinConf * wc = get_winconf_by_win(world.wmeta->active); + if (0 == wc->view) { - move_player(world, NORTH); + keycode = get_keycode_to_action(wc->kb.kbs, name); } - else if (is_command_id_shortdsc(world, action, "player_r")) + else if (1 == wc->view) { - move_player(world, EAST); + keycode = get_keycode_to_action(world.kb_wingeom.kbs, name); } - else if (is_command_id_shortdsc(world, action, "player_d")) + else if (2 == wc->view) { - move_player(world, SOUTH); - } - else if (is_command_id_shortdsc(world, action, "player_l")) - { - move_player(world, WEST); + keycode = get_keycode_to_action(world.kb_winkeys.kbs, name); } + return keycode; } -extern uint8_t player_control(int key, struct World * world) +extern uint8_t player_control_by_id(int action) { - if (key == get_keycode_to_action(world->keybindings, "player_u")) + if (is_command_id_shortdsc(action, "wait")) + { + player_wait(); + } + else if (is_command_id_shortdsc(action, "player_u")) { - move_player(world, NORTH); + move_player(NORTH); } - else if (key == get_keycode_to_action(world->keybindings, "player_r")) + else if (is_command_id_shortdsc(action, "player_r")) { - move_player(world, EAST); + move_player(EAST); } - else if (key == get_keycode_to_action(world->keybindings, "player_d")) + else if (is_command_id_shortdsc(action, "player_d")) { - move_player(world, SOUTH); + move_player(SOUTH); } - else if (key == get_keycode_to_action(world->keybindings, "player_l")) + else if (is_command_id_shortdsc(action, "player_l")) { - move_player(world, WEST); + move_player(WEST); } - else if (key == get_keycode_to_action(world->keybindings, "wait")) + else if (is_command_id_shortdsc(action, "drop")) { - player_wait(world); + player_drop(); + } + else if (is_command_id_shortdsc(action, "pick")) + { + player_pick(); } else { - return 1; + return 0; + } + return 1; +} + + + +extern uint8_t player_control_by_key(int key) +{ + char * action_name = get_func_to_keycode(world.kb_global.kbs, key); + if (NULL == action_name && 0 != world.wmeta->active) + { + struct WinConf * wc = get_winconf_by_win(world.wmeta->active); + action_name = get_func_to_keycode(wc->kb.kbs, key); + } + if (NULL != action_name) + { + uint8_t action_id = get_command_id(action_name); + return player_control_by_id(action_id); } return 0; } -extern uint8_t meta_control(int key, struct World * world) +extern uint8_t wingeom_control(int key) { - struct WinMeta * win_meta = world->wmeta; - struct Win * win_keys = get_win_by_id(world, 'k'); /* Bad hardcoding. */ - struct Win * win_map = get_win_by_id(world, 'm'); /* TODO: Replace. */ - struct Win * win_info = get_win_by_id(world, 'i'); /* */ - struct Win * win_log = get_win_by_id(world, 'l'); /* */ - char * err_toggle = "Trouble with toggle_window() in meta_keys()."; - char * err_shift = "Trouble with shift_active_win() in meta_keys()."; + char * err_shift = "Trouble with shift_active_win() in wingeom_control()."; char * err_resize = "Trouble with growshrink_active_window() in " - "meta_keys()."; - if (key == get_keycode_to_action(world->keybindings, "quit")) + "wingeom_control()."; + if (key == get_available_keycode_to_action("to_height_t")) + { + toggle_win_height_type(world.wmeta->active); + } + else if (key == get_available_keycode_to_action("to_width_t")) + { + toggle_win_width_type(world.wmeta->active); + } + else if (key == get_available_keycode_to_action("grow_h")) + { + exit_err(growshrink_active_window('*'), err_resize); + } + else if (key == get_available_keycode_to_action("shri_h")) + { + exit_err(growshrink_active_window('_'), err_resize); + } + else if (key == get_available_keycode_to_action("grow_v")) + { + exit_err(growshrink_active_window('+'), err_resize); + } + else if (key == get_available_keycode_to_action("shri_v")) + { + exit_err(growshrink_active_window('-'), err_resize); + } + else if (key == get_available_keycode_to_action("shift_f")) + { + exit_err(shift_active_win(world.wmeta, 'f'), err_shift); + } + else if (key == get_available_keycode_to_action("shift_b")) + { + exit_err(shift_active_win(world.wmeta, 'b'), err_shift); + } + else + { + return 0; + } + return 1; +} + + + +extern uint8_t winkeyb_control(int key) +{ + struct WinConf * wc = get_winconf_by_win(world.wmeta->active); + if (key == get_available_keycode_to_action("w_keys_u")) + { + move_keyb_mod_selection(&wc->kb, 'u'); + } + else if (key == get_available_keycode_to_action("w_keys_d")) + { + move_keyb_mod_selection(&wc->kb, 'd'); + } + else if (key == get_available_keycode_to_action("w_keys_m")) + { + mod_selected_keyb(&wc->kb); + } + else + { + return 0; + } + return 1; +} + + + +extern uint8_t meta_control(int key) +{ + struct WinMeta * win_meta = world.wmeta; + struct Win * win_map = get_win_by_id('m'); + char * err_toggle = "Trouble with toggle_window() in meta_control()."; + if (key == get_available_keycode_to_action("quit")) { return 1; } - else if (key == get_keycode_to_action(world->keybindings, "scrl_r")) + else if (key == get_available_keycode_to_action("winconf")) + { + toggle_winconfig(world.wmeta->active); + } + else if (key == get_available_keycode_to_action("cyc_win_f")) + { + cycle_active_win(world.wmeta, 'f'); + } + else if (key == get_available_keycode_to_action("cyc_win_b")) + { + cycle_active_win(world.wmeta, 'b'); + } + else if (key == get_available_keycode_to_action("scrl_r")) { scroll_pad(win_meta, '+'); } - else if (key == get_keycode_to_action(world->keybindings, "scrl_l")) + else if (key == get_available_keycode_to_action("scrl_l")) { scroll_pad(win_meta, '-'); } - else if (key == get_keycode_to_action(world->keybindings, "to_keywin")) + else if (key == get_available_keycode_to_action("to_a_keywin")) { - exit_err(toggle_window(win_meta, win_keys), world, err_toggle); + exit_err(toggle_window(win_meta, get_win_by_id('k')), err_toggle); } - else if (key == get_keycode_to_action(world->keybindings, "to_mapwin")) + else if (key == get_available_keycode_to_action("to_g_keywin")) { - exit_err(toggle_window(win_meta, win_map), world, err_toggle); + exit_err(toggle_window(win_meta, get_win_by_id('0')), err_toggle); } - else if (key == get_keycode_to_action(world->keybindings, "to_infowin")) + else if (key == get_available_keycode_to_action("to_wg_keywin")) { - exit_err(toggle_window(win_meta, win_info), world, err_toggle); + exit_err(toggle_window(win_meta, get_win_by_id('1')), err_toggle); } - else if (key == get_keycode_to_action(world->keybindings, "to_logwin")) + else if (key == get_available_keycode_to_action("to_wk_keywin")) { - exit_err(toggle_window(win_meta, win_log), world, err_toggle); + exit_err(toggle_window(win_meta, get_win_by_id('2')), err_toggle); } - else if (key == get_keycode_to_action(world->keybindings, "cyc_win_f")) + else if (key == get_available_keycode_to_action("to_mapwin")) { - cycle_active_win(win_meta, 'f'); + exit_err(toggle_window(win_meta, win_map), err_toggle); } - else if (key == get_keycode_to_action(world->keybindings, "cyc_win_b")) + else if (key == get_available_keycode_to_action("to_infowin")) { - cycle_active_win(win_meta, 'b'); + exit_err(toggle_window(win_meta, get_win_by_id('i')), err_toggle); } - else if (key == get_keycode_to_action(world->keybindings, "shift_f")) + else if (key == get_available_keycode_to_action("to_inv")) { - exit_err(shift_active_win(win_meta, 'f'), world, err_shift); + exit_err(toggle_window(win_meta, get_win_by_id('c')), err_toggle); } - else if (key == get_keycode_to_action(world->keybindings, "shift_b")) + else if (key == get_available_keycode_to_action("to_logwin")) { - exit_err(shift_active_win(win_meta, 'b'), world, err_shift); + exit_err(toggle_window(win_meta, get_win_by_id('l')), err_toggle); } - else if (key == get_keycode_to_action(world->keybindings, "grow_h")) + else if (key == get_available_keycode_to_action("save_conf")) { - exit_err(growshrink_active_window(world, '*'), world, err_resize); + save_interface_conf(); } - else if (key == get_keycode_to_action(world->keybindings, "shri_h")) + else if (key == get_available_keycode_to_action("g_keys_u")) { - exit_err(growshrink_active_window(world, '_'), world, err_resize); + move_keyb_mod_selection(&world.kb_global, 'u'); } - else if (key == get_keycode_to_action(world->keybindings, "grow_v")) + else if (key == get_available_keycode_to_action("g_keys_d")) { - exit_err(growshrink_active_window(world, '+'), world, err_resize); + move_keyb_mod_selection(&world.kb_global, 'd'); } - else if (key == get_keycode_to_action(world->keybindings, "shri_v")) + else if (key == get_available_keycode_to_action("g_keys_m")) { - exit_err(growshrink_active_window(world, '-'), world, err_resize); + mod_selected_keyb(&world.kb_global); } - else if (key == get_keycode_to_action(world->keybindings, "save_keys")) + else if (key == get_available_keycode_to_action("wg_keys_u")) { - save_keybindings(world); + move_keyb_mod_selection(&world.kb_wingeom, 'u'); } - else if (key == get_keycode_to_action(world->keybindings, "keys_u")) + else if (key == get_available_keycode_to_action("wg_keys_d")) { - move_keys_mod_selection(world, 'u'); + move_keyb_mod_selection(&world.kb_wingeom, 'd'); } - else if (key == get_keycode_to_action(world->keybindings, "keys_d")) + else if (key == get_available_keycode_to_action("wg_keys_m")) { - move_keys_mod_selection(world, 'd'); + mod_selected_keyb(&world.kb_wingeom); } - else if (key == get_keycode_to_action(world->keybindings, "keys_m")) + else if (key == get_available_keycode_to_action("wk_keys_u")) { - keyswin_mod_key(world, win_meta); + move_keyb_mod_selection(&world.kb_winkeys, 'u'); } - else if (key == get_keycode_to_action(world->keybindings, "map_u")) + else if (key == get_available_keycode_to_action("wk_keys_d")) { - map_scroll(world->map, NORTH, win_map->frame.size); - } - else if (key == get_keycode_to_action(world->keybindings, "map_d")) + move_keyb_mod_selection(&world.kb_winkeys, 'd'); + } + else if (key == get_available_keycode_to_action("wk_keys_m")) + { + mod_selected_keyb(&world.kb_winkeys); + } + else if (key == get_available_keycode_to_action("map_u")) { - map_scroll(world->map, SOUTH, win_map->frame.size); + map_scroll(win_map, world.map->size, NORTH); } - else if (key == get_keycode_to_action(world->keybindings, "map_r")) + else if (key == get_available_keycode_to_action("map_d")) { - map_scroll(world->map, EAST, win_map->frame.size); + map_scroll(win_map, world.map->size, SOUTH); } - else if (key == get_keycode_to_action(world->keybindings, "map_l")) + else if (key == get_available_keycode_to_action("map_r")) { - map_scroll(world->map, WEST, win_map->frame.size); + map_scroll(win_map, world.map->size, EAST); } - else if (key == get_keycode_to_action(world->keybindings, "map_c")) + else if (key == get_available_keycode_to_action("map_l")) { - map_center_player(world->map, world->player, win_map->frame.size); + map_scroll(win_map, world.map->size, WEST); } - else if (key == get_keycode_to_action(world->keybindings, "reload_wins")) + else if (key == get_available_keycode_to_action("map_c")) { - reload_win_config(world); + struct MapObj * player = get_player(); + win_map->center = player->pos; } - else if (key == get_keycode_to_action(world->keybindings, "winconf")) + else if (key == get_available_keycode_to_action("inv_u")) { - toggle_winconfig(world, world->wmeta->active); + nav_inventory('u'); } - else if (key == get_keycode_to_action(world->keybindings, "to_height_t")) + else if (key == get_available_keycode_to_action("inv_d")) { - toggle_win_height_type(world, world->wmeta->active); + nav_inventory('d'); } - else if (key == get_keycode_to_action(world->keybindings, "to_width_t")) + else if (key == get_available_keycode_to_action("reload_conf")) { - toggle_win_width_type(world, world->wmeta->active); + unload_interface_conf(); + load_interface_conf(); } - else if (key == get_keycode_to_action(world->keybindings, "save_winconf")) + else if (key == get_available_keycode_to_action("winconf")) { - save_win_configs(world); + toggle_winconfig(world.wmeta->active); } return 0; }