X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmap_objects.c;h=8d08ae04db1832e3222799df73278984aff731fb;hb=550d22ec0c3f530f5d317746f3f7e75251a1de4b;hp=7c13ed21c592717a5f1cccd4b30fb423a0dd1898;hpb=d165f8ae619c78fd1ef98a9ba2abdaeeceff853e;p=plomrogue diff --git a/src/map_objects.c b/src/map_objects.c index 7c13ed2..8d08ae0 100644 --- a/src/map_objects.c +++ b/src/map_objects.c @@ -1,188 +1,339 @@ +/* map_objects.c */ + #include "map_objects.h" -#include -#include -#include "yx_uint16.h" -#include "readwrite.h" -#include "misc.h" -#include "map.h" -#include "main.h" - -static struct MapObj * get_next_map_obj (void *, char *, size_t, struct MapObj *); - -extern void readwrite_map_objects_dummy (void * dummy, FILE * file) { -// Dummy function for calls of (write|read)_map_objects on map objects without specific attributes. - ; } - -extern void write_map_objects_monsterdata (void * start, FILE * file) { -// Write to file data specific to map objects of type monster. - struct Monster * m = (struct Monster *) start; - fputc(m->hitpoints, file); } - -extern void write_map_objects (void * start, FILE * file, void (* w_typedata) (void *, FILE *) ) { -// Write into file the map object chain starting at start, use write_type() for object-type specific data. - struct MapObj * map_obj; - for (map_obj = start; map_obj != 0; map_obj = map_obj->next) { - write_uint16_bigendian(map_obj->pos.y + 1, file); - write_uint16_bigendian(map_obj->pos.x + 1, file); - fputc(map_obj->type, file); - w_typedata (map_obj, file); } - write_uint16_bigendian(0, file); } - -extern void read_map_objects_monsterdata (void * start, FILE * file) { -// Read from file data speciifc to map objects of type monster. - struct Monster * m = (struct Monster *) start; - m->hitpoints = fgetc(file); } - -static struct MapObj * get_next_map_obj (void * start, char * first, size_t size, struct MapObj * map_obj) { -// Return pointer to map object of "size". If first in chain ("first" pointing to !0), point "start" to it. - if (* first) { - struct MapObj * * z = start; - map_obj = malloc(size); - * z = map_obj; - * first = 0; } - else { - map_obj->next = malloc(size); - map_obj = map_obj->next; } - return map_obj; } - -extern void read_map_objects (void * start, FILE * file, size_t size, void (* r_typedata) (void *, FILE *) ) { -// Read from file chain of map objects starting at start, use r_typedata() for object-type specific data. - struct MapObj * map_obj; - uint16_t test; - char first = 1; - while (1) { - test = read_uint16_bigendian(file); - if (0 == test) - break; - map_obj = get_next_map_obj(start, &first, size, map_obj); - map_obj->pos.y = test - 1; - map_obj->pos.x = read_uint16_bigendian(file) - 1; - map_obj->type = fgetc(file); - r_typedata (map_obj, file); } - if (!first) - map_obj->next = 0; } - -extern void build_map_objects_monsterdata (struct MapObjDef * map_obj_def, void * start) { -// Build data specific to map objects of type monster. - struct Monster * m = (struct Monster *) start; - m->map_obj.type = map_obj_def->id; - struct MonsterDef * md = (struct MonsterDef *) map_obj_def; - m->hitpoints = md->hitpoints_start; } - -extern void build_map_objects_itemdata (struct MapObjDef * map_obj_def, void * start) { -// Build data speciifc to map objects of type data. +#include /* for free(), atoi() */ +#include /* for uint8_t */ +#include /* for FILE typedef */ +#include /* for strchr(), strlen(), memcpy(), strtok() */ +#include "readwrite.h" /* for get_linemax(), try_fopen(), try_fclose() + * [read/write]_uint[8/16/23][_bigendian]() + */ +#include "misc.h" /* for try_malloc(), try_calloc(), find_passable_pos() */ +#include "main.h" /* for World struct */ +#include "rexit.h" /* for err_exit() */ + + + +/* Return pointer to newly allocated map object struct of