X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Froguelike.h;h=8bf538017bb39f27155c955a99baff8f438785a8;hb=714bf970109b33005e0ab3e588d818460ccdc304;hp=bb6088c2767907a7b8a10fcc8270f797ef918dca;hpb=a1384bd171b558158855ec7c6683eba8fd8e609f;p=plomrogue diff --git a/src/roguelike.h b/src/roguelike.h index bb6088c..8bf5380 100644 --- a/src/roguelike.h +++ b/src/roguelike.h @@ -1,3 +1,14 @@ +#ifndef ROGUELIKE_H +#define ROGUELIKE_H + +#include +#include "yx_uint16.h" + +struct WinMeta; +struct Win; +struct KeyBinding; +struct KeysWinData; + struct World { char interactive; struct KeyBinding * keybindings; @@ -6,37 +17,29 @@ struct World { uint32_t turn; char * log; struct Map * map; + struct Item * item; struct Monster * monster; struct Player * player; }; struct Map { - uint16_t width; - uint16_t height; - uint16_t offset_x; - uint16_t offset_y; + struct yx_uint16 size; + struct yx_uint16 offset; char * cells; }; -struct Player { - struct yx_uint16 pos; }; - -struct Monster { - struct Monster * next; - char name; - struct yx_uint16 pos; }; - -uint16_t rrand(char, uint32_t); -struct Map init_map (); -void save_game(struct World *); -void record_action (char); -struct yx_uint16 mv_yx_in_dir (char, struct yx_uint16); -char yx_uint16_cmp (struct yx_uint16, struct yx_uint16); -void next_turn (struct World *); -void update_log (struct World *, char *); -void move_player (struct World *, char); -char is_passable (struct Map *, uint16_t, uint16_t); -void player_wait(struct World *); -void toggle_window (struct WinMeta *, struct Win *); -void scroll_pad (struct WinMeta *, char); -void growshrink_active_window (struct WinMeta *, char); -void map_scroll (struct Map *, char); -unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *); +extern uint16_t rrand(char, uint32_t); +extern void update_log (struct World *, char *); + +extern struct Map init_map (); +extern void map_scroll (struct Map *, char, struct yx_uint16); +extern void map_center_player (struct Map *, struct Player *, struct yx_uint16); + +extern void turn_over (struct World *, char); +extern void save_game(struct World *); + +extern void toggle_window (struct WinMeta *, struct Win *); +extern void scroll_pad (struct WinMeta *, char); +extern void growshrink_active_window (struct WinMeta *, char); + +extern unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *); + +#endif