X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmap_objects.h;h=1489711279bb4d9e96cf9ce21e16c8e31cb69a7f;hb=657d5dbc6d362d7b20693c63b38d8d99f3d2dbbd;hp=5cbab7bc3e44effce04aa7a124eb0809b696156a;hpb=b05b66a27258c581a10e81348088c3486cb8f569;p=plomrogue diff --git a/src/map_objects.h b/src/map_objects.h index 5cbab7b..1489711 100644 --- a/src/map_objects.h +++ b/src/map_objects.h @@ -19,6 +19,7 @@ struct World; struct MapObj { struct MapObj * next; /* pointer to next one in map object chain */ + struct MapObj * owns; /* chain of map objects owned / in inventory */ uint8_t id; /* individual map object's unique identifier */ uint8_t type; /* ID of appropriate map object definition */ uint8_t lifepoints; /* 0: object is inanimate; >0: hitpoints */ @@ -74,6 +75,12 @@ extern void free_map_objects(struct MapObj * mo_start); +/* Move object of "id" from "source" inventory to "target" inventory. */ +extern void own_map_object(struct MapObj ** target, struct MapObj ** source, + uint8_t id); + + + /* Get pointer to the MapObj struct that represents the player. */ extern struct MapObj * get_player(struct World * world); @@ -84,4 +91,9 @@ extern struct MapObjDef * get_map_object_def(struct World * w, uint8_t id); +/* Move not only "mo" to "pos", but also all map objects owned by it. */ +extern void set_object_position(struct MapObj * mo, struct yx_uint16 pos); + + + #endif