X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fdraw_wins.c;h=f0397d9fa90fa02da4ae01836163d6f0ab6ad9ca;hb=550d22ec0c3f530f5d317746f3f7e75251a1de4b;hp=818037a0b18b92d378bbe9c99b161da87d09be71;hpb=e9d8b1aca776341c9cdaa2ea6406336661d82a76;p=plomrogue diff --git a/src/draw_wins.c b/src/draw_wins.c index 818037a..f0397d9 100644 --- a/src/draw_wins.c +++ b/src/draw_wins.c @@ -1,138 +1,366 @@ -#include -#include -#include -#include -#include "windows.h" +/* draw_wins.c */ + #include "draw_wins.h" -#include "roguelike.h" -#include "keybindings.h" - -void draw_with_linebreaks (struct Win * win, char * text, uint16_t start_y) { -// Write text into window content space. Start on row start_y. Fill unused rows with whitespace. - uint16_t x, y; - char toggle; - char fin = 0; - int16_t z = -1; - for (y = start_y; y < win->frame.size.y; y++) { - if (0 == fin) - toggle = 0; - for (x = 0; x < win->frame.size.x; x++) { - if (0 == toggle) { - z++; - if ('\n' == text[z]) { - toggle = 1; - continue; } - else - mvwaddch(win->frame.curses_win, y, x, text[z]); - if ('\n' == text[z+1]) { - z++; - toggle = 1; } - else if (0 == text[z+1]) { - toggle = 1; - fin = 1; } } } } } - -void draw_text_from_bottom (struct Win * win, char * text) { -// Draw text from end/bottom to the top. - char toggle = 0; - uint16_t x, y, offset; - int16_t z = -1; - for (y = 0; 0 == toggle; y++) // Determine number of lines text would have in - for (x = 0; x < win->frame.size.x; x++) { // a window of available width, but infinite height. - z++; - if ('\n' == text[z]) // Treat \n and \0 as control characters for incrementing y and stopping - break; // the loop. Make sure they don't count as cell space themselves. - if ('\n' == text[z+1]) { - z++; - break; } - else if (0 == text[z+1]) { - toggle = 1; - break; } } - z = -1; - uint16_t start_y = 0; - if (y < win->frame.size.y) // Depending on what is bigger, determine start point in window or in text. - start_y = win->frame.size.y - y; - else if (y > win->frame.size.y) { - offset = y - win->frame.size.y; - for (y = 0; y < offset; y++) - for (x = 0; x < win->frame.size.x; x++) { - z++; - if ('\n' == text[z]) - break; - if ('\n' == text[z+1]) { - z++; - break; } } - text = text + (sizeof(char) * (z + 1)); } - draw_with_linebreaks(win, text, start_y); } - -void draw_log_win (struct Win * win) { -// Draw log text from world struct in win->data from bottom to top. - struct World * world = (struct World *) win->data; - draw_text_from_bottom(win, world->log); } - -void draw_map_win (struct Win * win) { -// Draw map determined by win->data Map struct into window. Respect offset. - struct World * world = (struct World *) win->data; - struct Map * map = world->map; - struct Player * player = world->player; - struct Monster * monster = world->monster; - char * cells = map->cells; - uint16_t width_map_av = map->width - map->offset_x; - uint16_t height_map_av = map->height - map->offset_y; - uint16_t x, y, z; - for (y = 0; y < win->frame.size.y; y++) { - z = map->offset_x + (map->offset_y + y) * (map->width); - for (x = 0; x < win->frame.size.x; x++) { - if (y < height_map_av && x < width_map_av) { - if (z == (map->width * player->y) + player->x) - mvwaddch(win->frame.curses_win, y, x, '@'); - else if (z == (map->width * monster->y) + monster->x) - mvwaddch(win->frame.curses_win, y, x, 'M'); - else - mvwaddch(win->frame.curses_win, y, x, cells[z]); - z++; } } } } - -void draw_info_win (struct Win * win) { -// Draw info window by appending win->data integer value to "Turn: " display. - struct World * world = (struct World *) win->data; - uint16_t count = world->turn; - char text[100]; - snprintf(text, 100, "Turn: %d", count); - draw_with_linebreaks(win, text, 