X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmisc.h;h=1c1a74903618348ed8c94bdfb0bfdacef2f68715;hb=7bebc9943d1648d56968146b17c9459affb183c6;hp=5d90d15c59cf68d1e93fc47de3d442330db74f95;hpb=cd1ac671dae035da349e97983f9d65d5c0d7b2a9;p=plomrogue diff --git a/src/misc.h b/src/misc.h index 5d90d15..1c1a749 100644 --- a/src/misc.h +++ b/src/misc.h @@ -1,25 +1,97 @@ +/* misc.h + * + * Miscellaneous routines that have not yet found a proper parent module. Having + * LOTS of stuff in here is a sure sign that better modularization is in order. + */ + #ifndef MISC_H #define MISC_H -#include -#include -#include "yx_uint16.h" + +#include /* for uint16_t, uint32_t */ +#include /* for FILE typedef */ +#include "yx_uint16.h" /* for yx_uint16 coordinates */ struct World; struct WinMeta; struct Win; struct Map; -extern void textfile_sizes (FILE *, uint16_t *, uint16_t *); -extern uint16_t rrand(char, uint32_t); -extern void update_log (struct World *, char *); -extern uint16_t center_offset (uint16_t, uint16_t, uint16_t); -extern void turn_over (struct World *, char); -extern void save_game(struct World *); -extern void toggle_window (struct WinMeta *, struct Win *); -extern void scroll_pad (struct WinMeta *, char); -extern void growshrink_active_window (struct WinMeta *, char); -extern struct yx_uint16 find_passable_pos (struct Map *); -extern unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *); + + +/* Learn from "file" the largest line length (pointed to by "linemax_p") and + * (pointed to by "n_lines_p" if it is not set to NULL) the number of lines. + */ +extern void textfile_sizes(FILE * file, uint16_t * linemax_p, + uint16_t * n_lines_p); + + + +/* Update game log by appending "text", or by appending a "." if "text" is the + * same as the last one passed. + */ +extern void update_log(struct World * world, char * text); + + + +/* Return the offset necessary to center "map" on position "pos" in a frame of + * "framesize. + */ +extern uint16_t center_offset(uint16_t pos, uint16_t mapsize, + uint16_t framesize); + + + +/* Record last player "action" in game record file "record, increment the game + * turn and trigger enemy movement. + */ +extern void turn_over(struct World * world, char action); + + + +/* Save current game data to file "savefile". */ +extern void save_game(struct World * world); + + + +/* Toggle display of a window "win". */ +extern void toggle_window(struct WinMeta * win_meta, struct Win * win); + + + +/* Try to scroll virtual screen left ("dir" = "-") or right ("dir" = "+"), + * subject to the limitations provided by the window manager via + * reset_pad_offset(). + */ +extern void scroll_pad(struct WinMeta * win_meta, char dir); + + + +/* Try to grow or shrink the active window horizontally ("change" = "*"/"_") or + * vertically ("change = "+"/"-") by one cell size, subject to the limitations + * provided by the window manager via resize_active_win(). + */ +extern void growshrink_active_window(struct WinMeta * win_meta, char change); + + + +/* Return a random position on the map "map" that is passable (as determined by + * is_passable(). + */ +extern struct yx_uint16 find_passable_pos(struct Map * map); + + + +/* Call some meta game / window management actions dependent on key. If the + * "quit" action is called, return 1 only instead of doing anything directly. + */ +extern unsigned char meta_keys(int key, struct World * world, + struct WinMeta * win_meta, + struct Win * win_keys, + struct Win * win_map, + struct Win * win_info, + struct Win * win_log); + + #endif