X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmain.h;h=a2900997a76873ec6a66ab7b87fd2eb8050bb418;hb=8e38bb5605a46afd6398b69c63c935aa5dc83660;hp=14287d044561705b2d625f2fb978bcdfcb783b6c;hpb=d165f8ae619c78fd1ef98a9ba2abdaeeceff853e;p=plomrogue diff --git a/src/main.h b/src/main.h index 14287d0..a290099 100644 --- a/src/main.h +++ b/src/main.h @@ -1,28 +1,45 @@ +/* main.h + * + * Contains the World struct holding all game data together. + */ + #ifndef MAIN_H #define MAIN_H -#include + +#include /* for uint32_t*/ +#include "keybindings.h" struct WinMeta; +struct WinConf; struct Win; -struct KeyBinding; -struct KeysWinData; struct Map; -struct ItemDef; -struct MonsterDef; - -struct World { - char interactive; - struct KeyBinding * keybindings; - struct KeysWinData * keyswindata; - uint32_t seed; - uint32_t turn; - char * log; - struct Map * map; - struct ItemDef * item_def; - struct Item * item; - struct MonsterDef * monster_def; - struct Monster * monster; - struct Player * player; }; +struct MapObjDef; +struct MapObj; + + + +struct World +{ + char interactive; /* 1: playing; 0: record playback. */ + struct KeyBiData kb_global; /* Global keybindings. */ + struct KeyBiData kb_wingeom; /* Window geometry config keybindings. */ + struct KeyBiData kb_winkeys; /* Window keybinding config keybindings.*/ + uint32_t seed; /* Randomness seed. */ + uint32_t turn; /* Current game turn. */ + uint16_t score; /* Player's score. */ + char * log; /* Pointer to the game log string. */ + struct Map * map; /* Pointer to the game map cells. */ + struct CommandDB * cmd_db; /* Pointer to the command database. */ + struct WinMeta * wmeta; /* Pointer to window manager's WinMeta. */ + struct WinConf * winconfs; /* Pointer to windows' configurations. */ + char * winconf_ids; /* Pointer to string of Winconfs' ids. */ + struct Player * player; /* Pointer to the player data. */ + uint8_t map_obj_count; /* Counts map objects generated so far. */ + struct MapObjDef * map_obj_defs; /* Map object type definitions chain. */ + struct MapObj * map_objs; /* Map objects chain. */ +}; + + #endif