X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Fai.h;h=966edd5d8e66b31078bb7aadc80031be17d4eba5;hb=bf396f111317663bba3950e57968af19f2f56a44;hp=27c105451ba73fe75457a5ed5aa7537884dffdeb;hpb=eda9c448812827e36b71fa1c3eb76d0fb906b57d;p=plomrogue diff --git a/src/server/ai.h b/src/server/ai.h index 27c1054..966edd5 100644 --- a/src/server/ai.h +++ b/src/server/ai.h @@ -19,7 +19,9 @@ struct Thing; * type); if they see none, they will consume consumables in their inventory; if * there are none, they will pick up any consumables they stand on; if they * stand on none, they will move towards the next consumable they see or - * remember on the map; if they see or remember none, they'll simply wait. + * remember on the map; if they see or remember none, they'll explore parts of + * the map unseen since ever or for at least one turn; if there is nothing to + * explore, they will simply wait. */ extern void ai(struct Thing * t);