X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmain.h;h=bf86e0507ce3426ed336e4dbb602d292deaf6127;hb=657d5dbc6d362d7b20693c63b38d8d99f3d2dbbd;hp=9c04273959e8c5e197058494b3bd6c438d6e29f0;hpb=610d7fa2782fe894981427a1e917e7b7905fff17;p=plomrogue diff --git a/src/main.h b/src/main.h index 9c04273..bf86e05 100644 --- a/src/main.h +++ b/src/main.h @@ -1,24 +1,45 @@ +/* main.h + * + * Contains the World struct holding all game data together. + */ + #ifndef MAIN_H #define MAIN_H -#include + +#include /* for uint32_t*/ +#include "keybindings.h" struct WinMeta; +struct WinConf; struct Win; -struct KeyBinding; -struct KeysWinData; struct Map; +struct MapObjDef; +struct MapObj; + + + +struct World +{ + char interactive; /* 1: playing; 0: record playback. */ + struct KeyBiData kb_global; /* Global keybindings. */ + struct KeyBiData kb_wingeom; /* Window geometry config keybindings. */ + struct KeyBiData kb_winkeys; /* Window keybinding config keybindings.*/ + uint32_t seed; /* Randomness seed. */ + uint32_t turn; /* Current game turn. */ + uint16_t score; /* Player's score. */ + char * log; /* Pointer to the game log string. */ + struct Map * map; /* Pointer to the game map cells. */ + struct CommandDB * cmd_db; /* Pointer to the command database. */ + struct WinMeta * wmeta; /* Pointer to window manager's WinMeta. */ + struct WinConf * winconfs; /* Pointer to windows' configurations. */ + char * winconf_ids; /* Pointer to string of Winconfs' ids. */ + uint8_t map_obj_count; /* Counts map objects generated so far. */ + struct MapObjDef * map_obj_defs; /* Map object type definitions chain. */ + struct MapObj * map_objs; /* Pointer to map objects chain start. */ + uint8_t inventory_select; /* Player's inventory selection index. */ +}; + -struct World { - char interactive; - struct KeyBinding * keybindings; - struct KeysWinData * keyswindata; - uint32_t seed; - uint32_t turn; - char * log; - struct Map * map; - struct Item * item; - struct Monster * monster; - struct Player * player; }; #endif