X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fmisc.h;h=bc3e274a5c2c3a181396a630f60f574123a2d889;hb=c72ed6261224cc0a1b8aa72f6af966715970ff60;hp=be431979360ace92538ac339fbc53c55f4a94337;hpb=e6dcab0e1261bc96d7754b24b798cc3a5f262335;p=plomrogue diff --git a/src/misc.h b/src/misc.h index be43197..bc3e274 100644 --- a/src/misc.h +++ b/src/misc.h @@ -7,56 +7,70 @@ #ifndef MISC_H #define MISC_H - - +#include /* for size_t */ #include /* for uint16_t */ -#include /* for FILE typedef */ #include "yx_uint16.h" /* for yx_uint16 coordinates */ -struct World; struct Map; -/* Learn from "file" the largest line length (pointed to by "linemax_p") and - * (pointed to by "n_lines_p" if it is not set to NULL) the number of lines. +/* Return 16-bit number pseudo-randomly generated via Linear Congruential + * Generator algorithm with some proven constants. Use instead of rand() to + * ensure portability of the same pseudo-randomness across systems. */ -extern void textfile_sizes(FILE * file, uint16_t * linemax_p, - uint16_t * n_lines_p); +extern uint16_t rrand(); +/* Returns message: "Trouble in ".parent." with ".child."." (try_*() helper) */ +extern char * trouble_msg(char * parent, char * child); - -/* Update game log by appending "text", or by appending a "." if "text" is the - * same as the last one passed. +/* Wrappers to malloc(), calloc() from function called "f" calling exit_err() + * with trouble_msg() error message if necessary. */ -extern void update_log(struct World * world, char * text); +extern void * try_malloc(size_t size, char * f); +extern void * try_calloc(size_t nmemb, size_t size, char * f); +/* Check if tempfile "path" exists, and if so, exit with explanation that. */ +extern void check_tempfile(char * path); +/* If one and only one of files at "p1", "p2" exists, fail with explanation. */ +extern void check_files_xor(char * p1, char * p2); -/* Return the offset necessary to center "map" on position "pos" in a frame of - * "framesize. - */ -extern uint16_t center_offset(uint16_t pos, uint16_t mapsize, - uint16_t framesize); +/* Save / load / unload (free) / reload interface configuration data. */ +extern void save_interface_conf(); +extern void load_interface_conf(); +extern void unload_interface_conf(); +extern void reload_interface_conf(); +/* Update game log by appending "text", or by appending a "." if "text" is the + * same as the last one passed. + */ +extern void update_log(char * text); +/* Return the offset necessary to center a map of "mapsize" on position "pos" in + * a frame of "framesize. + */ +extern uint16_t center_offset(uint16_t pos, + uint16_t mapsize, uint16_t framesize); /* Record last player "action" in game record file "record, increment the game * turn and trigger enemy movement. */ -extern void turn_over(struct World * world, char action); - - - -/* Save current game data to file "savefile". */ -extern void save_game(struct World * world); - +extern void turn_over(char action); +/* Save or load current game data to / from file "savefile". */ +extern void save_game(); +extern void load_game(); /* Return a random position on the map "map" that is passable (as determined by * is_passable(). */ extern struct yx_uint16 find_passable_pos(struct Map * map); +/* Navigate (as far as possible) up (dir=='u') or (else) down in player's + * inventory selection. + */ +extern void nav_inventory(char dir); + #endif