X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmap.c;h=3b3f34e9f60b42e79ad882748cc0389eeb0b705a;hb=89c4ab4e0d6d7bb9d51d6714afae52603b465fc0;hp=94def7631c69527f0163847db13027eef0f54e84;hpb=ec5c4edd169be8fe8c778cabdfc7ada665629ffd;p=plomrogue diff --git a/src/map.c b/src/map.c index 94def76..3b3f34e 100644 --- a/src/map.c +++ b/src/map.c @@ -1,30 +1,26 @@ #include "map.h" -#include /* for uint16_t, uint32_t */ -#include "misc.h" /* for try_malloc(), center_offset() */ -#include "map_objects.h" /* for Player struct */ -#include "yx_uint16.h" /* for yx_uint16 and dir enums */ -#include "rrand.h" /* for rrand() */ -struct World; +#include /* for uint8_t, uint16_t, uint32_t */ +#include "misc.h" /* for try_malloc(), center_offset(), rrand() */ +#include "map_objects.h" /* for get_player() */ +#include "yx_uint16.h" /* for yx_uint16, dir enums */ +#include "windows.h" /* for struct Win */ +#include "main.h" /* for world global */ +#include "wincontrol.h" /* for get_win_by_id() */ -struct Map init_map(struct World * world) +extern struct Map init_map() { char * f_name = "init_map()"; struct Map map; map.size.x = 64; map.size.y = 64; - map.offset.x = 0; - map.offset.y = 0; uint32_t size = map.size.x * map.size.y; - map.cells = try_malloc(size, world, f_name); + map.cells = try_malloc(size, f_name); uint16_t y, x; for (y = 0; y < map.size.y; y++) { - for (x = 0; x < map.size.x; x++) - { - map.cells[(y * map.size.x) + x] = '~'; - } + for (x = 0; x < map.size.x; map.cells[(y * map.size.x) + x] = '~', x++); } map.cells[size / 2 + (map.size.x / 2)] = '.'; uint32_t curpos; @@ -55,31 +51,53 @@ struct Map init_map(struct World * world) -void map_scroll (struct Map * map, enum dir d, struct yx_uint16 win_size) +extern void map_scroll(char d) { - if (NORTH == d && map->offset.y > 0) + struct Win * win = get_win_by_id('m'); + uint16_t offset; + if (('N' == d || 'S' == d) && world.map->size.y > win->framesize.y) { - map->offset.y--; - } - else if (WEST == d && map->offset.x > 0) - { - map->offset.x--; - } - else if (SOUTH == d && map->offset.y + win_size.y < map->size.y) - { - map->offset.y++; + offset = center_offset(win->center.y, + world.map->size.y, win->framesize.y); + win->center.y = offset + (win->framesize.y / 2); + if ('S' == d && win->center.y < world.map->size.y - 1) + { + win->center.y++; + return; + } + win->center.y = win->center.y - ('N' == d && win->center.y > 0); } - else if (EAST == d && map->offset.x + win_size.x < map->size.x) + else if (('W' == d || 'E' == d) && world.map->size.x > win->framesize.x) { - map->offset.x++; + offset = center_offset(win->center.x, + world.map->size.x, win->framesize.x); + win->center.x = offset + (win->framesize.x / 2); + if ('E' == d && win->center.x < world.map->size.x - 1) + { + win->center.x++; + return; + } + win->center.x = win->center.x - ('W' == d && win->center.x > 0); } } -void map_center_player(struct Map * map, struct Player * player, - struct yx_uint16 win_size) +extern void map_center() +{ + struct MapObj * player = get_player(); + struct Win * win_map = get_win_by_id('m'); + win_map->center = player->pos; +} + + + +extern uint8_t is_passable(struct Map * map, struct yx_uint16 pos) { - map->offset.y = center_offset (player->pos.y, map->size.y, win_size.y); - map->offset.x = center_offset (player->pos.x, map->size.x, win_size.x); + uint8_t passable = 0; + if (0 <= pos.x && pos.x < map->size.x && 0 <= pos.y && pos.y < map->size.y) + { + passable = (('.' == map->cells[pos.y * map->size.x + pos.x])); + } + return passable; }