X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmain.c;h=457aae5a35779b0f75907c689b5f6a78093b387f;hb=550d22ec0c3f530f5d317746f3f7e75251a1de4b;hp=0cdcaf16293db6472075f472c6ac09aacf29b1a9;hpb=ec5c4edd169be8fe8c778cabdfc7ada665629ffd;p=plomrogue diff --git a/src/main.c b/src/main.c index 0cdcaf1..457aae5 100644 --- a/src/main.c +++ b/src/main.c @@ -10,12 +10,8 @@ #include "windows.h" /* for structs WinMeta, Win, init_win(), init_win_meta(), * draw_all_wins() */ -#include "draw_wins.h" /* for draw_keys_win(), draw_map_win(), draw_info_win(), - * draw_log_win() - */ -#include "keybindings.h" /* for init_keybindings(), get_action_key() */ #include "readwrite.h" /* for [read/write]_uint[8/16/32][_bigendian](), - * try_fopen(), try_fclose(), try_fclose_unlink_renmae() + * try_fopen(), try_fclose(), try_fclose_unlink_rename() */ #include "map_objects.h" /* for structs Monster, Item, Player, * init_map_object_defs(), read_map_objects(), @@ -30,8 +26,11 @@ */ #include "rrand.h" /* for rrand(), rrand_seed() */ #include "rexit.h" /* for exit_game(), exit_err() */ -#include "control.h" /* for meta_control() */ #include "command_db.h" /* for init_command_db() */ +#include "control.h" /* for *_control() */ +#include "keybindings.h" /* for init_keybindings(), + * get_available_keycode_to_action() + */ @@ -123,8 +122,8 @@ int main(int argc, char *argv[]) /* For non-interactive mode, try to load world state from record file. */ else { - err_r = "Trouble reading from 'record' file (read_uint32_bigendian() in " - "main())."; + err_r = "Trouble reading from 'record' file (read_uint32_bigendian() " + "in main())."; if (0 == world.interactive) { file = try_fopen(recordfile, "r", &world, f_name); @@ -175,20 +174,22 @@ int main(int argc, char *argv[]) curs_set(0); keypad(screen, TRUE); raw(); - init_keybindings(&world); + init_keybindings(&world, "config/keybindings_global", &world.kb_global); + init_keybindings(&world, "config/keybindings_wingeom", &world.kb_wingeom); + init_keybindings(&world, "config/keybindings_winkeys", &world.kb_winkeys); set_cleanup_flag(CLEANUP_KEYBINDINGS); char * err_winmem = "Trouble with init_win_meta() in main ()."; exit_err(init_win_meta(screen, &world.wmeta), &world, err_winmem); set_cleanup_flag(CLEANUP_WIN_META); init_winconfs(&world); - set_cleanup_flag(CLEANUP_WINCONFS); init_wins(&world); - set_cleanup_flag(CLEANUP_WINS); + set_cleanup_flag(CLEANUP_WINCONFS); sorted_wintoggle(&world); err_winmem = "Trouble with draw_all_wins() in main()."; /* Replay mode. */ int key; + struct WinConf * wc; if (0 == world.interactive) { int action = 0; @@ -208,8 +209,14 @@ int main(int argc, char *argv[]) { draw_all_wins(world.wmeta); key = getch(); + wc = get_winconf_by_win(&world, world.wmeta->active); + if ( (1 == wc->view && wingeom_control(key, &world)) + || (2 == wc->view && winkeyb_control(key, &world))) + { + continue; + } if ( EOF != action - && key == get_action_key(world.keybindings, "wait")) + && key == get_available_keycode_to_action(&world, "wait")) { action = getc(file); if (EOF != action) @@ -233,10 +240,23 @@ int main(int argc, char *argv[]) save_game(&world); draw_all_wins(world.wmeta); key = getch(); - if (0 != player.hitpoints && 0 == player_control(key, &world)) + wc = get_winconf_by_win(&world, world.wmeta->active); + if (1 == wc->view && wingeom_control(key, &world)) { continue; } + else if (2 == wc->view && winkeyb_control(key, &world)) + { + continue; + } + + if ( (1 == wc->view && wingeom_control(key, &world)) + || (2 == wc->view && winkeyb_control(key, &world)) + || (0 != player.hitpoints && player_control(key, &world))) + { + continue; + } + if (meta_control(key, &world)) { exit_game(&world);