X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmisc.c;h=ab9963f9af491bc892cb3dce6fdb92582b2b9bb4;hb=b37024737a3660b7eeec66738db87ccba6c1ecdb;hp=dac4c974f07767228510e4444583a02be3f43d38;hpb=922021e2cd00437584ba5138c980a62e0ac3f984;p=plomrogue diff --git a/src/misc.c b/src/misc.c index dac4c97..ab9963f 100644 --- a/src/misc.c +++ b/src/misc.c @@ -1,6 +1,8 @@ /* misc.c */ #include "misc.h" +#include /* for rename() */ +#include /* for unlink(), acess() */ #include /* for calloc(), free() */ #include /* for strlen(), strcmp(), memcpy() */ #include /* for uint8_t */ @@ -133,21 +135,36 @@ extern void turn_over(struct World * world, char action) extern void save_game(struct World * world) { - char * err_msg = "Error saving game."; - - FILE * file = fopen("savefile", "w"); - exit_err(0 == file, world, err_msg); - - uint8_t err; - err = write_uint32_bigendian(world->seed, file); - err = err | write_uint32_bigendian(world->turn, file); - err = err | write_uint16_bigendian(world->player->pos.y + 1, file); - err = err | write_uint16_bigendian(world->player->pos.x + 1, file); - err = err | write_uint8(world->player->hitpoints, file); - err = err | write_map_objects(world, world->monster, file); - err = err | write_map_objects(world, world->item, file); - exit_err(err, world, err_msg); - fclose(file); + char * err_open = "Error saving game: " + "Unable to open 'savefile_new' for writing."; + char * err_write = "Error saving game: " + "Trouble writing to opened 'savefile_new'."; + char * err_close = "Error saving game: " + "Unable to close opened 'savefile_new'."; + char * err_unl = "Error saving game: " + "Unable to unlink old 'savefile'."; + char * err_move = "Error saving game: " + "Unable to rename 'savefile_tmp' to 'savefile'."; + char * savefile_tmp = "savefile_tmp"; + char * savefile = "savefile"; + FILE * file = fopen(savefile_tmp, "w"); + exit_err(0 == file, world, err_open); + if ( write_uint32_bigendian(world->seed, file) + || write_uint32_bigendian(world->turn, file) + || write_uint16_bigendian(world->player->pos.y + 1, file) + || write_uint16_bigendian(world->player->pos.x + 1, file) + || write_uint8(world->player->hitpoints, file) + || write_map_objects(world, world->monster, file) + || write_map_objects(world, world->item, file)) + { + exit_err(1, world, err_write); + } + exit_err(fclose(file), world, err_close); + if (!access(savefile, F_OK)) + { + exit_err(unlink(savefile), world, err_unl); + } + exit_err(rename(savefile_tmp, savefile), world, err_move); }