X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmain.c;h=f637aea1558ddcd8884db86c3c2f5d929ac0a342;hb=3b2c82991c9ab169b33248c7be840a9bcd351e6d;hp=f2409758bf13183103d73686575b5868a77729d6;hpb=58f0067336c9239750009b3f35d18031bec8f7b5;p=plomrogue diff --git a/src/main.c b/src/main.c index f240975..f637aea 100644 --- a/src/main.c +++ b/src/main.c @@ -21,9 +21,8 @@ * build_map_objects() */ #include "map.h" /* for struct Map, init_map() */ -#include "misc.h" /* for update_log(), toggle_window(), find_passable_pos(), - * save_game() - */ +#include "misc.h" /* for update_log(), find_passable_pos(), save_game() */ +#include "wincontrol.h" /* for toggle_window() */ #include "rrand.h" /* for rrand(), rrand_seed() */ #include "rexit.h" /* for exit_game() */ #include "control.h" /* for meta_control() */ @@ -201,30 +200,23 @@ int main(int argc, char *argv[]) init_keybindings(&world); set_cleanup_flag(CLEANUP_KEYBINDINGS); struct WinMeta win_meta; - char * err_winmem = "Trouble with init_win:meta() or draw_all_wins() in " + char * err_winmem = "Trouble with init_win_meta() or draw_all_wins() in " "main()."; exit_err(init_win_meta(screen, &win_meta), &world, err_winmem); world.wins.meta = &win_meta; - struct Win win_keys = init_win(&win_meta, "Keys", - 0, 29, &world, draw_keys_win); + struct Win win_keys = init_win(&win_meta, + "Keys", 0, 29, &world, draw_keys_win); + struct Win win_info = init_win(&win_meta, + "Info", 3, 20, &world, draw_info_win); + struct Win win_log = init_win(&win_meta, + "Log", -4, 20, &world, draw_log_win); + struct Win win_map = init_win(&win_meta, + "Map", 0, -51, &world, draw_map_win); world.wins.keys = &win_keys; - struct Win win_info = init_win(&win_meta, "Info", - 3, 20, &world, draw_info_win); - world.wins.info = &win_info; - uint16_t height_logwin = win_meta.padframe.size.y - - (2 + win_info.frame.size.y); - struct Win win_log = init_win(&win_meta, "Log", - height_logwin, 20, &world, draw_log_win); world.wins.log = &win_log; - uint16_t width_mapwin = win_meta.padframe.size.x - win_keys.frame.size.x - - win_log.frame.size.x - 2; - struct Win win_map = init_win(&win_meta, "Map", - 0, width_mapwin, &world, draw_map_win); + world.wins.info = &win_info; world.wins.map = &win_map; - toggle_window(&win_meta, world.wins.keys); - toggle_window(&win_meta, world.wins.map); - toggle_window(&win_meta, world.wins.info); - toggle_window(&win_meta, world.wins.log); + sorted_wintoggle(&world); /* Replay mode. */ int key;