X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmap_objects.h;h=a5156f47d2a98b3cde51d1a40204ff6f54378baf;hb=c7cdbe6260e5cd6a8efe2c73a02c9635b67ec4b7;hp=ebda3143de670cb5e6fb73ba91798618686cc885;hpb=120715d0a4a308cdf748e1925be472ed6a59f092;p=plomrogue diff --git a/src/map_objects.h b/src/map_objects.h index ebda314..a5156f4 100644 --- a/src/map_objects.h +++ b/src/map_objects.h @@ -16,7 +16,6 @@ struct World; /* Player is non-standard: single and of a hard-coded type. */ - struct Player { struct yx_uint16 pos; @@ -54,6 +53,7 @@ struct Monster struct MapObjDef { struct MapObjDef * next; + char m_or_i; /* Is it item or monster? "i" for items, "m" for monsters. */ char id; /* Unique identifier of the map object type to describe. */ char mapchar; /* Map object symbol to appear on map.*/ char * desc; /* String describing map object in the game log. */ @@ -78,45 +78,24 @@ extern void init_map_object_defs(struct World * world, char * filename); /* Build into memory starting at "start" chain of "n" map objects of type - * "def_id", pass either "build_map_objects_itemdata" or - * "build_map_objects_monsterdata" as "b_typedata"() to build data specific - * to monsters or items (or more forms if they ever get invented). - * - * TODO: function should decide by itself what "b_typedata"() to call based - * on monster-or-item info in MapObjDef struct or from a table mapping type - * identifiers to these. + * "def_id". */ extern void * build_map_objects(struct World * world, void * start, char def_id, - unsigned char n, size_t size, - void (*) (struct MapObjDef *, void *)); -extern void build_map_objects_itemdata(struct MapObjDef * map_obj_def, - void * start); -extern void build_map_objects_monsterdata(struct MapObjDef * map_obj_def, - void * start); + unsigned char n); /* Write to/read from file chain of map objects starting/to start in memory at - * "start", use "w_typedata"()"/"r_typedata" for data specific to monsters - * (pass "write_map_objects_monsterdata"/"read_map_objects_itemdata") or items - * (currently they have no data specific only to them, so pass NULL). Use "size" - * in read_map_objects() to pass the size of structs of the affected map object - * type. - * - * TODO: the size of these structs should not need to be passed but instead be - * available via the type id of the affected map object type. The TODO above - * towards the function deciding its helper function by itself also applies. + * "start". */ -extern void write_map_objects(void * start, FILE * file, - void (* w_typedata) (void *, FILE *) ); -extern void read_map_objects(void * start, FILE * file, size_t size, - void (* w_typedata) (void *, FILE *) ); -extern void write_map_objects_monsterdata(void * start, FILE * file); -extern void read_map_objects_monsterdata( void * start, FILE * file); +extern void write_map_objects(struct World * world, void * start, FILE * file); +extern void read_map_objects(struct World * world, void * start, FILE * file); /* Get pointer to the map object definition of identifier "def_id". */ extern struct MapObjDef * get_map_obj_def(struct World * world, char def_id); + + #endif