X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmap.c;fp=src%2Fmap.c;h=0000000000000000000000000000000000000000;hb=dd9d65ee727ac7e95801da0f8b5bae7009811802;hp=3b3f34e9f60b42e79ad882748cc0389eeb0b705a;hpb=c3d87a1dee96775443fdf73c53e1350af7ca5fc2;p=plomrogue diff --git a/src/map.c b/src/map.c deleted file mode 100644 index 3b3f34e..0000000 --- a/src/map.c +++ /dev/null @@ -1,103 +0,0 @@ -#include "map.h" -#include /* for uint8_t, uint16_t, uint32_t */ -#include "misc.h" /* for try_malloc(), center_offset(), rrand() */ -#include "map_objects.h" /* for get_player() */ -#include "yx_uint16.h" /* for yx_uint16, dir enums */ -#include "windows.h" /* for struct Win */ -#include "main.h" /* for world global */ -#include "wincontrol.h" /* for get_win_by_id() */ - - - -extern struct Map init_map() -{ - char * f_name = "init_map()"; - struct Map map; - map.size.x = 64; - map.size.y = 64; - uint32_t size = map.size.x * map.size.y; - map.cells = try_malloc(size, f_name); - uint16_t y, x; - for (y = 0; y < map.size.y; y++) - { - for (x = 0; x < map.size.x; map.cells[(y * map.size.x) + x] = '~', x++); - } - map.cells[size / 2 + (map.size.x / 2)] = '.'; - uint32_t curpos; - while (1) - { - y = rrand() % map.size.y; - x = rrand() % map.size.x; - curpos = y * map.size.x + x; - if ('~' == map.cells[curpos] - && ((curpos >= map.size.x && '.' == map.cells[curpos - map.size.x]) - || (curpos < map.size.x * (map.size.y-1) - && '.' == map.cells[curpos + map.size.x]) - || (curpos > 0 && curpos % map.size.x != 0 - && '.' == map.cells[curpos-1]) - || (curpos < (map.size.x * map.size.y) - && (curpos+1) % map.size.x != 0 - && '.' == map.cells[curpos+1]))) - { - if (y == 0 || y == map.size.y - 1 || x == 0 || x == map.size.x - 1) - { - break; - } - map.cells[y * map.size.x + x] = '.'; - } - } - return map; -} - - - -extern void map_scroll(char d) -{ - struct Win * win = get_win_by_id('m'); - uint16_t offset; - if (('N' == d || 'S' == d) && world.map->size.y > win->framesize.y) - { - offset = center_offset(win->center.y, - world.map->size.y, win->framesize.y); - win->center.y = offset + (win->framesize.y / 2); - if ('S' == d && win->center.y < world.map->size.y - 1) - { - win->center.y++; - return; - } - win->center.y = win->center.y - ('N' == d && win->center.y > 0); - } - else if (('W' == d || 'E' == d) && world.map->size.x > win->framesize.x) - { - offset = center_offset(win->center.x, - world.map->size.x, win->framesize.x); - win->center.x = offset + (win->framesize.x / 2); - if ('E' == d && win->center.x < world.map->size.x - 1) - { - win->center.x++; - return; - } - win->center.x = win->center.x - ('W' == d && win->center.x > 0); - } -} - - - -extern void map_center() -{ - struct MapObj * player = get_player(); - struct Win * win_map = get_win_by_id('m'); - win_map->center = player->pos; -} - - - -extern uint8_t is_passable(struct Map * map, struct yx_uint16 pos) -{ - uint8_t passable = 0; - if (0 <= pos.x && pos.x < map->size.x && 0 <= pos.y && pos.y < map->size.y) - { - passable = (('.' == map->cells[pos.y * map->size.x + pos.x])); - } - return passable; -}