X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmisc.c;h=9c555c926a83dd2a624945d83942bd19f8d52e73;hb=d3aa2e286a18a58c97893c6c60c924af6f4e190d;hp=cf69c8a8ecc91b7813c50d0585c10124b91e8c81;hpb=a71cdad2127723325c5ab170c1cd1dfa7075b0a3;p=plomrogue diff --git a/src/misc.c b/src/misc.c index cf69c8a..9c555c9 100644 --- a/src/misc.c +++ b/src/misc.c @@ -1,6 +1,8 @@ /* misc.c */ #include "misc.h" +#include /* for rename() */ +#include /* for unlink(), acess() */ #include /* for calloc(), free() */ #include /* for strlen(), strcmp(), memcpy() */ #include /* for uint8_t */ @@ -133,21 +135,32 @@ extern void turn_over(struct World * world, char action) extern void save_game(struct World * world) { - char * err_msg = "Error saving game."; - - FILE * file = fopen("savefile", "w"); - exit_err(0 == file, world, err_msg); - - uint8_t err; - err = write_uint32_bigendian(world->seed, file); - err = err | write_uint32_bigendian(world->turn, file); - err = err | write_uint16_bigendian(world->player->pos.y + 1, file); - err = err | write_uint16_bigendian(world->player->pos.x + 1, file); - err = err | write_uint8(world->player->hitpoints, file); - err = err | write_map_objects(world, world->monster, file); - err = err | write_map_objects(world, world->item, file); - exit_err(err, world, err_msg); - exit_err(fclose(file), world, err_msg); + char * savefile_tmp = "savefile_tmp"; + char * savefile = "savefile"; + FILE * file = fopen(savefile_tmp, "w"); + exit_err(0 == file, world, + "Error saving game: Unable to open new savefile for writing."); + if ( write_uint32_bigendian(world->seed, file) + || write_uint32_bigendian(world->turn, file) + || write_uint16_bigendian(world->player->pos.y + 1, file) + || write_uint16_bigendian(world->player->pos.x + 1, file) + || write_uint8(world->player->hitpoints, file) + || write_map_objects(world, world->monster, file) + || write_map_objects(world, world->item, file)) + { + exit_err(1, world, + "Error saving game: Trouble writing to opened new savefile."); + } + exit_err(fclose(file), world, + "Error saving game: Unable to close opened new savefile."); + if (!access(savefile, F_OK)) + { + exit_err(unlink(savefile), world, + "Error saving game: Unable to unlink old savefile."); + } + exit_err(rename(savefile_tmp, savefile), world, + "Error saving game: Unable to rename 'savefile_tmp' to " + "'savefile'."); }