X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fcontrol.h;h=8c44cc0a423a64fff73fa624479f49e1c51459bc;hb=9ca325e8a2ad51fe53efae4130f5a9c40aa167c8;hp=470b026cb74c154b2ea22b3120f932346429602e;hpb=550d22ec0c3f530f5d317746f3f7e75251a1de4b;p=plomrogue diff --git a/src/control.h b/src/control.h index 470b026..8c44cc0 100644 --- a/src/control.h +++ b/src/control.h @@ -6,39 +6,30 @@ #ifndef CONTROL_H #define CONTROL_H - - #include /* for uint8_t */ -struct World; /* Return keycode to action of "name" if available in current window config. */ -extern uint16_t get_available_keycode_to_action(struct World * world, - char * name); - - +extern uint16_t get_available_keycode_to_action(char * name); -/* Control the player character, either via recorded "action" or pressed "key". +/* Control the player character, either via action id "action" or pressed "key". + * Return 1 on success, 0 if no appropriate action to trigger was found. */ -extern void record_control(int action, struct World * world); -extern uint8_t player_control(int key, struct World * world); - - +extern uint8_t player_control_by_key(int key); +extern uint8_t player_control_by_id(int action); /* Control via "key" active window's geometry / keybindings in respective config * view. */ -extern uint8_t wingeom_control(int key, struct World * world); -extern uint8_t winkeyb_control(int key, struct World * world); - - +extern uint8_t wingeom_control(int key); +extern uint8_t winkeyb_control(int key); /* Call by "key" further game / window management actions that don't influence * the player character. If the "quit" action is called, return 1 (instead of * exiting directly). */ -extern uint8_t meta_control(int key, struct World * world); +extern uint8_t meta_control(int key);