X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fdraw_wins.h;h=3ebdf76acbeab30c007051ab9a088af9db1b91af;hb=8e38bb5605a46afd6398b69c63c935aa5dc83660;hp=4b8574b50ad408ffc093324f02b20ea31e256b44;hpb=dd29efee173dfad19a4ea5fa16f35aabb17c4642;p=plomrogue diff --git a/src/draw_wins.h b/src/draw_wins.h index 4b8574b..3ebdf76 100644 --- a/src/draw_wins.h +++ b/src/draw_wins.h @@ -13,17 +13,21 @@ struct Win; -/* Write game log text into "win" from bottom to top. */ -extern void draw_log_win(struct Win * win); +/* Default routines to draw the various windows' contents. */ +extern void draw_win_log(struct Win * win); +extern void draw_win_map(struct Win * win); +extern void draw_win_info(struct Win * win); +extern void draw_win_inventory(struct Win * win); +extern void draw_win_available_keybindings(struct Win * win); +extern void draw_win_keybindings_global(struct Win * win); +extern void draw_win_keybindings_winconf_geometry(struct Win * win); +extern void draw_win_keybindings_winconf_keybindings(struct Win * win); -/* Draw game map and actors/objects on it into "win". Respect scroll offset. */ -extern void draw_map_win(struct Win * win); -/* Draw into "win" the game / player status infos. */ -extern void draw_info_win(struct Win * win); -/* Draw keybindings selection/manipulation menu. */ -extern void draw_keys_win(struct Win * win); +/* Routines to draw windows' configuration views. */ +extern void draw_winconf_keybindings(struct Win * win); +extern void draw_winconf_geometry(struct Win * win);