X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fdraw_wins.h;h=4b8574b50ad408ffc093324f02b20ea31e256b44;hb=385ac8287af0e5e5b5ab0539b47cda9b8dcbec58;hp=c7950b829b3ee476339be20161335af7df79a72c;hpb=56bd66b2302f09e9b8f39e9c059c1eb0d105b9fa;p=plomrogue diff --git a/src/draw_wins.h b/src/draw_wins.h index c7950b8..4b8574b 100644 --- a/src/draw_wins.h +++ b/src/draw_wins.h @@ -12,36 +12,18 @@ struct Win; -/* Write "text" into window "win". Start on row "start_y". Fill unused rows with - * whitespace. - */ -extern void draw_with_linebreaks(struct Win * win, char * text, - uint16_t start_y); - - - -/* Write "text" not starting from the top but from the bottom of "win". */ -extern void draw_text_from_bottom(struct Win * win, char * text); - - /* Write game log text into "win" from bottom to top. */ extern void draw_log_win(struct Win * win); - - /* Draw game map and actors/objects on it into "win". Respect scroll offset. */ -extern void draw_map_win (struct Win * win); - - +extern void draw_map_win(struct Win * win); /* Draw into "win" the game / player status infos. */ -extern void draw_info_win (struct Win * win); - - +extern void draw_info_win(struct Win * win); /* Draw keybindings selection/manipulation menu. */ -extern void draw_keys_win (struct Win * win); +extern void draw_keys_win(struct Win * win);