X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmain.c;h=7caef902be0f9dad534f8d1c758f5af149d28a37;hb=ca52663339a9577d85115f3eba83cfa2ccad5145;hp=5cc1ecbf80c292fcb8d983d1a279c8f44b24a0c2;hpb=bed76e36029b889501cf45e6852830fbfa35ea11;p=plomrogue diff --git a/src/main.c b/src/main.c index 5cc1ecb..7caef90 100644 --- a/src/main.c +++ b/src/main.c @@ -7,6 +7,7 @@ #include /* for time() */ #include /* for unlink(), getopt(), optarg */ #include /* for uint8_t */ +#include /* for errno */ #include "windows.h" /* for structs WinMeta, Win, init_win(), init_win_meta(), * draw_all_wins() */ @@ -31,9 +32,28 @@ int main(int argc, char *argv[]) { struct World world; + char * recordfile = "record"; + char * savefile = "savefile"; + char * err_x = "A file 'record' exists, but no 'savefile'. If everything " + "was in order, both or none would exist. I won't start " + "until this is corrected."; + if (!access(recordfile, F_OK) && access(savefile, F_OK)) + { + errno = 0; + exit_err(1, &world, err_x); + } + err_x = "A 'savefile' exists, but no file 'record'. If everything " + "was in order, both or none would exist. I won't start " + "until this is corrected."; + + if (!access(savefile, F_OK) && access(recordfile, F_OK)) + { + errno = 0; + exit_err(1, &world, err_x); + } char * recordfile_tmp = "record_tmp"; char * savefile_tmp = "savefile_tmp"; - char * err_x = "A file 'recordfile_tmp' exists, probably from a corrupted " + err_x = "A file 'recordfile_tmp' exists, probably from a corrupted " "previous record saving process. To avoid game record " "corruption, I won't start until it is removed or renamed."; exit_err(!access(recordfile_tmp, F_OK), &world, err_x); @@ -73,13 +93,12 @@ int main(int argc, char *argv[]) init_map_object_defs(&world, "defs"); /* For interactive mode, try to load world state from savefile. */ - char * err_o = "Error loading game: " - "Unable to open 'savefile' for reading."; - char * err_r = "Error loading game: " - "Trouble reading from opened 'savefile'."; - char * err_c = "Error loading game: " - "Unable to close opened 'savefile'."; - char * savefile = "savefile"; + char * err_o = "Trouble loading game (fopen() in main()) / " + "opening 'savefile' for reading."; + char * err_r = "Trouble loading game (in main()) / " + "reading from opened 'savefile'."; + char * err_c = "Trouble loading game (fclose() in main()) / " + "closing opened 'savefile'."; FILE * file; if (1 == world.interactive && 0 == access(savefile, F_OK)) { @@ -103,11 +122,10 @@ int main(int argc, char *argv[]) /* For non-interactive mode, try to load world state from record file. */ else { - err_o = "Error loading record file: " - "Unable to open file 'record' for reading."; - err_r = "Error loading record file: " - "Trouble reading from opened file 'record'."; - char * recordfile = "record"; + err_o = "Trouble loading record file (fopen() in main()) / " + "opening file 'record' for reading."; + err_r = "Trouble loading record file (read_uint32_bigendian() in " + "main()) / reading from opened file 'record'."; world.turn = 1; if (0 == world.interactive) { @@ -123,17 +141,15 @@ int main(int argc, char *argv[]) { world.seed = time(NULL); - err_x = "Error recording new seed: " - "A file 'record' already exists, when it shouldn't."; - err_o = "Error recording new seed: " - "Unable to open 'record_tmp' file for writing."; - char * err_w = "Error recording new seed: " - "Trouble writing to opened file 'record_tmp'."; - err_c = "Error recording new seed: " - "Unable to close opened file 'record_tmp'."; - char * err_m = "Error recording new seed: " - "Unable to rename file 'record_tmp' to 'record'."; - exit_err(!access(recordfile, F_OK), &world, err_x); + err_o = "Trouble recording new seed (fopen() in main()) / " + "opening 'record_tmp' file for writing."; + char * err_w = "Trouble recording new seed " + "(write_uint32_bigendian() in main()) / writing to " + "opened file 'record_tmp'."; + err_c = "Trouble recording new seed (fclose() in main()) / " + "closing opened file 'record_tmp'."; + char * err_m = "Trouble recording new seed (rename() in main()) : " + "renaming file 'record_tmp' to 'record'."; file = fopen(recordfile_tmp, "w"); exit_err(0 == file, &world, err_o); exit_err(write_uint32_bigendian(world.seed, file), &world, err_w); @@ -171,7 +187,8 @@ int main(int argc, char *argv[]) init_keybindings(&world); set_cleanup_flag(CLEANUP_KEYBINDINGS); struct WinMeta win_meta; - init_win_meta(screen, &win_meta); + char * err_winmem = "Trouble with init_win() or draw_all_wins() in main()."; + exit_err(init_win_meta(screen, &win_meta), &world, err_winmem); struct Win win_keys = init_win(&win_meta, "Keys", 0, 29, &world, draw_keys_win); struct Win win_info = init_win(&win_meta, "Info", @@ -204,8 +221,8 @@ int main(int argc, char *argv[]) } if (0 == start_turn) { - draw_all_wins (&win_meta); - key = getch(); + exit_err(draw_all_wins(&win_meta), &world, err_winmem); + key = getch(); } if (1 == await_actions && (world.turn < start_turn @@ -245,7 +262,8 @@ int main(int argc, char *argv[]) &win_map, &win_info, &win_log); if (1 == quit_called) { - err_c = "Error closing read 'record' file."; + err_c = "Trouble closing 'record' file (fclose() in " + "main())."; exit_err(fclose(file), &world, err_c); exit_game(&world); }