X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmap_objects.h;h=2bd1bec775dafb89dae35060479374bb95fc381f;hb=52f02f0f8614afa7d4776e90d955eff9c3659f80;hp=a56595f79aaad4c7358b092c22817fca3f66b7db;hpb=aafa0cb49e7ec8600dad902411de6e76e111c939;p=plomrogue diff --git a/src/map_objects.h b/src/map_objects.h index a56595f..2bd1bec 100644 --- a/src/map_objects.h +++ b/src/map_objects.h @@ -7,26 +7,25 @@ #ifndef MAP_OBJECTS_H #define MAP_OBJECTS_H - - #include /* for FILE typedef */ #include /* for uint8_t */ #include "yx_uint16.h" /* for yx_uint16 coordinates */ -struct World; struct MapObj { struct MapObj * next; /* pointer to next one in map object chain */ + struct MapObj * owns; /* chain of map objects owned / in inventory */ uint8_t id; /* individual map object's unique identifier */ uint8_t type; /* ID of appropriate map object definition */ uint8_t lifepoints; /* 0: object is inanimate; >0: hitpoints */ struct yx_uint16 pos; /* coordinate on map */ + uint8_t command; /* command map object tries to realize now*/ + uint8_t arg; /* optional field for command argument */ + uint8_t progress; /* turns already passed to realize .command */ }; - - struct MapObjDef { struct MapObjDef * next; @@ -40,44 +39,41 @@ struct MapObjDef /* Initialize map object defnitions chain from file at path "filename". */ -extern void init_map_object_defs(struct World * world, char * filename); - - +extern void init_map_object_defs(char * filename); /* Free map object definitions chain starting at "mod_start". */ extern void free_map_object_defs(struct MapObjDef * mod_start); - - -/* Add new object(s) ("n": how many?) of "type" to map on random position(s). */ -extern void add_map_object(struct World * world, uint8_t type); -extern void add_map_objects(struct World * world, uint8_t type, uint8_t n); - - +/* Add new object(s) ("n": how many?) of "type" to map on random position(s). + * New animate objects are never placed in the same square with other animated + * ones. + */ +extern void add_map_object(uint8_t type); +extern void add_map_objects(uint8_t type, uint8_t n); /* Write map objects chain to "file". */ -extern void write_map_objects(struct World * world, FILE * file); +extern void write_map_objects(FILE * file); /* Read from "file" map objects chain; use "line" as char array for fgets() and * expect strings of max. "linemax" length. */ -extern void read_map_objects(struct World * world, FILE * file, - char * line, int linemax); - - +extern void read_map_objects(FILE * file, char * line, int linemax); /* Free map objects in map object chain starting at "mo_start. */ extern void free_map_objects(struct MapObj * mo_start); - +/* Move object of "id" from "source" inventory to "target" inventory. */ +extern void own_map_object(struct MapObj ** target, struct MapObj ** source, + uint8_t id); /* Get pointer to the MapObj struct that represents the player. */ -extern struct MapObj * get_player(struct World * world); - - +extern struct MapObj * get_player(); /* Get pointer to the map object definition of identifier "def_id". */ -extern struct MapObjDef * get_map_object_def(struct World * w, uint8_t id); +extern struct MapObjDef * get_map_object_def(uint8_t id); + +/* Move not only "mo" to "pos", but also all map objects owned by it. */ +extern void set_object_position(struct MapObj * mo, struct yx_uint16 pos);