0); } - -void draw_keys_win (struct Win * win) { -// Draw keybindings window. - struct World * world = (struct World *) win->data; - uint16_t offset = 0, y, x; - if (world->keyswindata->max >= win->frame.size.y) { - if (world->keyswindata->select > win->frame.size.y / 2) { - if (world->keyswindata->select < (world->keyswindata->max - (win->frame.size.y / 2))) - offset = world->keyswindata->select - (win->frame.size.y / 2); - else - offset = world->keyswindata->max - win->frame.size.y + 1; } } - uint8_t keydescwidth = 9 + 1; // max length assured by get_keyname() + \0 - char * keydesc = malloc(keydescwidth), * keyname; - attr_t attri; - for (y = 0; y <= world->keyswindata->max && y < win->frame.size.y; y++) { - if (0 == y && offset > 0) { - draw_scroll_hint(&win->frame, y, offset + 1, '^'); - continue; } - else if (win->frame.size.y == y + 1 && 0 < world->keyswindata->max - (win->frame.size.y + offset - 1)) { - draw_scroll_hint(&win->frame, y, world->keyswindata->max - (offset + win->frame.size.y) + 2, 'v'); - continue; } - attri = 0; - if (y == world->keyswindata->select - offset) { - attri = A_REVERSE; - if (1 == world->keyswindata->edit) - attri = attri | A_BLINK; } - keyname = get_keyname(world->keybindings[y + offset].key); - snprintf(keydesc, keydescwidth, "%-9s", keyname); - free(keyname); - for (x = 0; x < win->frame.size.x; x++) - if (x < strlen(keydesc)) - mvwaddch(win->frame.curses_win, y, x, keydesc[x] | attri); - else if (strlen(keydesc) < x && x < strlen(world->keybindings[y + offset].name) + strlen(keydesc) + 1) - mvwaddch(win->frame.curses_win, y, x, - world->keybindings[y + offset].name[x - strlen(keydesc) - 1] | attri); - else - mvwaddch(win->frame.curses_win, y, x, ' ' | attri); } - free(keydesc); } +#include /* for free() */ +#include /* for uint16_t */ +#include /* for strlen() */ +#include /* for mvwaddch() */ +#include "windows.h" /* for structs Win, Frame, for draw_scroll_hint() */ +#include "misc.h" /* for center_offset() */ +#include "keybindings.h" /* for struct KeyBinding, for get_name_to_keycode() */ +#include "map_objects.h" /* for structs MapObj, Player */ +#include "map.h" /* for Map struct */ +#include "main.h" /* for World struct */ +#include "rexit.h" /* for err_exit() */ +#include "command_db.h" /* for get_command_longdesc() */ +#include "wincontrol.h" /* for WinConf struct, get_winconf_by_win() */ + + + +/* Write "text" into window "win" as far as possible. Start on row "start_y". */ +static void draw_with_linebreaks(struct Win * win, char * text, + uint16_t start_y); + +/* Write "text" not starting from the top but from the bottom of "win". */ +static void draw_text_from_bottom(struct Win * win, char * text); + +/* Draw onto "map" in "win" the objects in the chain at "start". */ +static void draw_map_objects(struct World * world, struct MapObj * start, + struct Map * map, struct Win * win); + +/* Draw from line "start" on config view for keybindings defined at "kb". */ +static void draw_kb_view(struct World * world, struct Win * win, + char * f_name, struct KeyBiData * kb, uint8_t start); + + + +static void draw_with_linebreaks(struct Win * win, char * text, + uint16_t start_y) +{ + uint16_t x, y; + char toggle; + char fin = 0; + int16_t z = -1; + for (y = start_y; y < win->frame.size.y; y++) + { + if (0 == fin) + { + toggle = 0; + } + for (x = 0; x < win->frame.size.x; x++) + { + if (0 == toggle) + { + z++; + if ('\n' == text[z]) + { + toggle = 1; + continue; + } + else + { + mvwaddch(win->frame.curses_win, y, x, text[z]); + } + if ('\n' == text[z+1]) + { + z++; + toggle = 1; + } + else if (0 == text[z+1]) + { + toggle = 1; + fin = 1; + } + } + } + } +} + + + +static void draw_text_from_bottom (struct Win * win, char * text) +{ + /* Determine number of lines text would have in a window of win's width, + * but infinite height. Treat \n and \0 as control chars for incrementing + * y and stopping the loop. Make sure +they* don't count as cell space. + */ + char toggle = 0; + uint16_t x, y, offset; + int16_t z = -1; + for (y = 0; 0 == toggle; y++) + { + for (x = 0; x < win->frame.size.x; x++) + { + z++; + if ('\n' == text[z]) + { + break; + } + if ('\n' == text[z+1]) + { + z++; + break; + } + else if (0 == text[z+1]) + { + toggle = 1; + break; + } + } + } + z = -1; + + /* Depending on what's bigger, determine start point in window or text. */ + uint16_t start_y = 0; + if (y < win->frame.size.y) + { + start_y = win->frame.size.y - y; + } + else if (y > win->frame.size.y) + { + offset = y - win->frame.size.y; + for (y = 0; y < offset; y++) + { + for (x = 0; x < win->frame.size.x; x++) + { + z++; + if ('\n' == text[z]) + { + break; + } + if ('\n' == text[z+1]) + { + z++; + break; + } + } + } + text = text + (sizeof(char) * (z + 1)); + } + + draw_with_linebreaks(win, text, start_y); +} + + + +static void draw_map_objects(struct World * world, struct MapObj * start, + struct Map * map, struct Win * win) +{ + struct MapObj * o; + struct MapObjDef * d; + char c; + for (o = start; o != 0; o = o->next) + { + if ( o->pos.y >= map->offset.y + && o->pos.y < map->offset.y + win->frame.size.y + && o->pos.x >= map->offset.x + && o->pos.x < map->offset.x + win->frame.size.x) + { + d = get_map_obj_def (world, o->type); + c = d->mapchar; + mvwaddch(win->frame.curses_win, + o->pos.y - map->offset.y, o->pos.x - map->offset.x, c); + } + } +} + + + +static void draw_kb_view(struct World * world, struct Win * win, + char * f_name, struct KeyBiData * kb, uint8_t start) +{ + char * err_hint = trouble_msg(world, f_name, "draw_scroll_hint()"); + uint16_t kb_max = get_n_of_keybs(kb->kbs) - 1; + uint16_t y, x, offset; + offset = center_offset(kb->select, kb_max, win->frame.size.y - 1 - start); + uint8_t keydescwidth = 9 + 1; /* get_name_to_keycode()'s max length + \0 */ + char keydesc[keydescwidth]; + uint16_t nav_max = kb_max + start; + uint16_t y_border = win->frame.size.y + offset - 1 - start; + for (y = start; y <= nav_max && y < win->frame.size.y; y++) + { + + if (start == y && offset > 0) + { + uint8_t test = draw_scroll_hint(&win->frame, y, offset + 1, '^'); + exit_err(test, world, err_hint); + continue; + } + else if (win->frame.size.y == y + 1 && kb_max > y_border) + { + uint16_t pos = kb_max - (offset + win->frame.size.y) + 2 + start; + uint8_t test = draw_scroll_hint(&win->frame, y, pos, 'v'); + exit_err(test, world, err_hint); + continue; + } + + attr_t attri = 0; + if (y - start == kb->select - offset) + { + attri = A_REVERSE; + if (1 == kb->edit) + { + attri = attri | A_BLINK; + } + } + + struct KeyBinding * kb_p; + kb_p = get_keyb_of_n(kb->kbs, (y - start) + offset); + char * keyname = get_name_to_keycode(world, kb_p->key); + snprintf(keydesc, keydescwidth, "%-9s", keyname); + free(keyname); + char * cmd_dsc = get_command_longdsc(world, kb_p->name); + uint8_t dsclen = strlen(keydesc); + for (x = 0; x < win->frame.size.x; x++) + { + if (x < dsclen) + { + mvwaddch(win->frame.curses_win, y, x, keydesc[x] | attri); + continue; + } + else if (dsclen < x && x < strlen(cmd_dsc) + strlen(keydesc) + 1) + { + chtype ch = cmd_dsc[x - strlen(keydesc) - 1] | attri; + mvwaddch(win->frame.curses_win, y, x, ch); + continue; + } + mvwaddch(win->frame.curses_win, y, x, ' ' | attri); + } + + } + free(err_hint); +} + + + +extern void draw_win_log(struct Win * win) +{ + struct World * world = (struct World *) win->data; + draw_text_from_bottom(win, world->log); +} + + + +extern