X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fdraw_wins.h;h=c7950b829b3ee476339be20161335af7df79a72c;hb=93bc319c3b6790f580c6fb17bf08f80713ce16c5;hp=64f332ccfc7283ef4c1bc4e7302020ee23f42b49;hpb=e9d8b1aca776341c9cdaa2ea6406336661d82a76;p=plomrogue diff --git a/src/draw_wins.h b/src/draw_wins.h index 64f332c..c7950b8 100644 --- a/src/draw_wins.h +++ b/src/draw_wins.h @@ -1,6 +1,48 @@ -void draw_with_linebreaks (struct Win *, char *, uint16_t); -void draw_text_from_bottom (struct Win *, char *); -void draw_log_win (struct Win *); -void draw_map_win (struct Win *); -void draw_info_win (struct Win *); -void draw_keys_win (struct Win *); +/* draw_wins.h + * + * Routnes for drawing the game's windows' contents. + */ + +#ifndef DRAW_WINS_H +#define DRAW_WINS_H + + + +#include /* for uint16_t */ +struct Win; + + +/* Write "text" into window "win". Start on row "start_y". Fill unused rows with + * whitespace. + */ +extern void draw_with_linebreaks(struct Win * win, char * text, + uint16_t start_y); + + + +/* Write "text" not starting from the top but from the bottom of "win". */ +extern void draw_text_from_bottom(struct Win * win, char * text); + + + +/* Write game log text into "win" from bottom to top. */ +extern void draw_log_win(struct Win * win); + + + +/* Draw game map and actors/objects on it into "win". Respect scroll offset. */ +extern void draw_map_win (struct Win * win); + + + +/* Draw into "win" the game / player status infos. */ +extern void draw_info_win (struct Win * win); + + + +/* Draw keybindings selection/manipulation menu. */ +extern void draw_keys_win (struct Win * win); + + + +#endif