X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmap_objects.h;h=bddd5ffc5f96e655180bcb4ad1b0f9e0d8c42a29;hb=550d22ec0c3f530f5d317746f3f7e75251a1de4b;hp=ebda3143de670cb5e6fb73ba91798618686cc885;hpb=120715d0a4a308cdf748e1925be472ed6a59f092;p=plomrogue diff --git a/src/map_objects.h b/src/map_objects.h index ebda314..bddd5ff 100644 --- a/src/map_objects.h +++ b/src/map_objects.h @@ -10,17 +10,17 @@ #include /* for FILE typedef */ +#include /* for uint8_t */ #include "yx_uint16.h" /* for yx_uint16 coordinates */ struct World; /* Player is non-standard: single and of a hard-coded type. */ - struct Player { struct yx_uint16 pos; - unsigned char hitpoints; + uint8_t hitpoints; }; @@ -42,7 +42,7 @@ struct Item struct Monster { struct MapObj map_obj; - unsigned char hitpoints; + uint8_t hitpoints; }; @@ -54,6 +54,7 @@ struct Monster struct MapObjDef { struct MapObjDef * next; + char m_or_i; /* Is it item or monster? "i" for items, "m" for monsters. */ char id; /* Unique identifier of the map object type to describe. */ char mapchar; /* Map object symbol to appear on map.*/ char * desc; /* String describing map object in the game log. */ @@ -67,7 +68,8 @@ struct ItemDef struct MonsterDef { struct MapObjDef map_obj_def; - unsigned char hitpoints_start; /* Hitpoints each monster starts with. */ + uint8_t corpse_id; /* ID of object type killed monster changes to. */ + uint8_t hitpoints_start; /* Hitpoints each monster starts with. */ }; @@ -77,46 +79,38 @@ extern void init_map_object_defs(struct World * world, char * filename); +/* Free item / monster definitions in map object chain starting at "md_start" / + * "id_start". + */ +extern void free_item_defs(struct ItemDef * id_start); +extern void free_monster_defs(struct MonsterDef * md_start); + + + /* Build into memory starting at "start" chain of "n" map objects of type - * "def_id", pass either "build_map_objects_itemdata" or - * "build_map_objects_monsterdata" as "b_typedata"() to build data specific - * to monsters or items (or more forms if they ever get invented). - * - * TODO: function should decide by itself what "b_typedata"() to call based - * on monster-or-item info in MapObjDef struct or from a table mapping type - * identifiers to these. + * "def_id". */ extern void * build_map_objects(struct World * world, void * start, char def_id, - unsigned char n, size_t size, - void (*) (struct MapObjDef *, void *)); -extern void build_map_objects_itemdata(struct MapObjDef * map_obj_def, - void * start); -extern void build_map_objects_monsterdata(struct MapObjDef * map_obj_def, - void * start); + uint8_t n); /* Write to/read from file chain of map objects starting/to start in memory at - * "start", use "w_typedata"()"/"r_typedata" for data specific to monsters - * (pass "write_map_objects_monsterdata"/"read_map_objects_itemdata") or items - * (currently they have no data specific only to them, so pass NULL). Use "size" - * in read_map_objects() to pass the size of structs of the affected map object - * type. - * - * TODO: the size of these structs should not need to be passed but instead be - * available via the type id of the affected map object type. The TODO above - * towards the function deciding its helper function by itself also applies. + * "start". */ -extern void write_map_objects(void * start, FILE * file, - void (* w_typedata) (void *, FILE *) ); -extern void read_map_objects(void * start, FILE * file, size_t size, - void (* w_typedata) (void *, FILE *) ); -extern void write_map_objects_monsterdata(void * start, FILE * file); -extern void read_map_objects_monsterdata( void * start, FILE * file); +extern uint8_t write_map_objects(struct World * world, void * start, + FILE * file); +extern uint8_t read_map_objects(struct World * world, void * start, + FILE * file); +/* Free items / monsters in map object chain starting at "item" / "monster". */ +extern void free_items(struct Item * item); +extern void free_monsters(struct Monster * monster); /* Get pointer to the map object definition of identifier "def_id". */ extern struct MapObjDef * get_map_obj_def(struct World * world, char def_id); + + #endif