void draw_win_map(struct Win * win) +{ + struct World * world = (struct World *) win->data; + struct Map * map = world->map; + struct Player * player = world->player; + char * cells = map->cells; + uint16_t width_map_av = map->size.x - map->offset.x; + uint16_t height_map_av = map->size.y - map->offset.y; + uint16_t x, y, z; + for (y = 0; y < win->frame.size.y; y++) + { + z = map->offset.x + (map->offset.y + y) * (map->size.x); + for (x = 0; x < win->frame.size.x; x++) + { + if (y < height_map_av && x < width_map_av) + { + mvwaddch(win->frame.curses_win, y, x, cells[z]); + z++; + } + } + } + draw_map_objects (world, (struct MapObj *) world->item, map, win); + draw_map_objects (world, (struct MapObj *) world->monster, map, win); + if ( player->pos.y >= map->offset.y + && player->pos.y < map->offset.y + win->frame.size.y + && player->pos.x >= map->offset.x + && player->pos.x < map->offset.x + win->frame.size.x) + { + mvwaddch(win->frame.curses_win, + player->pos.y - map->offset.y, player->pos.x - map->offset.x, + '@'); + } +} + + + +extern void draw_win_info(struct Win * win) +{ + struct World * world = (struct World *) win->data; + char * dsc_turn = "Turn: "; + char * dsc_hitpoints = "\nHitpoints: "; + char * dsc_score = "\nScore: "; + uint16_t maxl = strlen(dsc_turn) + strlen(dsc_hitpoints) + strlen(dsc_score) + + 10 + 5 + 10; /* max strlens of numbers to be used */ + char text[maxl + 1]; + sprintf(text, "%s%d%s%d%s%d", + dsc_turn, world->turn, + dsc_hitpoints, world->player->hitpoints, + dsc_score, world->score); + draw_with_linebreaks(win, text, 0); +} + + + +extern void draw_win_keybindings_global(struct Win * win) +{ + char * f_name = "draw_win_keybindings_global()"; + struct World * world = (struct World *) win->data; + draw_kb_view(world, win, f_name, &world->kb_global, 0); +} + + + +extern void draw_win_keybindings_winconf_geometry(struct Win * win) +{ + char * f_name = "draw_win_keybindings_winconf_geometry()"; + struct World * world = (struct World *) win->data; + draw_kb_view(world, win, f_name, &world->kb_wingeom, 0); +} + + + +extern void draw_win_keybindings_winconf_keybindings(struct Win * win) +{ + char * f_name = "draw_win_keybindings_winconf_keybindings()"; + struct World * world = (struct World *) win->data; + draw_kb_view(world, win, f_name, &world->kb_winkeys, 0); +} + + + +extern void draw_winconf_keybindings(struct Win * win) +{ + char * f_name = "draw_winconf_keybindings()"; + struct World * world = (struct World *) win->data; + struct WinConf * wc = get_winconf_by_win(world, win); + char * title = "Window's keybindings:"; + uint8_t title_space = strlen(title) / win->frame.size.x + 2; + mvwaddstr(win->frame.curses_win, 0, 0, "Window's keybindings:"); + draw_kb_view(world, win, f_name, &wc->kb, title_space); +} + + + +extern void draw_winconf_geometry(struct Win * win) +{ + struct World * world = (struct World *) win->data; + struct WinConf * wcp = get_winconf_by_win(world, win); + char * title = "Window's geometry:\n"; + char * h_d = "\nWidth to save: "; + char * h_pos = " (height in cells)"; + char * h_neg = " (negative diff: cells to maximum height)"; + char * w_d = "\n\nHeight to save: "; + char * w_pos = " (width in cells)"; + char * w_neg = " (negative diff: cells to maximum width)"; + char * h_t = h_pos; + char * w_t = w_pos; + if (1 == wcp->height_type) + { + h_t = h_neg; + } + if (1 == wcp->width_type) + { + w_t = w_neg; + } + uint16_t maxl = strlen(title) + + strlen(h_t) + strlen(h_d) + 6 + + strlen(w_t) + strlen(w_d) + 6 + 1; + char text[maxl + 1]; + sprintf(text, "%s%s%d%s%s%d%s", title, h_d, wcp->height, h_t, + w_d, wcp->width, w_t); + draw_with_linebreaks(win, text, 0); +}