X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmisc.c;h=e6f0df1c3dac7b3de7ebda8fe3cf54923ab94112;hb=c3d87a1dee96775443fdf73c53e1350af7ca5fc2;hp=4b25f65f5c05b387d3bfc359e76018411c30676f;hpb=0568c1c0f6735509f2a1afea31ecb5dc28f26bf4;p=plomrogue diff --git a/src/misc.c b/src/misc.c index 4b25f65..e6f0df1 100644 --- a/src/misc.c +++ b/src/misc.c @@ -1,112 +1,184 @@ /* misc.c */ #include "misc.h" -#include /* for rename() */ +#include /* for errno */ #include /* for unlink(), acess() */ -#include /* for calloc(), free() */ +#include /* for size_t, calloc(), free() */ #include /* for strlen(), strcmp(), memcpy() */ #include /* for uint8_t, uint16_t */ -#include "readwrite.h" /* for [read/write]_uint[8/16/32][_bigendian]() */ -#include "map_objects.h" /* for struct Monster, write_map_objects(), */ -#include "map_object_actions.h" /* for is_passable(), move_monster() */ -#include "map.h" /* for Map struct */ -#include "main.h" /* for World struct */ +#include "readwrite.h" /* for try_fopen(), try_fclose(), textfile_sizes(), + * try_fputc(), try_fgetc() + */ +#include "map_objects.h" /* for struct MapObj, get_player(), read_map_objects(), + * write_map_objects() + */ +#include "map_object_actions.h" /* for struct MapObjAct */ +#include "ai.h" /* for pretty_dumb_ai() */ +#include "map.h" /* for Map struct, is_passable() */ +#include "main.h" /* for world global */ #include "yx_uint16.h" /* for yx_uint16 struct */ -#include "rrand.h" /* for rrand(), rrand_seed() */ -#include "rexit.h" /* for exit_err() */ +#include "rexit.h" /* for exit_err(), exit_trouble() */ +#include "wincontrol.h" /* for init_winconfs(), init_wins(), free_winconfs(), + * sorted_wintoggle_and_activate() + */ +#include "windows.h" /* for suspend_win() */ +#include "command_db.h" /* for is_command_id_shortdsc() */ -extern uint8_t textfile_sizes(FILE * file, uint16_t * linemax_p, - uint16_t * n_lines_p) +extern uint16_t rrand() +{ /* Constants as recommended by POSIX.1-2001 (see man page rand(3)). */ + world.seed = ((world.seed * 1103515245) + 12345) % 4294967296; + return (world.seed >> 16); /* Ignore less random least significant bits. */ +} + + + +extern void * try_malloc(size_t size, char * f) { - int c = 0; - uint16_t c_count = 0; - uint16_t n_lines = 0; - uint16_t linemax = 0; - while (1) + void * p = malloc(size); + exit_trouble(NULL == p, f, "malloc()"); + return p; +} + + + +extern void * try_calloc(size_t size1, size_t size2, char * f) +{ + void * p = calloc(size1, size2); + exit_trouble(NULL == p, f, "calloc()"); + return p; +} + + + +extern void check_files_xor(char * p1, char * p2) +{ + char * msg1 = "A file '"; + char * msg2 = "' exists, but no file '"; + char * msg3 = "'. If everything was in order, both or noe would exist. " + "The game won't start until this is corrected."; + uint16_t size = strlen(msg1) + strlen(p1) + strlen(msg2) + strlen(p2) + + strlen(msg3); + char msg[size]; + if (!access(p1, F_OK) && access(p2, F_OK)) { - c = getc(file); - if (EOF == c) - { - break; - } - c_count++; - if ('\n' == c) - { - if (c_count > linemax) - { - linemax = c_count; - } - c_count = 0; - if (n_lines_p) - { - n_lines++; - } - } - } - if (0 == linemax && 0 < c_count) /* Handle files that consist of only one */ - { /* line / lack newline chars. */ - linemax = c_count; + sprintf(msg, "%s%s%s%s%s", msg1, p1, msg2, p2, msg3); + errno = 0; + exit_err(1, msg); } - - if (-1 == fseek(file, 0, SEEK_SET)) + else if (access(p1, F_OK) && !access(p2, F_OK)) { - return 1; + sprintf(msg, "%s%s%s%s%s", msg1, p2, msg2, p1, msg3); + errno = 0; + exit_err(1, msg); } - * linemax_p = linemax; - if (n_lines_p) +} + + + +extern void check_tempfile(char * path) +{ + char * msg1 = "A file '"; + char * msg2 = "' exists, probably from a corrupted previous file saving " + "process. To avoid corruption of game files, the game won't " + "start until it is removed or renamed."; + uint16_t size = strlen(msg1) + strlen(path) + strlen(msg2); + char msg[size]; + sprintf(msg, "%s%s%s", msg1, path, msg2); + exit_err(!access(path, F_OK), msg); +} + + + +extern void save_interface_conf() +{ + save_keybindings("config/keybindings_global", &world.kb_global); + save_keybindings("config/keybindings_wingeom", &world.kb_wingeom); + save_keybindings("config/keybindings_winkeys", &world.kb_winkeys); + save_win_configs(); +} + + + +extern void load_interface_conf() +{ + init_keybindings("config/keybindings_global", &world.kb_global); + init_keybindings("config/keybindings_wingeom", &world.kb_wingeom); + init_keybindings("config/keybindings_winkeys", &world.kb_winkeys); + init_winconfs(); + init_wins(); + sorted_wintoggle_and_activate(); +} + + + +extern void unload_interface_conf() +{ + free_keybindings(world.kb_global.kbs); + free_keybindings(world.kb_wingeom.kbs); + free_keybindings(world.kb_winkeys.kbs); + while (0 != world.wmeta->active) { - * n_lines_p = n_lines; + suspend_win(world.wmeta->active); } - return 0; + free_winconfs(); +} + + + +extern void reload_interface_conf() +{ + unload_interface_conf(); + load_interface_conf(); } -extern void update_log(struct World * world, char * text) +extern void update_log(char * text) { + char * f_name = "update_log()"; static char * last_msg; /* TODO: valgrind is dissatisfied */ - if (0 == last_msg) /* with this calloc'd pointer */ - { /* never being freed. */ - last_msg = calloc(1, sizeof(char)); /* Rectify this ? */ + if (0 == last_msg) /* with this calloc'd pointer not */ + { /* being freed. Rectify this? */ + last_msg = try_calloc(1, sizeof(char), f_name); } char * new_text; - uint16_t len_old = strlen(world->log); + uint16_t len_old = strlen(world.log); if (0 == strcmp(last_msg, text)) { uint16_t len_whole = len_old + 1; - new_text = calloc(len_whole + 1, sizeof(char)); - memcpy(new_text, world->log, len_old); + new_text = try_calloc(len_whole + 1, sizeof(char), f_name); + memcpy(new_text, world.log, len_old); memcpy(new_text + len_old, ".", 1); } else { uint16_t len_new = strlen(text); uint16_t len_whole = len_old + len_new + 1; - new_text = calloc(len_whole, sizeof(char)); - memcpy(new_text, world->log, len_old); + new_text = try_calloc(len_whole, sizeof(char), f_name); + memcpy(new_text, world.log, len_old); memcpy(new_text + len_old, text, len_new); - last_msg = calloc(len_new + 1, sizeof(char)); + last_msg = try_calloc(len_new + 1, sizeof(char), f_name); memcpy(last_msg, text, len_new); } - free(world->log); - world->log = new_text; + free(world.log); + world.log = new_text; } -extern uint16_t center_offset(uint16_t pos, uint16_t mapsize, +extern uint16_t center_offset(uint16_t position, uint16_t mapsize, uint16_t framesize) { uint16_t offset = 0; if (mapsize > framesize) { - if (pos > framesize / 2) + if (position > framesize / 2) { - if (pos < mapsize - (framesize / 2)) + if (position < mapsize - (framesize / 2)) { - offset = pos - (framesize / 2); + offset = position - (framesize / 2); } else { @@ -119,85 +191,113 @@ extern uint16_t center_offset(uint16_t pos, uint16_t mapsize, -extern void turn_over(struct World * world, char action) +extern void turn_over(char action) { - char * err_open = "Trouble in turn_over() with fopen() " - "opening file 'record_tmp' for appending."; - char * err_write = "Trouble in turn_over() with write_uint8() " - "writing to opened file 'record_tmp'."; - char * err_close = "Trouble in turn_over() with fclose() " - "closing opened file 'record'."; - char * err_unl = "Trouble in turn_over() with unlink() " - "unlinking old file 'record'."; - char * err_move = "Trouble in turn_over() with rename() " - "renaming file 'record_tmp' to 'record'."; + char * f_name = "turn_over()"; + char * recordfile_tmp = "record_tmp"; char * recordfile = "record"; - if (1 == world->interactive) + if (1 == world.interactive) { - FILE * file_old = fopen(recordfile, "r"); - FILE * file_new = fopen(recordfile_tmp, "w"); - exit_err(0 == file_old, world, err_open); - char c = fgetc(file_old); + FILE * file_old = try_fopen(recordfile, "r", f_name); + FILE * file_new = try_fopen(recordfile_tmp, "w", f_name); + int c = try_fgetc(file_old, f_name); while (EOF != c) { - exit_err(write_uint8(c, file_new), world, err_write); - c = fgetc(file_old); + try_fputc((uint8_t) c, file_new, f_name); + c = try_fgetc(file_old, f_name); + } + try_fclose(file_old, f_name); + try_fputc(action, file_new, f_name); + if ( is_command_id_shortdsc(action, "drop") + || is_command_id_shortdsc(action, "use")) + { + try_fputc(world.inventory_sel, file_new, f_name); } - exit_err(fclose(file_old), world, err_close); - exit_err(write_uint8(action, file_new), world, err_write); - err_close = "Trouble in turn_over() with fclose() " - "closing opened file 