size "size". If first + * in map object chain ("first" pointing to !0), point "start" to it. + */ +static struct MapObj * get_next_map_obj(struct World * world, + void * start, char * first, + size_t size, struct MapObj * map_obj); + + + +/* Map-object-type-specific helpers to (build|write|read)_map_objects(). */ +static void build_map_objects_itemdata(struct MapObjDef * map_obj_def, + void * start); +static void build_map_objects_monsterdata(struct MapObjDef * map_obj_def, + void * start); +static uint8_t write_map_objects_monsterdata(void * start, FILE * file); +static uint8_t read_map_objects_monsterdata( void * start, FILE * file); + + + +static struct MapObj * get_next_map_obj(struct World * world, + void * start, char * first, + size_t size, struct MapObj * map_obj) +{ + char * f_name = "get_next_map_obj()"; + if (* first) + { + struct MapObj * * z = start; + map_obj = try_malloc(size, world, f_name); + * z = map_obj; + * first = 0; + } + else + { + map_obj->next = try_malloc(size, world, f_name); + map_obj = map_obj->next; + } + return map_obj; +} + + + +static void build_map_objects_itemdata(struct MapObjDef * map_obj_def, + void * start) +{ struct Item * i = (struct Item *) start; - i->map_obj.type = map_obj_def->id; } - -extern void * build_map_objects (struct World * world, void * start, char def_id, unsigned char n, - size_t size, void (* b_typedata) (struct MapObjDef *, void *)) { -// Build chain of n map objects starting at start, use f() for object-specific data. - unsigned char i; - struct MapObj * mo; - char first = 1; - struct MapObjDef * mod = get_map_obj_def (world, def_id); - for (i = 0; i < n; i++) { - mo = get_next_map_obj(start, &first, size, mo); - mo->pos = find_passable_pos(world->map); - b_typedata (mod, mo); } - if (!first) - mo->next = 0; - return &mo->next; } - -extern struct MapObjDef * get_map_obj_def (struct World * world, char def_id) { -// Get pointer to the map object definition with id "def_id". - struct MapObjDef * d = NULL; - for (d = (struct MapObjDef *) world->monster_def; d->id != def_id && 0 != d->next; d = d->next); - if (d->id != def_id) - for (d = (struct MapObjDef *) world->item_def; d->id != def_id && 0 != d->next; d = d->next); - return d; } - -extern struct yx_uint16 find_passable_pos (struct Map * map) { -// Return a random passable position on map. - struct yx_uint16 pos; - for (pos.y = pos.x = 0; 0 == is_passable(map, pos);) { - pos.y = rrand(0, 0) % map->size.y; - pos.x = rrand(0, 0) % map->size.x; } - return pos; } - -extern char is_passable (struct Map * map, struct yx_uint16 pos) { -// Check if coordinate on (or beyond) map is accessible to actor movement. - char passable = 0; - if (0 <= pos.x && pos.x < map->size.x && 0 <= pos.y && pos.y < map->size.y) - if ('.' == map->cells[pos.y * map->size.x + pos.x]) - passable = 1; - return passable; } - -extern void move_monster (struct World * world, struct Monster * monster) { -// Move monster in random direction, trigger fighting when hindered by player/monster. - char d = rrand(0, 0) % 5; - struct yx_uint16 t = mv_yx_in_dir (d, monster->map_obj.pos); - char * msg = malloc(100); - struct MapObjDef * mod = get_map_obj_def (world, monster->map_obj.type); - char * desc = mod->desc; - char * desc_other; - if (yx_uint16_cmp (t, world->player->pos)) { - sprintf(msg, "\nThe %s hits you.", desc); - update_log (world, msg); - world->player->hitpoints--; - if (0 == world->player->hitpoints) - update_log (world, "\nYou are dead."); - return; } - struct Monster * other_monster; - for (other_monster = world->monster; other_monster != 0; other_monster = other_monster->map_obj.next) { - if (other_monster == monster) - continue; - if (yx_uint16_cmp (t, other_monster->map_obj.pos)) { - mod = get_map_obj_def (world, monster->map_obj.type); - desc_other = mod->desc; - sprintf(msg, "\n%s bumps into %s.", desc, desc_other); - update_log (world, msg); - return; } } - free (msg); - if (is_passable(world->map, t)) - monster->map_obj.pos = t; } - -extern void move_player (struct World * world, char d) { -// Move player in direction d, update log and turn over to the enemy. - struct yx_uint16 t = mv_yx_in_dir (d, world->player->pos); - struct Monster * monster; - struct MapObjDef * mod; - char * msg = calloc(100, sizeof(char)); - char * desc; - for (monster = world->monster; monster != 0; monster = monster->map_obj.next) - if (yx_uint16_cmp (t, monster->map_obj.pos)) { - mod = get_map_obj_def (world, monster->map_obj.type); - desc = mod->desc; - sprintf (msg, "\nYou hit the %s.", desc); - update_log (world, msg); - monster->hitpoints--; - if (0 == monster->hitpoints) { - sprintf (msg, "\nYou kill the %s.", desc); - update_log (world, msg); - if (world->monster == monster) - world->monster = world->monster->map_obj.next; - else { - struct Monster * m_prev; - for (m_prev = world->monster; m_prev->map_obj.next != monster; m_prev = m_prev->map_obj.next); - m_prev->map_obj.next = monster->map_obj.next; } - free(monster); } - turn_over (world, d); - return; } - char * msg_content = "You fail to move"; - char * dir; - if (NORTH == d) dir = "north"; - else if (EAST == d) dir = "east" ; - else if (SOUTH == d) dir = "south"; - else if (WEST == d) dir = "west" ; - if (is_passable(world->map, t)) { - msg_content = "You move"; - world->player->pos = t; } - sprintf(msg, "\n%s %s.", msg_content, dir); - update_log (world, msg); - free(msg); - turn_over (world, d); } - -extern void player_wait (struct World * world) { -// Make player wait one turn. - update_log (world, "\nYou wait."); - turn_over (world, 0); } + i->map_obj.type = map_obj_def->id; +} + + + +static void build_map_objects_monsterdata(struct MapObjDef * map_obj_def, + void * start) +{ + struct Monster * m = (struct Monster *) start; + m->map_obj.type = map_obj_def->id; + struct MonsterDef * md = (struct MonsterDef *) map_obj_def; + m->hitpoints = md->hitpoints_start; +} + + + +static uint8_t write_map_objects_monsterdata(void * start, FILE * file) +{ + struct Monster * m = (struct Monster *) start; + return write_uint8(m->hitpoints, file); +} + + + +static uint8_t read_map_objects_monsterdata (void * start, FILE * file) +{ + struct Monster * m = (struct Monster *) start; + return read_uint8(file, &m->hitpoints); +} + + + +extern void init_map_object_defs(struct World * world, char * filename) +{ + char * f_name = "init_map_object_defs()"; + FILE * file = try_fopen(filename, "r", world, f_name); + uint16_t linemax = get_linemax(file, world, f_name); + struct MapObjDef mod; + struct ItemDef id; + struct MonsterDef md; + world->item_def = 0; + world->monster_def = 0; + struct ItemDef * * p_p_id = &world->item_def; + struct MonsterDef * * p_p_md = &world->monster_def; + char defline[linemax + 1]; + char * line_p; + char * delim = " "; + while (fgets(defline, linemax + 1, file)) + { + mod.next = 0; + mod.id = atoi(strtok(defline, delim)); + mod.m_or_i = * strtok(NULL, delim); + mod.mapchar = * strtok(NULL, delim); + if ('i' == mod.m_or_i) + { + line_p = strtok(NULL, delim); + } + else + { + md.corpse_id = atoi(strtok(NULL, delim)); + md.hitpoints_start = atoi(strtok(NULL, delim)); + line_p = strtok(NULL, delim); + } + mod.desc = try_calloc(strlen(line_p), sizeof(char), world, f_name); + memcpy(mod.desc, line_p, strlen(line_p) - 1); + if ('i' == mod.m_or_i) + { + id.map_obj_def = mod; + * p_p_id = try_malloc(sizeof(struct ItemDef), world, f_name); + * * p_p_id = id; + p_p_id = (struct ItemDef * *) * p_p_id; + } + else + { + md.map_obj_def = mod; + * p_p_md = try_malloc(sizeof(struct MonsterDef), world, f_name); + * * p_p_md = md; + p_p_md = (struct MonsterDef * *) * p_p_md; + } + } + try_fclose(file, world, f_name); +} + + + +extern void free_item_defs(struct ItemDef * id_start) +{ + if (0 != id_start->map_obj_def.next) + { + free_item_defs((struct ItemDef *) id_start->map_obj_def.next); + } + free(id_start->map_obj_def.desc); + free(id_start); +} + + + + +extern void free_monster_defs(struct MonsterDef * md_start) +{ + if (0 != md_start->map_obj_def.next) + { + free_monster_defs((struct MonsterDef *) md_start->map_obj_def.next); + } + free(md_start->map_obj_def.desc); + free(md_start); +} + + + +extern uint8_t write_map_objects(struct World * world, void * start, + FILE * file) +{ + struct MapObj * map_obj; + struct MapObjDef * mod; + for (map_obj = start; map_obj != 0; map_obj = map_obj->next) + { + if ( write_uint8(map_obj->type, file) + || write_uint16_bigendian(map_obj->pos.y + 1, file) + || write_uint16_bigendian(map_obj->pos.x + 1, file)) + { + return 1; + } + mod = get_map_obj_def(world, map_obj->type); + if ('m' == mod->m_or_i) + { + if (write_map_objects_monsterdata(map_obj, file)) + { + return 1; + } + } + } + return write_uint16_bigendian(0, file); +} + + + +extern uint8_t read_map_objects(struct World * world, void * start, FILE * file) +{ + char * err = "Trouble in read_map_objects() with get_next_map_obj()."; + struct MapObj * map_obj; + struct MapObjDef * mod; + size_t size; + uint8_t type; + char first = 1; + long pos; + uint16_t read_uint16 = 0; + while (1) + { + pos = ftell(file); + if (read_uint16_bigendian(file, &read_uint16)) + { + return 1; + } + if (0 == read_uint16) + { + break; + } + fseek(file, pos, SEEK_SET); + if (read_uint8(file, &type)) + { + return 1; + } + mod = get_map_obj_def(world, type); + if ('m' == mod->m_or_i) + { + size = sizeof(struct Monster); + } + else + { + size = sizeof(struct Item); + } + map_obj = get_next_map_obj(world, start, &first, size, map_obj); + exit_err(NULL == map_obj, world, err); + map_obj->type = type; + if ( read_uint16_bigendian(file, &map_obj->pos.y) + || read_uint16_bigendian(file, &map_obj->pos.x)) + { + return 1; + } + map_obj->pos.y--; + map_obj->pos.x--; + if ('m' == mod->m_or_i) + { + if (read_map_objects_monsterdata(map_obj, file)) + { + return 1; + } + } + } + if (!first) + { + map_obj->next = 0; + } + return 0; +} + + + +extern void * build_map_objects(struct World * world, void * start, char def_id, + uint8_t n) +{ + char * err = "Trouble in build_map_objects() with get_next_map_obj()."; + uint8_t i; + struct MapObj * mo; + char first = 1; + struct MapObjDef * mod = get_map_obj_def(world, def_id); + size_t size = 0; + if ('i' == mod->m_or_i) + { + size = sizeof(struct Item); + } + else + { + size = sizeof(struct Monster); + } + for (i = 0; i < n; i++) + { + mo = get_next_map_obj(world, start, &first, size, mo); + exit_err(NULL == mo, world, err); + mo->pos = find_passable_pos(world->map); + if ('i' == mod->m_or_i) + { + build_map_objects_itemdata(mod, mo); + } + else + { + build_map_objects_monsterdata(mod, mo); + } + + } + if (!first) + { + mo->next = 0; + } + return &mo->next; +} + + + +extern void free_items(struct Item * item) +{ + if (0 == item) + { + return; + } + free_items((struct Item *) item->map_obj.next); + free(item); +} + + + +extern void free_monsters(struct Monster * monster) +{ + if (0 == monster) + { + return; + } + free_monsters((struct Monster *) monster->map_obj.next); + free(monster); +} + + + +extern struct MapObjDef * get_map_obj_def(struct World * world, char def_id) +{ + struct MapObjDef * d = NULL; + for (d = (struct MapObjDef *) world->monster_def; + d->id != def_id && 0 != d->next; + d = d->next); + if (d->id != def_id) + { + for (d = (struct MapObjDef *) world->item_def; + d->id != def_id && 0 != d->next; + d = d->next); + } + return d; +}