X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fdraw_wins.c;h=624a240970cfb141b81ff1c58a3a79d8f17ad801;hb=93e3207a51c7ba4a31e3fb192e41b4421a906506;hp=74b6c45ba0792434c0f82ab74c228907d4bd0256;hpb=ffacb8844b9d843fe82ba7f912706b2e96bc6856;p=plomrogue diff --git a/src/draw_wins.c b/src/draw_wins.c index 74b6c45..624a240 100644 --- a/src/draw_wins.c +++ b/src/draw_wins.c @@ -4,109 +4,134 @@ #include /* for free() */ #include /* for uint16_t */ #include /* for strlen() */ -#include /* for mvwaddch() */ -#include "windows.h" /* for structs Win, Frame, for draw_scroll_hint() */ -#include "misc.h" /* for center_offset(), try_malloc() */ +#include /* for attri_t, chtype */ +#include "windows.h" /* for struct Win */ +#include "misc.h" /* for try_malloc() */ #include "keybindings.h" /* for struct KeyBinding, for get_name_to_keycode() */ #include "map_objects.h" /* for structs MapObj, get_map_object_def(), * get_player() */ #include "map.h" /* for Map struct */ -#include "main.h" /* for World struct */ -#include "rexit.h" /* for err_exit() */ +#include "main.h" /* for world global */ #include "command_db.h" /* for get_command_longdesc() */ #include "wincontrol.h" /* for WinConf struct, get_winconf_by_win() */ -/* Write "text" into window "win" as far as possible. Start on row "start_y". - * Break lines at newlines. +/* Apply to the winmap of Win "w" the new sizes "new_size_y" and "new_size_x" + * to the degree that they extend it. Re-shape the window content accordingly. */ -static void draw_with_linebreaks(struct Win * win, char * text, - uint16_t start_y); +static void try_resize_winmap(struct Win * w, int new_size_y, int new_size_x); -/* Write "line" into window "win" at line "y" as far as it fits into it; apply - * ncurses attribute "attri" to all characters drawn; if "fill" is non-zero, - * fill the entire line with empty characters ("attri" also applied on these). +/* In Win "w", write "ch" to coordinate "y"/"x". */ +static void set_ch_on_yx(struct Win * w, int y, int x, chtype ch); + +/* Add "text" into window "win". Break text at right window edge. Also break at + * newlines. + */ +static void add_text_with_linebreaks(struct Win * win, char * text); + +/* Add "line" into window "w". Apply ncurses attribute "attri" to all + * characters drawn. If "fill" is non-zero, fill the entire line until the + * right window edge with empty characters ("attri" also applied on these). */ -static void draw_line(struct Win * win, uint16_t y, char * line, attr_t attri, - uint8_t fill); +static void add_line(struct Win * w, char * line, attr_t attri, uint8_t fill); -/* Write "text" not starting from the top but from the bottom of "win". */ +/* Write "text" with add_text_with_linebreaks() as not starting from the top but + * from bottom of "win". Draw only what fits in window (avoid scroll hints). + */ static void draw_text_from_bottom(struct Win * win, char * text); /* Draw onto "map" in "win" the objects in the chain at "start". */ -static void draw_map_objects(struct World * world, struct MapObj * start, - struct Map * map, struct Win * win); +static void draw_map_objects(struct MapObj * start, struct Map * map, + struct Win * win); /* Return keybinding list line via "kb_pp", iterate pointer pointed to by it. */ -static char * get_kb_line_and_iterate(struct World * world, - struct KeyBinding ** kb_pp); - -/* Draw horizontal scroll hints in "frame" at the end line or