X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmap_objects.c;h=93f46841447aec667f1ddd0322268a0a330c0d6d;hb=2c2521789dc5c8bb77eb36362d4244606f878420;hp=a5158cec3bbcfc2033e9ccb8d450b6037ff1df92;hpb=ca52663339a9577d85115f3eba83cfa2ccad5145;p=plomrogue diff --git a/src/map_objects.c b/src/map_objects.c index a5158ce..93f4684 100644 --- a/src/map_objects.c +++ b/src/map_objects.c @@ -1,281 +1,198 @@ /* map_objects.c */ #include "map_objects.h" -#include /* for malloc(), calloc(), free(), atoi() */ +#include /* for free(), atoi() */ #include /* for uint8_t */ #include /* for FILE typedef */ -#include /* for strchr(), strlen(), memcpy() */ -#include "readwrite.h" /* for [read/write]_uint[8/16/23][_bigendian]() */ -#include "misc.h" /* for textfile_sizes(), find_passable_pos() */ +#include /* for strchr(), strlen(), memcpy(), strtok() */ +#include "readwrite.h" /* for get_linemax(), try_fopen(), try_fclose() + * [read/write]_uint[8/16/23][_bigendian]() + */ +#include "misc.h" /* for try_malloc(), try_calloc(), find_passable_pos() */ #include "main.h" /* for World struct */ +#include "rexit.h" /* for err_exit() */ +#include "yx_uint16.h" /* for yx_uint16 struct, yx_uint16_cmp() */ -/* Return pointer to newly allocated map object struct of size "size". If first - * in map object chain ("first" pointing to !0), point "start" to it. - */ -static struct MapObj * get_next_map_obj(void * start, char * first, - size_t size, struct MapObj * map_obj); - - - -/* Map-object-type-specific helpers to (build|write|read)_map_objects(). */ -static void build_map_objects_itemdata(struct MapObjDef * map_obj_def, - void * start); -static void build_map_objects_monsterdata(struct MapObjDef * map_obj_def, - void * start); -static uint8_t write_map_objects_monsterdata(void * start, FILE * file); -static uint8_t read_map_objects_monsterdata( void * start, FILE * file); - - - -static struct MapObj * get_next_map_obj(void * start, char * first, - size_t size, struct MapObj * map_obj) +extern void init_map_object_defs(struct World * world, char * filename) { - if (* first) - { - struct MapObj * * z = start; - map_obj = malloc(size); - * z = map_obj; - * first = 0; - } - else + char * f_name = "init_map_object_defs()"; + FILE * file = try_fopen(filename, "r", world, f_name); + uint16_t linemax = get_linemax(file, world, f_name); + struct MapObjDef ** last_mod_ptr_ptr = &world->map_obj_defs; + char * delim = " "; + char line[linemax + 1]; + while (try_fgets(line, linemax + 1, file, world, f_name)) { - map_obj->next = malloc(size); - map_obj = map_obj->next; + struct MapObjDef * mod; + mod = try_malloc(sizeof(struct MapObjDef), world, f_name); + mod->next = NULL; + mod->id = atoi(strtok(line, delim)); + mod->corpse_id = atoi(strtok(NULL, delim)); + mod->char_on_map = * strtok(NULL, delim); + mod->lifepoints = atoi(strtok(NULL, delim)); + char * name = strtok(NULL, "\n"); + mod->name = try_malloc(strlen(name) + 1, world, f_name); + memcpy(mod->name, name, strlen(name) + 1); + * last_mod_ptr_ptr = mod; + last_mod_ptr_ptr = &mod->next; } - return map_obj; -} - - - -static void build_map_objects_itemdata(struct MapObjDef * map_obj_def, - void * start) -{ - struct Item * i = (struct Item *) start; - i->map_obj.type = map_obj_def->id; -} - - - -static void build_map_objects_monsterdata(struct MapObjDef * map_obj_def, - void * start) -{ - struct Monster * m = (struct Monster *) start; - m->map_obj.type = map_obj_def->id; - struct MonsterDef * md = (struct MonsterDef *) map_obj_def; - m->hitpoints = md->hitpoints_start; -} - - - -static uint8_t write_map_objects_monsterdata(void * start, FILE * file) -{ - struct Monster * m = (struct Monster *) start; - return write_uint8(m->hitpoints, file); + try_fclose(file, world, f_name); } -static uint8_t read_map_objects_monsterdata (void * start, FILE * file) +extern void free_map_object_defs(struct MapObjDef * mod_start) { - struct Monster * m = (struct Monster *) start; - return read_uint8(file, &m->hitpoints); + if (NULL == mod_start) + { + return; + } + free_map_object_defs(mod_start->next); + free(mod_start->name); + free(mod_start); } -extern void init_map_object_defs(struct World * world, char * filename) +extern void write_map_objects(struct World * world, FILE * file) { - world->item_def = 0; - world->monster_def = 0; - FILE * file = fopen(filename, "r"); - uint16_t linemax; - textfile_sizes (file, &linemax, NULL); - struct MapObjDef mod; - struct ItemDef id; - struct MonsterDef md; - struct ItemDef * * p_p_id = &world->item_def; - struct MonsterDef * * p_p_md = &world->monster_def; - char * defline = malloc(linemax); - char * line_p; - char * delim = " "; - while (fgets(defline, linemax, file)) + char * f_name = "write_map_objects()"; + struct MapObj * mo = world->map_objs; + uint8_t size = 3 + 1 + 3 + 1 + 3 + 1 + 5 + 1 + 5 + 1; + char line[size]; + while (NULL != mo) { - mod.next = 0; - mod.id = atoi(strtok(defline, delim)); - mod.m_or_i = * strtok(NULL, delim); - mod.mapchar = * strtok(NULL, delim); - if ('i' == mod.m_or_i) - { - line_p = strtok(NULL, delim); - } - else - { - md.corpse_id = atoi(strtok(NULL, delim)); - md.hitpoints_start = atoi(strtok(NULL, delim)); - line_p = strtok(NULL, delim); - } - mod.desc = calloc(strlen(line_p), sizeof(char)); - memcpy(mod.desc, line_p, strlen(line_p) - 1); - if ('i' == mod.m_or_i) - { - id.map_obj_def = mod; - * p_p_id = malloc(sizeof(struct ItemDef)); - * * p_p_id = id; - p_p_id = (struct ItemDef * *) * p_p_id; - } - else - { - md.map_obj_def = mod; - * p_p_md = malloc(sizeof(struct MonsterDef)); - * * p_p_md = md; - p_p_md = (struct MonsterDef * *) * p_p_md; - } + sprintf(line, "%d %d %d %d %d\n", + mo->id, mo->type, mo->lifepoints, mo->pos.y, mo->pos.x); + try_fwrite(line, strlen(line), 1, file, world, f_name); + mo = mo->next; } - free(defline); - fclose(file); } -extern uint8_t write_map_objects(struct World * world, void * start, - FILE * file) +extern void read_map_objects(struct World * world, FILE * file, char * line, + int linemax) { - struct MapObj * map_obj; - struct MapObjDef * mod; - for (map_obj = start; map_obj != 0; map_obj = map_obj->next) + char * f_name = "read_map_objects()"; + struct MapObj ** mo_ptr_ptr = &world->map_objs; + char * delim = " "; + struct MapObj * mo; + while (try_fgets(line, linemax + 1, file, world, f_name)) { - if ( write_uint8(map_obj->type, file) - || write_uint16_bigendian(map_obj->pos.y + 1, file) - || write_uint16_bigendian(map_obj->pos.x + 1, file)) + mo = malloc(sizeof(struct MapObj)); + mo->next = NULL; + mo->id = atoi(strtok(line, delim)); + if (mo->id > world->map_obj_count) { - return 1; - } - mod = get_map_obj_def(world, map_obj->type); - if ('m' == mod->m_or_i) - { - if (write_map_objects_monsterdata(map_obj, file)) - { - return 1; - } + world->map_obj_count = mo->id; } + mo->type = atoi(strtok(NULL, delim)); + mo->lifepoints = atoi(strtok(NULL, delim)); + mo->pos.y = atoi(strtok(NULL, delim)); + mo->pos.x = atoi(strtok(NULL, delim)); + * mo_ptr_ptr = mo; + mo_ptr_ptr = &mo->next; } - return