X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fdraw_wins.h;h=958d8a956afadd61d3507db05f972da810365d0b;hb=00a7727e37e2d80ff115f03e7971a92c66edcd96;hp=6a939ebbcba21bf5154c4cf7d82415e53f05b176;hpb=8de0e493346efc0f7f303ee0c06c19a55957342c;p=plomrogue diff --git a/src/draw_wins.h b/src/draw_wins.h index 6a939eb..958d8a9 100644 --- a/src/draw_wins.h +++ b/src/draw_wins.h @@ -6,27 +6,24 @@ #ifndef DRAW_WINS_H #define DRAW_WINS_H - - #include /* for uint16_t */ struct Win; -/* Write game log text into "win" from bottom to top. */ -extern void draw_log_win(struct Win * win); - -/* Draw game map and actors/objects on it into "win". Respect scroll offset. */ -extern void draw_map_win(struct Win * win); - -/* Draw into "win" the game / player status infos. */ -extern void draw_info_win(struct Win * win); - -/* Draw keybindings selection/manipulation menu. */ -extern void draw_keys_win(struct Win * win); +/* Default routines to draw the various windows' contents. */ +extern void draw_win_log(struct Win * win); +extern void draw_win_map(struct Win * win); +extern void draw_win_info(struct Win * win); +extern void draw_win_inventory(struct Win * win); +extern void draw_win_available_keybindings(struct Win * win); +extern void draw_win_keybindings_global(struct Win * win); +extern void draw_win_keybindings_winconf_geometry(struct Win * win); +extern void draw_win_keybindings_winconf_keybindings(struct Win * win); -/* Draw window configuration info. */ -extern void draw_winconf(struct Win * win); +/* Routines to draw windows' configuration views. */ +extern void draw_winconf_keybindings(struct Win * win); +extern void draw_winconf_geometry(struct Win * win);