X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=src%2Fserver%2Ffield_of_view.c;h=e279babae9d1dce791d107054cd8792717b7dec2;hb=cf0d81ea863df7adb1bdd862708571b0e40a73cb;hp=4b1ac00194d6a9498b2e3a5a3a8bba818bb147cd;hpb=3dedf6344c941891491773d1cc5d647aa664b218;p=plomrogue diff --git a/src/server/field_of_view.c b/src/server/field_of_view.c index 4b1ac00..e279bab 100644 --- a/src/server/field_of_view.c +++ b/src/server/field_of_view.c @@ -6,8 +6,9 @@ #include /* memset() */ #include "../common/rexit.h" /* exit_trouble() */ #include "../common/try_malloc.h" /* try_malloc() */ +#include "../common/yx_uint8.h" /* yx_uint8 */ +#include "map.h" /* mv_yx_in_dir_legal() */ #include "things.h" /* Thing, ThingInMemory, add_thing_to_memory_map() */ -#include "yx_uint8.h" /* yx_uint8 */ #include "world.h" /* world */ @@ -30,22 +31,6 @@ struct shadow_angle -/* Move "yx" into hex direction "d". */ -static void mv_yx_in_hex_dir(char d, struct yx_uint8 * yx); - -/* Move "yx" into hex direction "d". If this moves "yx" beyond the minimal (0) - * or maximal (UINT8_MAX) column or row, it wraps to the opposite side. Such - * wrapping is returned as a wraps enum value and stored, so that further calls - * to move "yx" back into the opposite direction may unwrap it again. Pass an - * "unwrap" of !0 to re-set the internal wrap memory to 0. - */ -static uint8_t mv_yx_in_dir_wrap(char d, struct yx_uint8 * yx, uint8_t unwrap); - -/* Wrapper to mv_yx_in_dir_wrap(), returns 1 if the wrapped function moved "yx" - * within the wrap borders and the map size, else 0. - */ -static uint8_t mv_yx_in_dir_legal(char dir, struct yx_uint8 * yx); - /* Recalculate angle < 0 or > CIRCLE to a value between these two limits. */ static uint32_t correct_angle(int32_t angle); @@ -91,86 +76,6 @@ static void update_map_memory(struct Thing * t, uint32_t map_size); -static void mv_yx_in_hex_dir(char d, struct yx_uint8 * yx) -{ - if (d == 'e') - { - yx->x = yx->x + (yx->y % 2); - yx->y--; - } - else if (d == 'd') - { - yx->x++; - } - else if (d == 'c') - { - yx->x = yx->x + (yx->y % 2); - yx->y++; - } - else if (d == 'x') - { - yx->x = yx->x - !(yx->y % 2); - yx->y++; - } - else if (d == 's') - { - yx->x--; - } - else if (d == 'w') - { - yx->x = yx->x - !(yx->y % 2); - yx->y--; - } -} - - - -static uint8_t mv_yx_in_dir_wrap(char d, struct yx_uint8 * yx, uint8_t unwrap) -{ - static int8_t wrap_west_east = 0; - static int8_t wrap_north_south = 0; - if (unwrap) - { - wrap_west_east = wrap_north_south = 0; - return 0; - } - struct yx_uint8 original; - original.y = yx->y; - original.x = yx->x; - mv_yx_in_hex_dir(d, yx); - if (strchr("edc", d) && yx->x < original.x) - { - wrap_west_east++; - } - else if (strchr("xsw", d) && yx->x > original.x) - { - wrap_west_east--; - } - if (strchr("we", d) && yx->y > original.y) - { - wrap_north_south--; - } - else if (strchr("xc", d) && yx->y < original.y) - { - wrap_north_south++; - } - return (wrap_west_east != 0) + (wrap_north_south != 0); -} - - - -static uint8_t mv_yx_in_dir_legal(char dir, struct yx_uint8 * yx) -{ - uint8_t wraptest = mv_yx_in_dir_wrap(dir, yx, 0); - if (!wraptest && yx->x < world.map.length && yx->y < world.map.length) - { - return 1; - } - return 0; -} - - - static uint32_t correct_angle(int32_t angle) { while (angle < 0) @@ -374,7 +279,7 @@ static void update_map_memory(struct Thing * t_eye, uint32_t map_size) struct ThingInMemory * tm = t_eye->t_mem; struct ThingInMemory * tm_prev = NULL; struct ThingInMemory * tm_next = NULL; - for (; tm != NULL; tm = tm_next) + for (; tm; tm = tm_next) { tm_next = tm->next; if ('v' == t_eye->fov_map[tm->pos.y * world.map.length + tm->pos.x]) @@ -393,7 +298,7 @@ static void update_map_memory(struct Thing * t_eye, uint32_t map_size) tm_prev = tm; } struct Thing * t = world.things; - for (; t != NULL; t = t->next) + for (; t; t = t->next) { if ( !t->lifepoints && 'v' == t_eye->fov_map[t->pos.y * world.map.length + t->pos.x]) @@ -410,19 +315,19 @@ extern void build_fov_map(struct Thing * t) uint32_t map_size = world.map.length * world.map.length; t->fov_map = t->fov_map ? t->fov_map : try_malloc(map_size, __func__); memset(t->fov_map, 'v', map_size); - struct yx_uint8 test_pos = t->pos; struct shadow_angle * shadows = NULL; + struct yx_uint8 test_pos = t->pos; char * circle_dirs = "xswedc"; uint16_t dist; - uint8_t first_round, circle_on_map; - for (first_round = 1, dist = 1, circle_on_map = 1; circle_on_map; dist++) + uint8_t circle_on_map; + for (dist = 1, circle_on_map = 1; circle_on_map; dist++) { - if (!first_round) + if (1 != dist) { mv_yx_in_dir_legal('c', &test_pos); } char dir = 'd'; - uint8_t i_dir = first_round = circle_on_map = 0; + uint8_t i_dir = circle_on_map = 0; uint16_t i_dist, hex_i; for (hex_i = 0, i_dist = 1; hex_i < 6 * dist; i_dist++, hex_i++) { @@ -439,7 +344,7 @@ extern void build_fov_map(struct Thing * t) } } } - mv_yx_in_dir_wrap(0, NULL, 1); + mv_yx_in_dir_legal(0, NULL); free_angles(shadows); update_map_memory(t, map_size); }