X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fcontrol.h;h=470b026cb74c154b2ea22b3120f932346429602e;hb=550d22ec0c3f530f5d317746f3f7e75251a1de4b;hp=79e5976e7b5010019df474c994ac4fa25dea2e91;hpb=4ca4f2fc97bd592bcbbef5ed2b21b320c7336425;p=plomrogue diff --git a/src/control.h b/src/control.h index 79e5976..470b026 100644 --- a/src/control.h +++ b/src/control.h @@ -13,6 +13,12 @@ struct World; +/* Return keycode to action of "name" if available in current window config. */ +extern uint16_t get_available_keycode_to_action(struct World * world, + char * name); + + + /* Control the player character, either via recorded "action" or pressed "key". */ extern void record_control(int action, struct World * world); @@ -20,8 +26,16 @@ extern uint8_t player_control(int key, struct World * world); -/* Call by "key" game / window management actions that don't influence the - * player character. If the "quit" action is called, return 1 (instead of +/* Control via "key" active window's geometry / keybindings in respective config + * view. + */ +extern uint8_t wingeom_control(int key, struct World * world); +extern uint8_t winkeyb_control(int key, struct World * world); + + + +/* Call by "key" further game / window management actions that don't influence + * the player character. If the "quit" action is called, return 1 (instead of * exiting directly). */ extern uint8_t meta_control(int key, struct World * world);