X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmisc.c;h=e71770daf8361b8a6df34c8b35f27b137596414f;hb=94ae2e6154f7be05e7e33d14d1c974ede344d542;hp=30ed5cef197a8002a7035a8483f28e8d57927456;hpb=c01d4595cbde0eaae357490b8b3305953293108c;p=plomrogue diff --git a/src/misc.c b/src/misc.c index 30ed5ce..e71770d 100644 --- a/src/misc.c +++ b/src/misc.c @@ -5,18 +5,17 @@ #include /* for unlink(), acess() */ #include /* for size_t, calloc(), free() */ #include /* for strlen(), strcmp(), memcpy() */ -#include /* for uint8_t, uint16_t */ +#include /* for uint8_t, uint16_t, uint32_t */ #include "readwrite.h" /* for [read/write]_uint[8/16/32][_bigendian](), * try_fopen(), try_fclose(), get_linemax() */ #include "map_objects.h" /* for struct MapObj, get_player(), read_map_objects(), * write_map_objects() */ -#include "map_object_actions.h" /* for is_passable(), move_actor() */ -#include "map.h" /* for Map struct */ +#include "map_object_actions.h" /* for struct MapObjAct */ +#include "map.h" /* for Map struct, is_passable() */ #include "main.h" /* for world global */ #include "yx_uint16.h" /* for yx_uint16 struct */ -#include "rrand.h" /* for rrand(), rrand_seed() */ #include "rexit.h" /* for exit_err() */ #include "wincontrol.h" /* for init_winconfs(), init_wins(), free_winconfs(), * sorted_wintoggle_and_activate() @@ -26,6 +25,15 @@ +extern uint16_t rrand() +{ + /* Constants as recommended by POSIX.1-2001 (see man page rand(3)). */ + world.seed = ((world.seed * 1103515245) + 12345) % 4294967296; + return (world.seed >> 16); /* Ignore less random least significant bits. */ +} + + + extern char * trouble_msg(char * parent, char * child) { char * p1 = "Trouble in "; @@ -131,7 +139,7 @@ extern void unload_interface_conf() free_keybindings(world.kb_winkeys.kbs); while (0 != world.wmeta->active) { - suspend_win(world.wmeta, world.wmeta->active); + suspend_win(world.wmeta->active); } free_winconfs(); } @@ -222,23 +230,50 @@ extern void turn_over(char action) } try_fclose(file_old, f_name); exit_err(write_uint8(action, file_new), err_write); - if (is_command_id_shortdsc(action, "drop")) + if ( is_command_id_shortdsc(action, "drop") + || is_command_id_shortdsc(action, "use")) { - uint8_t inventory_select = world.old_inventory_select; - exit_err(write_uint8(inventory_select, file_new), err_write); + exit_err(write_uint8(world.inventory_select, file_new), err_write); } try_fclose_unlink_rename(file_new, recordfile_tmp, recordfile, f_name); } - world.turn++; - rrand_seed(world.seed * world.turn); - struct MapObj * monster; - for (monster = world.map_objs; monster != 0; monster = monster->next) + + struct MapObj * player = get_player(); + struct MapObj * map_object = player; + uint8_t first_round = 1; + while (0 < player->lifepoints) { - if (0 < monster->lifepoints && 0 != monster->id) + if (NULL == map_object) { - char * sel = "\0NSEW"; - move_actor(monster, sel[rrand() % 5]); + world.turn++; + map_object = world.map_objs; } + if (0 < map_object->lifepoints) /* map_object is animate. */ + { + if (0 == first_round && 0 == map_object->progress) + { + if (map_object == player) + { + break; + } + char * sel = "NSEW"; + map_object->command = get_moa_id_by_name("move"); + map_object->arg = sel[rrand() % 4]; + } + first_round = 0; + map_object->progress++; + struct MapObjAct * moa = world.map_obj_acts; + while (moa->id != map_object->command) + { + moa = moa->next; + } + if (map_object->progress == moa->effort) + { + moa->func(map_object); + map_object->progress = 0; + } + } + map_object = map_object->next; } } @@ -251,11 +286,13 @@ extern void save_game() char * savefile = "savefile"; FILE * file = try_fopen(savefile_tmp, "w", f_name); char line[12]; - sprintf(line, "%d\n", world.seed); + sprintf(line, "%u\n", world.mapseed); try_fwrite(line, strlen(line), 1, file, f_name); - sprintf(line, "%d\n", world.turn); + sprintf(line, "%u\n", world.seed); try_fwrite(line, strlen(line), 1, file, f_name); - sprintf(line, "%d\n", world.score); + sprintf(line, "%u\n", world.turn); + try_fwrite(line, strlen(line), 1, file, f_name); + sprintf(line, "%u\n", world.score); try_fwrite(line, strlen(line), 1, file, f_name); write_map_objects(file); try_fclose_unlink_rename(file, savefile_tmp, savefile, f_name); @@ -271,6 +308,8 @@ extern void load_game() uint16_t linemax = get_linemax(file, f_name); char line[linemax + 1]; try_fgets(line, linemax + 1, file, f_name); + world.mapseed = atoi(line); + try_fgets(line, linemax + 1, file, f_name); world.seed = atoi(line); try_fgets(line, linemax + 1, file, f_name); world.turn = atoi(line);