X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmisc.c;h=ec05accaa513ac3ba8389f6020f1c5bb96e61924;hb=b9082c113c43afe5c6a11c2b72f845ee2f8c6aea;hp=b3240585e2c6dab2ffc81c77192afc8e0e711347;hpb=111279ad59a25bc548c47d38c1a52c3036eff87a;p=plomrogue diff --git a/src/misc.c b/src/misc.c index b324058..ec05acc 100644 --- a/src/misc.c +++ b/src/misc.c @@ -1,9 +1,8 @@ /* misc.c */ #include "misc.h" -#include /* for exit(), EXIT_SUCCESS define, calloc(), free() */ +#include /* for calloc(), free() */ #include /* for strlen(), strcmp(), memcpy() */ -#include /* for endwin() */ #include "windows.h" /* for suspend_win(), append_win(), reset_pad_offset(), * resize_active_win(), cycle_active_win(), * shift_active_win(), struct Win, struct WinMeta @@ -11,34 +10,14 @@ #include "keybindings.h" /* for get_action_key(), save_keybindings(), * keyswin_move_selection(), keyswin_mod_key() */ -#include "readwrite.h" /* for write_uint16_bigendian(), write_uint32_bigendian() - */ -#include "map_objects.h" /* for struct Monster, write_map_objects(), - * write_map_objects_monsterdata() - */ +#include "readwrite.h" /* for [read/write]_uint[8/16/32][_bigendian]() */ +#include "map_objects.h" /* for struct Monster, write_map_objects(), */ #include "map_object_actions.h" /* for is_passable(), move_monster() */ #include "map.h" /* for map_scroll(),map_center_player(), Map struct,dir enum */ #include "main.h" /* for World struct */ #include "yx_uint16.h" /* for yx_uint16 */ #include "rrand.h" /* for rrand(), rrand_seed() */ - - - -extern void exit_game(struct World * world, struct Map * map) -{ - endwin(); - free(map->cells); - uint16_t key; - for (key = 0; key <= world->keyswindata->max; key++) - { - free(world->keybindings[key].name); - } - free(world->keybindings); - free(world->keyswindata); - free(world->log); - exit (EXIT_SUCCESS); -} - +#include "rexit.h" /* for exit_err() */ extern void textfile_sizes(FILE * file, uint16_t * linemax_p, @@ -135,7 +114,7 @@ extern void turn_over(struct World * world, char action) if (1 == world->interactive) { FILE * file = fopen("record", "a"); - fputc(action, file); + exit_err(write_uint8(action, file), world, "Record writing failure."); fclose(file); } world->turn++; @@ -153,14 +132,16 @@ extern void turn_over(struct World * world, char action) extern void save_game(struct World * world) { + uint8_t fail; FILE * file = fopen("savefile", "w"); - write_uint32_bigendian(world->seed, file); - write_uint32_bigendian(world->turn, file); - write_uint16_bigendian(world->player->pos.y + 1, file); - write_uint16_bigendian(world->player->pos.x + 1, file); - fputc(world->player->hitpoints, file); - write_map_objects (world->monster, file, write_map_objects_monsterdata); - write_map_objects (world->item, file, NULL); + fail = write_uint32_bigendian(world->seed, file); + fail = fail | write_uint32_bigendian(world->turn, file); + fail = fail | write_uint16_bigendian(world->player->pos.y + 1, file); + fail = fail | write_uint16_bigendian(world->player->pos.x + 1, file); + fail = fail | write_uint8(world->player->hitpoints, file); + fail = fail | write_map_objects(world, world->monster, file); + fail = fail | write_map_objects(world, world->item, file); + exit_err(fail, world, "Error saving game."); fclose(file); }