X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fcontrol.c;h=a2a44b2aaac710ff3b4305abce9a2800f448f1d4;hb=951248dddace9f7cadcf30700a3c3e6ad7ae2888;hp=e10a93cbbc78ab149ec0daad7c94f1691c4e967e;hpb=fcf58a650b9c0a9c3aa08c2c25ea14d70e08f8c7;p=plomrogue diff --git a/src/control.c b/src/control.c index e10a93c..a2a44b2 100644 --- a/src/control.c +++ b/src/control.c @@ -14,10 +14,69 @@ #include "misc.h" /* for scroll_pad(), toggle_window(), * growshrink_active_window() */ +#include "map_object_actions.h" /* for player_wait(), move_player() */ +#include "command_db.h" /* for is_command_id_shortdsc() */ -extern uint8_t meta_keys(int key, struct World * world) +extern void record_control(int action, struct World * world) +{ + if (is_command_id_shortdsc(world, action, "wait")) + { + player_wait(world); + } + else if (is_command_id_shortdsc(world, action, "player_u")) + { + move_player(world, NORTH); + } + else if (is_command_id_shortdsc(world, action, "player_r")) + { + move_player(world, EAST); + } + else if (is_command_id_shortdsc(world, action, "player_d")) + { + move_player(world, SOUTH); + } + else if (is_command_id_shortdsc(world, action, "player_l")) + { + move_player(world, WEST); + } +} + + + +extern uint8_t player_control(int key, struct World * world) +{ + if (key == get_action_key(world->keybindings, "player_u")) + { + move_player(world, NORTH); + } + else if (key == get_action_key(world->keybindings, "player_r")) + { + move_player(world, EAST); + } + else if (key == get_action_key(world->keybindings, "player_d")) + { + move_player(world, SOUTH); + } + else if (key == get_action_key(world->keybindings, "player_l")) + { + move_player(world, WEST); + } + else if (key == get_action_key(world->keybindings, "wait")) + { + player_wait(world); + } + else + { + return 1; + } + return 0; +} + + + +extern uint8_t meta_control(int key, struct World * world) { struct WinMeta * win_meta = world->wins.meta; struct Win * win_keys = world->wins.keys; @@ -32,95 +91,95 @@ extern uint8_t meta_keys(int key, struct World * world) { return 1; } - else if (key == get_action_key(world->keybindings, "scroll pad right")) + else if (key == get_action_key(world->keybindings, "scrl_r")) { scroll_pad(win_meta, '+'); } - else if (key == get_action_key(world->keybindings, "scroll pad left")) + else if (key == get_action_key(world->keybindings, "scrl_l")) { scroll_pad(win_meta, '-'); } - else if (key == get_action_key(world->keybindings, "toggle keys window")) + else if (key == get_action_key(world->keybindings, "to_keywin")) { exit_err(toggle_window(win_meta, win_keys), world, err_toggle); } - else if (key == get_action_key(world->keybindings, "toggle map window")) + else if (key == get_action_key(world->keybindings, "to_mapwin")) { exit_err(toggle_window(win_meta, win_map), world, err_toggle); } - else if (key == get_action_key(world->keybindings, "toggle info window")) + else if (key == get_action_key(world->keybindings, "to_infowin")) { exit_err(toggle_window(win_meta, win_info), world, err_toggle); } - else if (key == get_action_key(world->keybindings, "toggle log window")) + else if (key == get_action_key(world->keybindings, "to_logwin")) { exit_err(toggle_window(win_meta, win_log), world, err_toggle); } - else if (key == get_action_key(world->keybindings, "cycle forwards")) + else if (key == get_action_key(world->keybindings, "cyc_win_f")) { cycle_active_win(win_meta, 'f'); } - else if (key == get_action_key(world->keybindings, "cycle backwards")) + else if (key == get_action_key(world->keybindings, "cyc_win_b")) { cycle_active_win(win_meta, 'b'); } - else if (key == get_action_key(world->keybindings, "shift forwards")) + else if (key == get_action_key(world->keybindings, "shift_f")) { exit_err(shift_active_win(win_meta, 'f'), world, err_shift); } - else if (key == get_action_key(world->keybindings, "shift backwards")) + else if (key == get_action_key(world->keybindings, "shift_b")) { exit_err(shift_active_win(win_meta, 'b'), world, err_shift); } - else if (key == get_action_key(world->keybindings, "grow horizontally")) + else if (key == get_action_key(world->keybindings, "grow_h")) { exit_err(growshrink_active_window(win_meta, '*'), world, err_resize); } - else if (key == get_action_key(world->keybindings, "shrink horizontally")) + else if (key == get_action_key(world->keybindings, "shri_h")) { exit_err(growshrink_active_window(win_meta, '_'), world, err_resize); } - else if (key == get_action_key(world->keybindings, "grow vertically")) + else if (key == get_action_key(world->keybindings, "grow_v")) { exit_err(growshrink_active_window(win_meta, '+'), world, err_resize); } - else if (key == get_action_key(world->keybindings, "shrink vertically")) + else if (key == get_action_key(world->keybindings, "shri_v")) { exit_err(growshrink_active_window(win_meta, '-'), world, err_resize); } - else if (key == get_action_key(world->keybindings, "save keys")) + else if (key == get_action_key(world->keybindings, "save_keys")) { save_keybindings(world); } - else if (key == get_action_key(world->keybindings, "keys nav up")) + else if (key == get_action_key(world->keybindings, "keys_u")) { - keyswin_move_selection (world, 'u'); + keyswin_move_selection(world, 'u'); } - else if (key == get_action_key(world->keybindings, "keys nav down")) + else if (key == get_action_key(world->keybindings, "keys_d")) { - keyswin_move_selection (world, 'd'); + keyswin_move_selection(world, 'd'); } - else if (key == get_action_key(world->keybindings, "keys mod")) + else if (key == get_action_key(world->keybindings, "keys_m")) { - keyswin_mod_key (world, win_meta); + keyswin_mod_key(world, win_meta); } - else if (key == get_action_key(world->keybindings, "map up")) + else if (key == get_action_key(world->keybindings, "map_u")) { map_scroll(world->map, NORTH, win_map->frame.size); } - else if (key == get_action_key(world->keybindings, "map down")) + else if (key == get_action_key(world->keybindings, "map_d")) { map_scroll(world->map, SOUTH, win_map->frame.size); } - else if (key == get_action_key(world->keybindings, "map right")) + else if (key == get_action_key(world->keybindings, "map_r")) { map_scroll(world->map, EAST, win_map->frame.size); } - else if (key == get_action_key(world->keybindings, "map left")) + else if (key == get_action_key(world->keybindings, "map_l")) { map_scroll(world->map, WEST, win_map->frame.size); } - else if (key == get_action_key(world->keybindings, "map center player")) + else if (key == get_action_key(world->keybindings, "map_c")) { map_center_player (world->map, world->player, win_map->frame.size); }