'record_tmp'."; - exit_err(fclose(file_new), world, err_close); - exit_err(unlink(recordfile), world, err_unl); - exit_err(rename(recordfile_tmp, recordfile), world, err_move); + try_fclose_unlink_rename(file_new, recordfile_tmp, recordfile, f_name); } - world->turn++; - rrand_seed(world->seed * world->turn); - struct Monster * monster; - for (monster = world->monster; - monster != 0; - monster = monster->map_obj.next) + + struct MapObj * player = get_player(); + struct MapObj * map_object = player; + uint8_t first_round = 1; + while (0 < player->lifepoints) { - move_monster(world, monster); + if (NULL == map_object) + { + world.turn++; + map_object = world.map_objs; + } + if (0 < map_object->lifepoints) /* map_object is animate. */ + { + if (0 == first_round && 0 == map_object->progress) + { + if (map_object == player) + { + break; + } + pretty_dumb_ai(map_object); + } + first_round = 0; + map_object->progress++; + struct MapObjAct * moa = world.map_obj_acts; + while (moa->id != map_object->command) + { + moa = moa->next; + } + if (map_object->progress == moa->effort) + { + moa->func(map_object); + map_object->progress = 0; + } + } + map_object = map_object->next; } } -extern void save_game(struct World * world) +extern void save_game() { - char * err_open = "Trouble in save_game() with fopen() " - "opening file 'savefile_tmp' for writing."; - char * err_write = "Trouble in save_game() " - "writing to opened file 'savefile_tmp'."; - char * err_close = "Trouble in save_game() with fclose() " - "closing opened file 'savefile_tmp'."; - char * err_unl = "Trouble in save_game() with unlink() " - "unlinking old 'savefile' file."; - char * err_move = "Trouble in save_game() with rename() " - "renaming 'file savefile_tmp' to 'savefile'."; + char * f_name = "save_game()"; char * savefile_tmp = "savefile_tmp"; char * savefile = "savefile"; - FILE * file = fopen(savefile_tmp, "w"); - exit_err(0 == file, world, err_open); - if ( write_uint32_bigendian(world->seed, file) - || write_uint32_bigendian(world->turn, file) - || write_uint16_bigendian(world->score, file) - || write_uint16_bigendian(world->player->pos.y + 1, file) - || write_uint16_bigendian(world->player->pos.x + 1, file) - || write_uint8(world->player->hitpoints, file) - || write_map_objects(world, world->monster, file) - || write_map_objects(world, world->item, file)) - { - exit_err(1, world, err_write); - } - exit_err(fclose(file), world, err_close); - if (!access(savefile, F_OK)) - { - exit_err(unlink(savefile), world, err_unl); - } - exit_err(rename(savefile_tmp, savefile), world, err_move); + FILE * file = try_fopen(savefile_tmp, "w", f_name); + char line[12]; + sprintf(line, "%u\n", world.mapseed); + try_fwrite(line, strlen(line), 1, file, f_name); + sprintf(line, "%u\n", world.seed); + try_fwrite(line, strlen(line), 1, file, f_name); + sprintf(line, "%u\n", world.map_obj_count); + try_fwrite(line, strlen(line), 1, file, f_name); + sprintf(line, "%u\n", world.turn); + try_fwrite(line, strlen(line), 1, file, f_name); + sprintf(line, "%u\n", world.score); + try_fwrite(line, strlen(line), 1, file, f_name); + write_map_objects(file); + try_fclose_unlink_rename(file, savefile_tmp, savefile, f_name); +} + + + +extern void load_game() +{ + char * f_name = "load_game2()"; + char * filename = "savefile"; + FILE * file = try_fopen(filename, "r", f_name); + uint16_t linemax = textfile_sizes(file, NULL); + char line[linemax + 1]; + try_fgets(line, linemax + 1, file, f_name); + world.mapseed = atoi(line); + try_fgets(line, linemax + 1, file, f_name); + world.seed = atoi(line); + try_fgets(line, linemax + 1, file, f_name); + world.map_obj_count = atoi(line); + try_fgets(line, linemax + 1, file, f_name); + world.turn = atoi(line); + try_fgets(line, linemax + 1, file, f_name); + world.score = atoi(line); + read_map_objects(file, line, linemax); + try_fclose(file, f_name); } @@ -212,3 +312,23 @@ extern struct yx_uint16 find_passable_pos(struct Map * map) } return pos; } + + + +extern void nav_inventory(char dir) +{ + if ('u' == dir) + { + world.inventory_sel = world.inventory_sel - (world.inventory_sel > 0); + return; + } + struct MapObj * player = get_player(); + struct MapObj * owned = player->owns; + if (NULL == owned) + { + return; + } + uint8_t n_owned = 0; + for (; NULL != owned->next; owned = owned->next, n_owned++); + world.inventory_sel = world.inventory_sel + (world.inventory_sel < n_owned); +}