a start line of y - * value "start" if the current "y" fits one of these lines and the number of - * lines "n_owned" and the "offset" make it appropriate. - * - * Return 1 if a scroll hint was drawn, else 0. - */ -static uint8_t scroll_hint_helper(struct World * world, uint16_t start, - uint16_t y, uint16_t offset, uint16_t n_owned, - struct Frame * frame, char * f_name); +static char * get_kb_line_and_iterate(struct KeyBinding ** kb_pp); /* Draw from line "start" on config view for keybindings defined at "kb". */ -static void draw_kb_view(struct World * world, struct Win * win, - char * f_name, struct KeyBiData * kb, uint8_t start); +static void draw_kb_view(struct Win * w, struct KeyBiData * kb, uint8_t start); -/* Draw into window "win" from line "start" on a "title" followed by an empty +/* Draw into window "w" from line "start" on a "title" followed by an empty * line followed by a list of all keybindings starting at kb_p. */ -static uint16_t draw_titled_keybinding_list(struct World * world, - struct Win * win, uint16_t start, - char * title, +static uint16_t draw_titled_keybinding_list(char * title, struct Win * w, + uint16_t start, struct KeyBinding * kb_p); +static void try_resize_winmap(struct Win * w, int new_size_y, int new_size_x) +{ + char * f_name = "try_resize_winmap()"; + if (w->winmapsize.y >= new_size_y && w->winmapsize.x >= new_size_x) + { + return; + } + if (w->winmapsize.y > new_size_y) + { + new_size_y = w->winmapsize.y; + } + else if (w->winmapsize.x > new_size_x) + { + new_size_x = w->winmapsize.x; + } + chtype * old_winmap = w->winmap; + uint32_t new_size = sizeof(chtype) * new_size_y * new_size_x; + w->winmap = try_malloc(new_size, f_name); + uint16_t y, x; + for (y = 0; y < new_size_y; y++) + { + for (x = 0; y < w->winmapsize.y && x < w->winmapsize.x; x++) + { + chtype ch = old_winmap[(y * w->winmapsize.x) + x]; + w->winmap[(y * new_size_x) + x] = ch; + } + for (; x < new_size_x; x++) + { + w->winmap[(y * new_size_x) + x] = ' '; + } + } + free(old_winmap); + w->winmapsize.y = new_size_y; + w->winmapsize.x = new_size_x; +} + + + +static void set_ch_on_yx(struct Win * w, int y, int x, chtype ch) +{ + w->winmap[(y * w->winmapsize.x) + x] = ch; +} -static void draw_with_linebreaks(struct Win * win, char * text, - uint16_t start_y) +static void add_text_with_linebreaks(struct Win * win, char * text) { uint16_t x, y; - char toggle; - char fin = 0; int16_t z = -1; - for (y = start_y; y < win->frame.size.y; y++) + for (y = win->winmapsize.y; ; y++) { - if (0 == fin) - { - toggle = 0; - } - for (x = 0; x < win->frame.size.x; x++) + try_resize_winmap(win, y + 1, win->framesize.x); + for (x = 0; x < win->framesize.x; x++) { - if (0 == toggle) + z++; + if ('\n' == text[z]) + { + break; + } + else + { + set_ch_on_yx(win, y, x, text[z]); + } + if ('\n' == text[z+1]) { z++; - if ('\n' == text[z]) - { - toggle = 1; - continue; - } - else - { - mvwaddch(win->frame.curses_win, y, x, text[z]); - } - if ('\n' == text[z+1]) - { - z++; - toggle = 1; - } - else if (0 == text[z+1]) - { - toggle = 1; - fin = 1; - } + break; + } + else if (0 == text[z+1]) + { + return; } } } @@ -114,37 +139,47 @@ static void draw_with_linebreaks(struct Win * win, char * text, -static void draw_line(struct Win * win, uint16_t y, char * line, attr_t attri, - uint8_t fill) +static void add_line(struct Win * w, char * line, attr_t attri, uint8_t fill) { + uint16_t y = w->winmapsize.y; + uint16_t len_line = strlen(line); + if (0 != fill + && w->winmapsize.x < w->framesize.x && w->framesize.x > len_line) + { + try_resize_winmap(w, y + 1, w->framesize.x); + } + else + { + try_resize_winmap(w, y + 1, strlen(line)); + } uint16_t x = 0; - for (; x < win->frame.size.x && x < strlen(line); x++) + for (; x < len_line; x++) { - mvwaddch(win->frame.curses_win, y, x, line[x] | attri); + set_ch_on_yx(w, y, x, line[x] | attri); } if (0 != fill) { - for (; x < win->frame.size.x; x++) + for (; x < w->framesize.x; x++) { - mvwaddch(win->frame.curses_win, y, x, ' ' | attri); + set_ch_on_yx(w, y, x, ' ' | attri); } } } -static void draw_text_from_bottom (struct Win * win, char * text) +static void draw_text_from_bottom(struct Win * win, char * text) { /* Determine number of lines text would have in a window of win's width, * but infinite height. Treat \n and \0 as control chars for incrementing * y and stopping the loop. Make sure +they* don't count as cell space. */ char toggle = 0; - uint16_t x, y, offset; + uint16_t x, y; int16_t z = -1; for (y = 0; 0 == toggle; y++) { - for (x = 0; x < win->frame.size.x; x++) + for (x = 0; x < win->framesize.x; x++) { z++; if ('\n' == text[z]) @@ -167,16 +202,16 @@ static void draw_text_from_bottom (struct Win * win, char * text) /* Depending on what's bigger, determine start point in window or text. */ uint16_t start_y = 0; - if (y < win->frame.size.y) + if (y < win->framesize.y) { - start_y = win->frame.size.y - y; + start_y = win->framesize.y - y; } - else if (y > win->frame.size.y) + else if (y > win->framesize.y) { - offset = y - win->frame.size.y; + uint16_t offset = y - win->framesize.y; for (y = 0; y < offset; y++) { - for (x = 0; x < win->frame.size.x; x++) + for (x = 0; x < win->framesize.x; x++) { z++; if ('\n' == text[z]) @@ -193,13 +228,14 @@ static void draw_text_from_bottom (struct Win * win, char * text) text = text + (sizeof(char) * (z + 1)); } - draw_with_linebreaks(win, text, start_y); + try_resize_winmap(win, start_y, 1); + add_text_with_linebreaks(win, text); } -static void draw_map_objects(struct World * world, struct MapObj * start, - struct Map * map, struct Win * win) +static void draw_map_objects(struct MapObj * start, struct Map * map, + struct Win * win) { struct MapObj * o; struct MapObjDef * d; @@ -209,17 +245,12 @@ static void draw_map_objects(struct World * world, struct MapObj * start, { for (o = start; o != 0; o = o->next) { - if ( ( (0 == i && 0 == o->lifepoints) /* Draw in-animate */ - || (1 == i && 0 < o->lifepoints)) /* objects first. */ - && o->pos.y >= map->offset.y - && o->pos.y < map->offset.y + win->frame.size.y - && o->pos.x >= map->offset.x - && o->pos.x < map->offset.x + win->frame.size.x) + if (( (0 == i && 0 == o->lifepoints) /* Draw in-animate */ + || (1 == i && 0 < o->lifepoints))) /* objects first. */ { - d = get_map_object_def(world, o->type); + d = get_map_object_def(o->type); c = d->char_on_map; - mvwaddch(win->frame.curses_win, - o->pos.y - map->offset.y, o->pos.x - map->offset.x, c); + set_ch_on_yx(win, o->pos.y, o->pos.x, c); } } } @@ -227,15 +258,14 @@ static void draw_map_objects(struct World * world, struct MapObj * start, -static char * get_kb_line_and_iterate(struct World * world, - struct KeyBinding ** kb_pp) +static char * get_kb_line_and_iterate(struct KeyBinding ** kb_pp) { char * f_name = "get_kb_line_and_iterate()"; struct KeyBinding * kb_p = * kb_pp; - char * keyname = get_name_to_keycode(world, kb_p->key); - char * cmd_dsc = get_command_longdsc(world, kb_p->name); + char * keyname = get_name_to_keycode(kb_p->key); + char * cmd_dsc = get_command_longdsc(kb_p->name); uint16_t size = 9 + 1 + strlen(cmd_dsc) + 1; - char * line = try_malloc(size, world, f_name); + char * line = try_malloc(size, f_name); sprintf(line, "%-9s %s", keyname, cmd_dsc); free(keyname); * kb_pp = kb_p->next; @@ -244,54 +274,19 @@ static char * get_kb_line_and_iterate(struct World * world, -static uint8_t scroll_hint_helper(struct World * world, uint16_t start, - uint16_t y, uint16_t offset, uint16_t n_owned, - struct Frame * frame, char * f_name) -{ - uint8_t ret = 0; - char * err_hint = trouble_msg(world, f_name, "draw_scroll_hint()"); - if (start == y && offset > 0) - { - uint8_t test = draw_scroll_hint(frame, y, offset + 1, '^'); - exit_err(test, world, err_hint); - ret = 1; - } - else if ( frame->size.y == y + 1 - && n_owned > frame->size.y + offset - 1 - start) - { - uint8_t pos = n_owned - (offset + frame->size.y) + 2 + start; - uint8_t test = draw_scroll_hint(frame, y, pos, 'v'); - exit_err(test, world, err_hint); - ret = 1; - } - free(err_hint); - return ret; -} - - - -static void draw_kb_view(struct World * world, struct Win * win, - char * f_name, struct KeyBiData * kb, uint8_t start) +static void draw_kb_view(struct Win * w, struct KeyBiData * kb, uint8_t start) { if (0 == kb->kbs) { - draw_line(win, start, "(none)", 0, 0); + add_line(w, "(none)", 0, 0); return; } - uint16_t kb_max = get_n_of_keybs(kb->kbs) - 1; - uint16_t offset; - offset = center_offset(kb->select, kb_max, win->frame.size.y - 1 - start); - struct KeyBinding * kb_p = get_keyb_of_n(kb->kbs, offset + (offset > 0)); + struct KeyBinding * kb_p = kb->kbs; uint16_t y; - for (y = start; 0 != kb_p && y < win->frame.size.y; y++) + for (y = start; 0 != kb_p; y++) { - if (scroll_hint_helper(world, start, y, offset, kb_max, &win->frame, - f_name)) - { - continue; - } attr_t attri = 0; - if (y - start == kb->select - offset) + if (y - start == kb->select) { attri = A_REVERSE; if (1 == kb->edit) @@ -299,48 +294,38 @@ static void draw_kb_view(struct World * world, struct Win * win, attri = attri | A_BLINK; } } - char * kb_line = get_kb_line_and_iterate(world, &kb_p); - draw_line(win, y, kb_line, attri, 1); - + char * kb_line = get_kb_line_and_iterate(&kb_p); + add_line(w, kb_line, attri, 1); free(kb_line); } } -static uint16_t draw_titled_keybinding_list(struct World * world, - struct Win * win, uint16_t start, - char * title, +static uint16_t draw_titled_keybinding_list(char * title, struct Win * w, + uint16_t start, struct KeyBinding * kb_p) { - uint16_t x, y; - uint16_t i = 0; + uint16_t y; uint8_t state = 0; - for (y = start; y < win->frame.size.y && (0 == state || 0 != kb_p); y++) + for (y = start; (0 == state || 0 != kb_p); y++) { if (0 == state) { - for (x = 0; x < win->frame.size.x; x++) - { - if (i == strlen(title)) - { - y++; - state = 1 + (0 == kb_p); - i = 0; - break; - } - mvwaddch(win->frame.curses_win, y, x, title[i]); - i++; - } + add_line(w, title, 0, 0); + y++; + add_line(w, " ", 0, 0); + state = 1 + (0 == kb_p); continue; } - char * kb_line = get_kb_line_and_iterate(world, &kb_p); - draw_line(win, y, kb_line, 0, 0); + char * kb_line = get_kb_line_and_iterate(&kb_p); + add_line(w, kb_line, 0, 0); free(kb_line); } if (2 == state) { - draw_line(win, y, "(none)", 0, 0); + char * none = "(none)"; + add_line(w, none, 0, 0); y++; } return y; @@ -350,89 +335,69 @@ static uint16_t draw_titled_keybinding_list(struct World * world, extern void draw_win_log(struct Win * win) { - struct World * world = (struct World *) win->data; - draw_text_from_bottom(win, world->log); + draw_text_from_bottom(win, world.log); } extern void draw_win_map(struct Win * win) { - struct World * world = (struct World *) win->data; - struct Map * map = world->map; + struct Map * map = world.map; char * cells = map->cells; - uint16_t width_map_av = map->size.x - map->offset.x; - uint16_t height_map_av = map->size.y - map->offset.y; - uint16_t x, y, z; - for (y = 0; y < win->frame.size.y; y++) + try_resize_winmap(win, map->size.y, map->size.x); + uint16_t z = 0; + uint16_t x, y; + for (y = 0; y < map->size.y; y++) { - z = map->offset.x + (map->offset.y + y) * (map->size.x); - for (x = 0; x < win->frame.size.x; x++) + for (x = 0; x < map->size.x; x++) { - if (y < height_map_av && x < width_map_av) - { - mvwaddch(win->frame.curses_win, y, x, cells[z]); - z++; - } + set_ch_on_yx(win, y, x, cells[z]); + z++; } } - draw_map_objects(world, world->map_objs, map, win); + draw_map_objects(world.map_objs, map, win); } extern void draw_win_info(struct Win * win) { - struct World * world = (struct World *) win->data; char * dsc_turn = "Turn: "; char * dsc_hitpoints = "\nHitpoints: "; char * dsc_score = "\nScore: "; uint16_t maxl = strlen(dsc_turn) + strlen(dsc_hitpoints) + strlen(dsc_score) + 10 + 5 + 10; /* max strlens of numbers to be used */ char text[maxl + 1]; - struct MapObj * player = get_player(world); + struct MapObj * player = get_player(); sprintf(text, "%s%d%s%d%s%d", - dsc_turn, world->turn, + dsc_turn, world.turn, dsc_hitpoints, player->lifepoints, - dsc_score, world->score); - draw_with_linebreaks(win, text, 0); + dsc_score, world.score); + add_text_with_linebreaks(win, text); } extern void draw_win_inventory(struct Win * win) { - struct World * world = (struct World *) win->data; - struct MapObj * player = get_player(world); + struct MapObj * player = get_player(); if (NULL == player->owns) { - mvwaddstr(win->frame.curses_win, 0, 0, "(empty)"); + add_line(win, "(none)", 0, 0); return; } - char * f_name = "draw_win_inventory()"; + win->center.y = world.inventory_select; struct MapObj * owned = player->owns; - uint8_t n_owned; - for (n_owned = 0; NULL != owned->next; owned = owned->next, n_owned++); - uint8_t offset = center_offset(world->inventory_select, n_owned, - win->frame.size.y - 1); - uint8_t i; - for (i = 0, owned = player->owns; i < offset + (offset > 0); - i++, owned = owned->next); uint8_t y; - for (y = 0; NULL != owned && y < win->frame.size.y; y++) + for (y = 0; NULL != owned; y++) { - if (scroll_hint_helper(world, 0, y, offset, n_owned, &win->frame, - f_name)) - { - continue; - } attr_t attri = 0; - if (y == world->inventory_select - offset) + if (y == world.inventory_select) { attri = A_REVERSE; } - struct MapObjDef * mod = get_map_object_def(world, owned->type); - draw_line(win, y, mod->name, attri, 0); + struct MapObjDef * mod = get_map_object_def(owned->type); + add_line(win, mod->name, attri, 0); owned = owned->next; } } @@ -441,80 +406,75 @@ extern void draw_win_inventory(struct Win * win) extern void draw_win_available_keybindings(struct Win * win) { - struct World * world = (struct World *) win->data; char * title = "Active window's keybindings:"; struct KeyBinding * kb_p; - struct WinConf * wc = get_winconf_by_win(world, world->wmeta->active); + struct WinConf * wc = get_winconf_by_win(world.wmeta->active); if (0 == wc->view) { kb_p = wc->kb.kbs; } else if (1 == wc->view) { - kb_p = world->kb_wingeom.kbs; + kb_p = world.kb_wingeom.kbs; } else if (2 == wc->view) { - kb_p = world->kb_winkeys.kbs; + kb_p = world.kb_winkeys.kbs; } - uint16_t offset = draw_titled_keybinding_list(world, win, 0, title, kb_p); - draw_titled_keybinding_list(world, win, offset + 1, "Global keybindings:", - world->kb_global.kbs); + uint16_t offset = draw_titled_keybinding_list(title, win, 0, kb_p); + add_line(win, " ", 0, 0); + struct KeyBinding * kbs_glo = world.kb_global.kbs; + draw_titled_keybinding_list("Global keybindings", win, offset + 1, kbs_glo); } extern void draw_win_keybindings_global(struct Win * win) { - char * f_name = "draw_win_keybindings_global()"; - struct World * world = (struct World *) win->data; - draw_kb_view(world, win, f_name, &world->kb_global, 0); + win->center.y = world.kb_global.select; + draw_kb_view(win, &world.kb_global, 0); } extern void draw_win_keybindings_winconf_geometry(struct Win * win) { - char * f_name = "draw_win_keybindings_winconf_geometry()"; - struct World * world = (struct World *) win->data; - draw_kb_view(world, win, f_name, &world->kb_wingeom, 0); + win->center.y = world.kb_wingeom.select; + draw_kb_view(win, &world.kb_wingeom, 0); } extern void draw_win_keybindings_winconf_keybindings(struct Win * win) { - char * f_name = "draw_win_keybindings_winconf_keybindings()"; - struct World * world = (struct World *) win->data; - draw_kb_view(world, win, f_name, &world->kb_winkeys, 0); + win->center.y = world.kb_winkeys.select; + draw_kb_view(win, &world.kb_winkeys, 0); } extern void draw_winconf_keybindings(struct Win * win) { - char * f_name = "draw_winconf_keybindings()"; - struct World * world = (struct World *) win->data; - struct WinConf * wc = get_winconf_by_win(world, win); + struct WinConf * wc = get_winconf_by_win(win); char * title = "Window's keybindings:"; - uint8_t title_space = strlen(title) / win->frame.size.x + 2; - mvwaddstr(win->frame.curses_win, 0, 0, title); - draw_kb_view(world, win, f_name, &wc->kb, title_space); + add_line(win, title, 0, 0); + add_line(win, " ", 0, 0); + draw_kb_view(win, &wc->kb, 2); + win->center.y = wc->kb.select + 2; } extern void draw_winconf_geometry(struct Win * win) { - struct World * world = (struct World *) win->data; - struct WinConf * wcp = get_winconf_by_win(world, win); + struct WinConf * wcp = get_winconf_by_win(/*&world, */win); char * title = "Window's geometry:\n"; char * h_d = "\nHeight to save: "; char * h_pos = " (width in cells)"; - char * h_neg = " (negative diff: cells to maximum width)"; + char * h_neg = " (negative diff: cells to screen width)"; char * w_d = "\n\nWidth to save: "; char * w_pos = " (height in cells)"; - char * w_neg = " (negative diff: cells to maximum height)"; + char * w_neg = " (negative diff: cells to screen height)"; char * h_t = h_pos; char * w_t = w_pos; if (1 == wcp->height_type) @@ -531,5 +491,5 @@ extern void draw_winconf_geometry(struct Win * win) char text[maxl + 1]; sprintf(text, "%s%s%d%s%s%d%s", title, h_d, wcp->height, h_t, w_d, wcp->width, w_t); - draw_with_linebreaks(win, text, 0); + add_text_with_linebreaks(win, text); }