X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmain.h;h=1ade736826d9ce196a5be682403996ddf94351cc;hb=e75b508724effaad1bfd6dcf337c34a368855095;hp=687dfc8e97f075ee4bb03d2daad8c388e4565411;hpb=2dccba703435158681552b8a8aefccab79eb13f3;p=plomrogue diff --git a/src/main.h b/src/main.h index 687dfc8..1ade736 100644 --- a/src/main.h +++ b/src/main.h @@ -10,7 +10,6 @@ #include "keybindings.h" /* for KeyBiData struct */ struct WinMeta; struct WinConf; -struct Win; struct Map; struct MapObjDef; struct MapObj; @@ -25,6 +24,7 @@ struct World struct KeyBiData kb_wingeom; /* Window geometry config keybindings. */ struct KeyBiData kb_winkeys; /* Window keybinding config keybindings.*/ uint32_t seed; /* Randomness seed. */ + uint32_t mapseed; /* Initial randomness seed used for map.*/ uint32_t turn; /* Current game turn. */ uint16_t score; /* Player's score. */ char * log; /* Pointer to the game log string. */ @@ -36,7 +36,7 @@ struct World uint8_t map_obj_count; /* Counts map objects generated so far. */ struct MapObjDef * map_obj_defs; /* Map object type definitions chain. */ struct MapObj * map_objs; /* Pointer to map objects chain start. */ - uint8_t inventory_select; /* Player's inventory selection index. */ + uint8_t inventory_sel; /* Player's inventory selection index. */ struct MapObjAct * map_obj_acts; /* Pointer to map object actions chain. */ } world;