X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmap.h;h=ac303a40036fe3660938c015cf9a33fb6fcda5b9;hb=577b68fc2d491c025bf124c3257f1878b52b1b69;hp=1c3475f61c6862d1640a137f4bd58101a2f91ba4;hpb=7296e69def0d5744e3fe4b8899294cfd7fa18671;p=plomrogue diff --git a/src/map.h b/src/map.h index 1c3475f..ac303a4 100644 --- a/src/map.h +++ b/src/map.h @@ -27,8 +27,8 @@ struct Map * starting with a sea containing one land cell in the middle and then going * into a cycle of repeatedly selecting a random cell on the map and * transforming it into a land cell if it is horizontally or vertically neighbor - * to one. The cycle ends when a land cell is created that is only one cell away - * from the edge of the map. The map scroll offset is initialized to 0,0. + * to one; the cycle ends when a land cell is due to be created right at the + * border of the map. The map scroll offset is initialized to 0,0. */ extern struct Map init_map();