write_uint16_bigendian(0, file); + world->last_map_obj = mo; } -extern uint8_t read_map_objects(struct World * world, void * start, FILE * file) +extern void add_map_object(struct World * world, uint8_t type) { - struct MapObj * map_obj; - struct MapObjDef * mod; - size_t size; - uint8_t type; - char first = 1; - long pos; - uint16_t read_uint16 = 0; + char * f_name = "add_map_object"; + struct MapObjDef * mod = get_map_object_def(world, type); + struct MapObj * mo = try_malloc(sizeof(struct MapObj), world, f_name); + mo->id = world->map_obj_count; + world->map_obj_count++; + mo->type = mod->id; + mo->lifepoints = mod->lifepoints; while (1) { - pos = ftell(file); - if (read_uint16_bigendian(file, &read_uint16)) + struct yx_uint16 pos = find_passable_pos(world->map); + struct MapObj * mo_ptr; + uint8_t clear = 1; + for (mo_ptr = world->map_objs; + mo_ptr != NULL; + mo_ptr = mo_ptr->next) { - return 1; + if (yx_uint16_cmp(&pos, &mo_ptr->pos) && 0 != mo_ptr->lifepoints) + { + clear = 0; + break; + } } - if (0 == read_uint16) + if (1 == clear) { + mo->pos = pos; break; } - fseek(file, pos, SEEK_SET); - if (read_uint8(file, &type)) - { - return 1; - } - mod = get_map_obj_def(world, type); - if ('m' == mod->m_or_i) - { - size = sizeof(struct Monster); - } - else - { - size = sizeof(struct Item); - } - map_obj = get_next_map_obj(start, &first, size, map_obj); - map_obj->type = type; - if ( read_uint16_bigendian(file, &map_obj->pos.y) - || read_uint16_bigendian(file, &map_obj->pos.x)) - { - return 1; - } - map_obj->pos.y--; - map_obj->pos.x--; - if ('m' == mod->m_or_i) - { - if (read_map_objects_monsterdata(map_obj, file)) - { - return 1; - } - } } - if (!first) + mo->next = NULL; + if (NULL == world->last_map_obj) { - map_obj->next = 0; + world->map_objs = mo; } - return 0; + else + { + world->last_map_obj->next = mo; + } + world->last_map_obj = mo; } -extern void * build_map_objects(struct World * world, void * start, char def_id, - uint8_t n) +extern void add_map_objects(struct World * world, uint8_t type, uint8_t n) { uint8_t i; - struct MapObj * mo; - char first = 1; - struct MapObjDef * mod = get_map_obj_def(world, def_id); - size_t size = 0; - if ('i' == mod->m_or_i) + for (i = 0; i < n; i++) { - size = sizeof(struct Item); + add_map_object(world, type); } - else +} + + + +extern void free_map_objects(struct MapObj * mo_start) +{ + if (NULL == mo_start) { - size = sizeof(struct Monster); + return; } - for (i = 0; i < n; i++) + free_map_objects(mo_start->next); + free(mo_start); +} + + + +extern struct MapObj * get_player(struct World * world) +{ + struct MapObj * ptr = world->map_objs; + while (1) { - mo = get_next_map_obj(start, &first, size, mo); - mo->pos = find_passable_pos(world->map); - if ('i' == mod->m_or_i) + if (NULL == ptr) { - build_map_objects_itemdata(mod, mo); + return ptr; } - else + if (0 == ptr->id) { - build_map_objects_monsterdata(mod, mo); + return ptr; } - - } - if (!first) - { - mo->next = 0; + ptr = ptr->next; } - return &mo->next; } -extern struct MapObjDef * get_map_obj_def (struct World * world, char def_id) +extern struct MapObjDef * get_map_object_def(struct World * w, uint8_t id) { - struct MapObjDef * d = NULL; - for (d = (struct MapObjDef *) world->monster_def; - d->id != def_id && 0 != d->next; - d = d->next); - if (d->id != def_id) + struct MapObjDef * mod = w->map_obj_defs; + while (id != mod->id) { - for (d = (struct MapObjDef *) world->item_def; - d->id != def_id && 0 != d->next; - d = d->next); + mod = mod->next; } - return d; + return mod; }