X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmisc.h;h=568c56d432c5d9d572fb37c4f22f2025a86ac825;hb=0568c1c0f6735509f2a1afea31ecb5dc28f26bf4;hp=68db82265e26ca15fe9c959190deff60372d6a7f;hpb=0f12557b88c73f8629ffafc38dc59ab5bd15e687;p=plomrogue diff --git a/src/misc.h b/src/misc.h index 68db822..568c56d 100644 --- a/src/misc.h +++ b/src/misc.h @@ -1,25 +1,66 @@ +/* misc.h + * + * Miscellaneous routines that have not yet found a proper parent module. Having + * LOTS of stuff in here is a sure sign that better modularization is in order. + */ + #ifndef MISC_H #define MISC_H -#include -#include "yx_uint16.h" -#include + +#include /* for uint8_t, uint16_t */ +#include /* for FILE typedef */ +#include "yx_uint16.h" /* for yx_uint16 coordinates */ struct World; -struct WinMeta; -struct Win; struct Map; -extern void textfile_sizes (FILE *, uint16_t *, uint16_t *); -extern uint16_t rrand(char, uint32_t); -extern void update_log (struct World *, char *); -extern uint16_t center_offset (uint16_t, uint16_t, uint16_t); -extern void turn_over (struct World *, char); -extern void save_game(struct World *); -extern void toggle_window (struct WinMeta *, struct Win *); -extern void scroll_pad (struct WinMeta *, char); -extern void growshrink_active_window (struct WinMeta *, char); -extern struct yx_uint16 find_passable_pos (struct Map *); -extern unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *); + + +/* Learn from "file" the largest line length (pointed to by "linemax_p"; length + * includes newline chars) and (pointed to by "n_lines_p" if it is not set to + * NULL) the number of lines (= number of newline chars). + * + * Returns 0 on success, 1 on error of fseek() (called to return to initial file + * reading position). + */ +extern uint8_t textfile_sizes(FILE * file, uint16_t * linemax_p, + uint16_t * n_lines_p); + + + +/* Update game log by appending "text", or by appending a "." if "text" is the + * same as the last one passed. + */ +extern void update_log(struct World * world, char * text); + + + +/* Return the offset necessary to center "map" on position "pos" in a frame of + * "framesize. + */ +extern uint16_t center_offset(uint16_t pos, uint16_t mapsize, + uint16_t framesize); + + + +/* Record last player "action" in game record file "record, increment the game + * turn and trigger enemy movement. + */ +extern void turn_over(struct World * world, char action); + + + +/* Save current game data to file "savefile". */ +extern void save_game(struct World * world); + + + +/* Return a random position on the map "map" that is passable (as determined by + * is_passable(). + */ +extern struct yx_uint16 find_passable_pos(struct Map * map); + + #endif